Hakkers
#1
Posted 23 May 2012 - 12:28 PM
But what i really hate is loosing a game because of these freeborn users of hacks!
What is you Devs solution to this problem?
I don´t want the fun for all who waited that long for a new BTGame to be blown up, because game got infected with hackers!!!
#2
Posted 23 May 2012 - 12:38 PM
#3
Posted 23 May 2012 - 12:43 PM
When you lose, go with the idea first that you stink as a pilot until you can CONFIRM that the opponent is hacking. Just because you lose does mean the other hacks.
Edited by Gremlich Johns, 23 May 2012 - 12:43 PM.
#4
Posted 23 May 2012 - 01:04 PM
#5
Posted 23 May 2012 - 01:25 PM
For sure there will be better ones, there is always one, but promises are easy to speak but hard to hold.
#6
Posted 23 May 2012 - 02:10 PM
#7
Posted 23 May 2012 - 02:35 PM
Gremlich Johns, on 23 May 2012 - 12:43 PM, said:
When you lose, go with the idea first that you stink as a pilot until you can CONFIRM that the opponent is hacking. Just because you lose does mean the other hacks.
in WOT i have been accused of hacking because i know the map from both sides and know where i like to put a TD to wait for ambush targets.
so when i am running arty and there are no targets in sight and i figure i have time for the reload i lob a shot into one of those places where i like to sit.
most of the time it's just a 1K+ credit shell that gets wasted on a seemingly random shot.
other times it is another mark towards a reaper medal or at least some good damage that softens someone up a bit for whoever gets into a knife fight with that target.
but it is good for a laugh that i get accused of hacking and my response is that if you think there is hacking going on you should report it and let the devs look into it.[as if they didn't already have enough to do].
i have high confidence that if they look into my actions they will see i'm in the clear.
but if someone is hacking it would be nice for the devs to see how they are doing it and see if they can change things so that it can't be done.
even though i am sure hacking happens i'm also sure it's not as common as people claim.
and i agree, i don't mind losing when i play well and the other team plays better, but cheating through exploits or hacking is not the kind of meta-gaming that i want to see.
#8
Posted 24 May 2012 - 11:37 AM
steel talon, on 23 May 2012 - 02:10 PM, said:
won't matter for ppl who write their own hacks, especially if they don't distribute them online. the truth is, there's only so much the devs can do about hackers... it's really gonna be down to the community to record and report offending players..
#9
Posted 24 May 2012 - 11:53 AM
#10
Posted 30 May 2012 - 06:45 AM
#11
Posted 30 May 2012 - 07:36 AM
#12
Posted 30 May 2012 - 07:56 AM
There was one time I decided to use my left hand instead (I'm right handed). My aim was about the same except I was little slower and they still accused me of hacking.
So I'd like to suggest these projectile weapon do have falloff over distance, affected by wind, gravity, mech's motion, and barrel heat.
Q:Barrel heat? huh?
As weapon do overheat after few rounds... before it get too hot where it get disabled till it cool down... I think it should affect aim and range as warmer it get. Barrel would have spiral groves that make bullet spin as it exit to hit the mark with smaller degree of margin. As heat expands the barrel, it loose the grove grip on the bullet.
With this suggestion, such hack like typical aimbot can't get around that as they mostly work for games that doesn't have physic law.
Q: What about lasers?
Sigh...
#13
Posted 30 May 2012 - 05:49 PM
http://mwomercs.com/...0020-stats-api/
#14
Posted 30 May 2012 - 11:58 PM
Gremlich Johns, on 23 May 2012 - 12:43 PM, said:
When you lose, go with the idea first that you stink as a pilot until you can CONFIRM that the opponent is hacking. Just because you lose does mean the other hacks.
Bad players wrongly throwing around the term "hacker" do not rule out the existance of such people. And when someone shoots me through a solid mountain there is no doubt about hacks.
I encountered hackers in BF3 (on a PB server) and I've heard that Crysis2 multiplayer literally got killed by rampant hacking. Burying your head in the sand will not deal with the problem. The devs must have a plan to deal with such people. It's part of their job.
Edited by DerMaulwurf, 30 May 2012 - 11:58 PM.
#15
Posted 31 May 2012 - 12:47 AM
The devs need to have something in place to stop it happening. We don't want to see innocent accounts getting bans, but there needs to be an aggressive stance to deal with the issues.
#16
Posted 31 May 2012 - 03:47 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users














