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So what is endgame exactly?


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#41 UncleKulikov

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Posted 20 May 2012 - 01:39 PM

View PostDeathGuardOO14, on 19 May 2012 - 04:40 AM, said:

Untill very recently I was an extensive WoT player, and if you didn't know; you work your way down tech trees to get the best tanks. Now, from what I've read so far; it seems that we will get to start with money to buy what ever mech or just get one free mech to start? (I'm not 100% on this.) So, my question is... What am I working towards? If I say Atlast is my favorite, and I can just get it immediately and in a few hours have it set up exactly how I want; what am I doing now? Just getting more mechs? To generalize; what am I actually griding for in this game besides money for more mechs?

Fun gameplay is the end result that I'm hoping for.

You unlock more gear and equipment to customize your atlas to suit your personal play style. And if you want to branch out and try new mechs, others are available. This game is about playing it, not nearly as much about "bar filling" as WOT is. With that game, it's always economy towards furthering the faction trees.

There is much more focus on each matches' unique play due to the multitude of variables that MWO brings to the table. Instead of Shooter + RPG progression, imagine back to Halo 1, Unreal Tournament, and Quake where people played just for playing. Now add the customization to it, and that's your end game.

#42 Arbalister

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Posted 20 May 2012 - 01:40 PM

View PostWilliam Petersen, on 19 May 2012 - 04:51 AM, said:

Why does every game need an 'end game'? *** happened to just playing?

Amen to that. What is it these days with people asking what the end game is before a game even gets to beta?

#43 Redshift2k5

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Posted 20 May 2012 - 01:43 PM

Why are we still jumping on this, the OP said 'cool I get it now' like two and a half pages ago

#44 Tombstone Jackson

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Posted 20 May 2012 - 01:57 PM

End game is when you spend 10hrs a day grinding to get to the "End Game" and your wife leaves you. I'm sure going to miss her.

#45 UncleKulikov

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Posted 20 May 2012 - 01:58 PM

View PostRedshift2k5, on 20 May 2012 - 01:43 PM, said:

Why are we still jumping on this, the OP said 'cool I get it now' like two and a half pages ago

That's a lot of posts to sift through. And if the OP is interested in additional ideas, they are here. They could also edit the title saying "never mind".

#46 FrostPaw

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Posted 20 May 2012 - 03:08 PM

I believe they are adding raids, 12 mechs vs a giant metal dragon, Better get your dps/threat meters ready and bring pots.

#47 Kanil

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Posted 20 May 2012 - 03:14 PM

View PostDeathGuardOO14, on 19 May 2012 - 04:40 AM, said:

... If I say Atlast is my favorite, and I can just get it immediately and in a few hours have it set up exactly how I want; what am I doing now? ...

I believe you are now having fun with your new Atlas.

I realize in this modern day of video gaming, playing to have fun might be a foreign concept for many of you, but I imagine you'll adjust in time.

#48 Tahawas Pitts

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Posted 20 May 2012 - 03:25 PM

Mercenery Endgame: Your grandson tries to kill you and take over your corporation. You win, and then die fighting a different battle against someone whos childs death you are not really resposible for but they think you are.


House Endgame: Your sister steals a sample of your DNA and mixes it with yours. You never find out.

Who wins in the long term? Freud.

#49 Amro One

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Posted 20 May 2012 - 03:26 PM

As I recall, most FPS have no END GAME for their online game play.

That is why they came out with leader boards because after say 6 months every one has everything.

#50 Gun Bear

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Posted 20 May 2012 - 03:33 PM

The end game is different for everyone in every online game.

#51 Long Draw

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Posted 20 May 2012 - 03:36 PM

I'm going to follow Scottish logic. In the end, there can be only one.


In other words, I'm going to ground everyone into the dirt :D

#52 8100d 5p4tt3r

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Posted 20 May 2012 - 03:37 PM

To allocate, assess and destroy the enemy mechs or to incapaciate them for salvage.

"Life is cheap, mechs are expensive!"

#53 Adridos

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Posted 20 May 2012 - 03:39 PM

View PostNARCoMAN, on 20 May 2012 - 12:30 PM, said:

Posted Image



You'e lucky I'm tired and controlling myself rather than posting you a message in han dialect. :rolleyes:

#54 GrizzlyViking

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Posted 20 May 2012 - 04:10 PM

View PostDeathGuardOO14, on 19 May 2012 - 04:40 AM, said:

Untill very recently I was an extensive WoT player, and if you didn't know; you work your way down tech trees to get the best tanks. Now, from what I've read so far; it seems that we will get to start with money to buy what ever mech or just get one free mech to start? (I'm not 100% on this.) So, my question is... What am I working towards? If I say Atlast is my favorite, and I can just get it immediately and in a few hours have it set up exactly how I want; what am I doing now? Just getting more mechs? To generalize; what am I actually griding for in this game besides money for more mechs?


