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Mwo/bt Fanart By Spooky777

Art

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#341 9erRed

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Posted 20 April 2015 - 08:30 AM

Greetings all,

Assume that in this timeline these vehicles and weapons systems are very complicated, and require the element to be somewhat 'self sufficient' on the Battlefield. These vehicles would be more like 'Ships' than common ground vehicles.

- This would require the larger tanks to have a 'Sensors operator', this position assists the Commander and Gunner as well as fights the ECM and ECCM systems.
- An 'Engineer and Power Systems Operator', having the controls to move and distribute power and heat as well as moving to redundant systems as primes become damaged.

These positions in some cases replace what we see in the 'Mechs as the primary Ai control systems.

As a note here, the Shrek PPC Carrier was capable of continuously firing all 3 PPC's and carried 60 heat sinks to do that, that's a lot of space (size) required just for those elements. This unit is still powered by a fusion engine, size and shielding again part of it's bulk. (becoming somewhat rare for ground units)

Just some thoughts,
9erRed

Edited by 9erRed, 20 April 2015 - 12:26 PM.


#342 TheMundaneYesYes

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Posted 20 April 2015 - 04:41 PM

Damn. How did I miss a thread like this?

I love this art work man, keep up the great work!

#343 Mr. Bitterness

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Posted 20 April 2015 - 04:53 PM

These are all running as revolving backgrounds for all three monitors. You sir, are a god amongst mortals. Cheers

#344 SpOoKy777

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Posted 02 May 2015 - 10:21 PM

Posted Image

http://spooky777.dev...-3050-530684016

#345 TheArisen

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Posted 09 May 2015 - 04:56 PM

Would you be willing to do a request? If yes, would you do the http://www.sarna.net/wiki/Hammerhands ? I'd be very excited to see you do something involving that mech.

#346 kuritakun

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Posted 09 May 2015 - 05:56 PM

hi spooky, most of us started battletech/mw with the game crescent hawk inception can u make a battle scene from that game with mwo standards? BTW ur a god, im not worthy...

#347 SpOoKy777

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Posted 10 May 2015 - 10:27 AM

@TheArisen, @kuritakun

Thx, for the input...I like both your ideas...
As always I can't promise anything, but it is noted!

Edited by SpOoKy777, 10 May 2015 - 10:27 AM.


#348 wauweli

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Posted 12 May 2015 - 04:35 AM

This is the most awesome picture i have ever seen about battlemechs
http://www.sarna.net...enal_Kodiak.jpg

Im hope to see this in MWO. But before that i would like to see your go with it.

#349 Bishop Steiner

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Posted 12 May 2015 - 12:35 PM

View PostSpOoKy777, on 10 May 2015 - 10:27 AM, said:

@TheArisen, @kuritakun

Thx, for the input...I like both your ideas...
As always I can't promise anything, but it is noted!

Hey bro.

You've done mte more solids than I can count, so I feel a little self conscious even asking, but especially since I have had some folks AUSWarrior24) 3D model some of my stuff, would there be any way to get my Vulcan or Assassin designs integrated into one of your pieces?

Might be the only thing that could jazz me more than the Deputy Dawg. Especially if a beat up Founder's Hunchback could make it into the battle (like a small unit city fight against the Clans?)

If yeah, PM me about commision rates, etc.

Edited by Bishop Steiner, 12 May 2015 - 12:36 PM.


#350 GreyWind11

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Posted 10 July 2015 - 11:38 PM

MWO needs Infantry and Tank NPCs!!! This would really bring the feeling of being in a huge battle come alive. Battle Tech is soo much more than just Giant Robots! Great art Spooky!!! Keep it Up!!!

#351 SpOoKy777

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Posted 13 July 2015 - 05:08 PM

Posted Image

Hi-Res:
http://spooky777.dev...d-run-546196091

#352 Bishop Steiner

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Posted 13 July 2015 - 07:47 PM

View PostSpOoKy777, on 13 July 2015 - 05:08 PM, said:


NICE!!!!

#353 Pariah Devalis

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Posted 13 July 2015 - 08:03 PM

Mr. Gargles never looked so good.

#354 Nightshade24

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Posted 13 July 2015 - 08:25 PM

Some of the earlier works are a lil iffy in conversion and weapon firing.

But by Kerenskys blood. Some of these images are the BEST I have ever seen remotely tied to Battletech and I do wish PGI hire you to make the artwork for there website and such in the near future.

#355 Free Rasalhague

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Posted 13 July 2015 - 08:30 PM

all thes fan arts are awesome, i can draw that yeat and i love the Direwolf Especially
really grat great great job :)

#356 Mighty Spike

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Posted 14 July 2015 - 04:05 AM

Yiiiiihaaaaa Spooky is back, wow awesome

#357 IraqiWalker

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Posted 14 July 2015 - 07:02 AM

View PostSpOoKy777, on 13 July 2015 - 05:08 PM, said:


We missed you, Spooky. Welcome back!

#358 SpOoKy777

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Posted 29 August 2015 - 08:14 PM

Posted Image

Hi-Res:
http://spooky777.dev...tsink-557100640

#359 Bishop Steiner

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Posted 29 August 2015 - 08:39 PM

View PostSpOoKy777, on 29 August 2015 - 08:14 PM, said:


another fantastic piece man! Love it!

#360 SpOoKy777

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Posted 03 October 2015 - 09:14 PM

Posted Image

Hi-Res:
http://spooky777.dev...-noon-564132814





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