I see lots of posts here, some beneficial and others not so much. As a long time player of the Online MechWarrior games I can say that MWO is the most comprehensive of them all. This is the first online version to incorporate the map of the IS (Inner Sphere) in game, which adds another dynamic. In previous versions of MechWarrior some enterprising folks created intricate websites to support ladders and planetary league warfare that were not supported in-game. MWO has gone that step further to create both. Generally speaking, most people in the past developed strong relationships and teams that battle against each other to defeat the other team. This aspect of the game is, as mentioned by many above, like playing a team sport like basketball or soccer. Every match being an "end game" in and of itself. This is why many say there is no endgame...as long as there are at least 2 teams to fight, there is no end. On the bigger scale, there is always a war happening and planets are being taken and lost. Alliances are being made and dissolved. Friends become enemies and enemies become friends and war keeps happening. I don't think anyone every really wins, as in takes over every planet, simply because there are too many planets and players for that to happen. Pretty much like most all MMOs...teams, players, etc. come and go. The game continues to grow, develop, change, and to have the most fun you have to have the best pilot in the best Mech that he is the most skilled at piloting. Being the best pilot also means knowing map terrains and what your pilot and Mech are capable of. If you are like most people you are going to want to be good at more than one role and maybe all of them. You are going to want to have all the cool stuff for all of your Mechs and that will take time to acquire as well. So many dynamics involved at so many levels...much more complex than a typical shooter like Halo, Gears of War, and the like. I'd say we are looking at something like merging Gears, Halo, WOW and LOTRO...it's not your typical online game and if you've never played any of the online versions you have no idea how much you're really going to like it!

Edited by GrizzlyViking, 20 May 2012 - 04:18 PM.


#55 Banshee Bullet

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Posted 20 May 2012 - 05:03 PM

End game? que es?

Once you've built up and gotten your favorite mechs and all your weapons and perks, then you get to use them... forever. The game to me isn't about leveling it's about fighting

#56 Carl Wrede

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Posted 20 May 2012 - 05:06 PM

View PostNARCoMAN, on 20 May 2012 - 12:30 PM, said:

This is the traditional endgame:

Posted Image



This is what I expect to continue.


I just have to ask.. what game is that? I dont recognize it.

#57 Larry Headrick

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Posted 20 May 2012 - 05:17 PM

Endgame?



#58 DeathGuardOO14

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Posted 20 May 2012 - 06:14 PM

View PostRedshift2k5, on 20 May 2012 - 01:43 PM, said:

Why are we still jumping on this, the OP said 'cool I get it now' like two and a half pages ago


This ^

Also, I just want to say... I used the word "endgame" and people are acting like I said "we should petition this game if the unseen are not included at launch!"

#59 Asmudius Heng

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Posted 20 May 2012 - 08:23 PM

Who wants to grind for anything.

Play for the fun of playing. If the gameplay sucks and you do not play any more that is a bad game. If you have to grind for some rewards then it is a bad gsme which has enslaved you (hello Wow!)

A good game, fun to play for the sake of playing, winning, losing, imrpoving and so forth is what i want. If it is peppered with RPG improvement elements that is icing on top not the main port of call for gameplay

#60 warner2

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Posted 21 May 2012 - 01:19 AM

View PostDeathGuardOO14, on 19 May 2012 - 04:40 AM, said:

To generalize; what am I actually griding for in this game besides money for more mechs?


I'm amazed - are you actually saying that you want to grind (the implication being a long, tortuous, tedious task) to get to some greener grass that the game excludes you from? I just don't get it. That whole levelling and grinding mechanic is something that was invented to get people like you addicted to a game, trying to get some greener grass for something that is of perceived value, when in fact it's a digital artefact, and willing to pay a subscription fee to do so. E.g. WOW.

Look, I know that many online games, not just RPGs, are going in this direction, but surely there is a business model, a way of making money, that also doesn't also require this sort of sub-standard game-play that you apparently want (forgive me if you don't).

More generally, I'm a bit depressed by some of these replies. The implication is that the only point of playing a game is to grind some resource simply to get something you want, a better mech, a new suit of armour for your paladin. That is not the point of playing a video game! Seriously, it just isn't. It shouldn't be, and if it is for you, I don't envy you. This is Mechwarrior, you know? The point of the game is mech on mech combat?

A game (and I hope MWO will be) can be both fun, challenging, interesting, deep to play, and have those long terms goals, be they taking a planet for your own as a merc unit, and defending it, or spending your CBills on a newly released mech. The point is, those goals shouldn't be the only reason to play the game. In-fact they should be secondary. Unfortunately there are too many people who a) apparently want that and B) are too easily suckered into accepting that. The game should be a solid experience in it's own right. Think your favourite Mechwarrior game of the past (1, 2, 3, 4, whatever) with the extra meta-game on top of that.

Sorry for my rant but when anyone mentions "grinding" and such it really makes me fear for MWO. I'm glad I got it off my chest. I feel better now :D





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