Edited by Dystar, 06 February 2013 - 05:09 AM.
Was The Recent Ppc/erppc Heat Reduction Enough?
#1
Posted 06 February 2013 - 04:41 AM
#2
Posted 06 February 2013 - 04:44 AM
Test it before you complain please.
Edited by ElliottTarson, 06 February 2013 - 05:24 AM.
#3
Posted 06 February 2013 - 04:47 AM
#4
Posted 06 February 2013 - 04:50 AM
#5
Posted 06 February 2013 - 04:52 AM
Edited by pbiggz, 06 February 2013 - 04:52 AM.
#6
Posted 06 February 2013 - 04:54 AM
#7
Posted 06 February 2013 - 04:56 AM
The ER Large Laser heat reduction seems too low to me, I would have made it at least a full point, if not 2.
The Large Pulse Laser may be sufficient, but maybe they chould have gone the full 2 points.
#8
Posted 06 February 2013 - 05:01 AM
Dystar, on 06 February 2013 - 04:54 AM, said:
7.3 heat? That's not the PPC. The PPC heat was reduced to 8. 4 * 8 = 32. Before the change, it was 9 per shot, 4 * 9 = 36.
Not sure where you got the 42 heat, but remember, 42 % on your heat bar does not equal 42 heat.
42 % heat for 32 heat might imply that your heat capacity is around 76.
Edited by MustrumRidcully, 06 February 2013 - 05:02 AM.
#9
Posted 06 February 2013 - 05:02 AM
MustrumRidcully, on 06 February 2013 - 04:56 AM, said:
The thing with the ER PPC is that it not only have longer range, it also does not have a min range. That double benifit is what makes it worth using.
#10
Posted 06 February 2013 - 05:04 AM
#11
Posted 06 February 2013 - 05:32 AM
Dystar, on 06 February 2013 - 05:04 AM, said:
Your heat efficiency stat has no direct relation to the heat bar in your cockpit. (I might even go so far has it has very few relation to anything important about your mech's performance...)
The heat efficiency is trying to set a relation between how much heat you produce and how much heat you dissipate. The exact formula is not published, though another fellow poster (3rdWorld*, the writer of the Excel Mechlab) managed to derive it somehow.
The heat bar in your mech however has nothing to do with heat efficiency. It describes how much heat you actually generated, and how much heat you can maximally generate before you overheat. In theory, how much you dissipate and how much heat you can maximally attain are two independent figures.
They are indirectly influencing each other as heat sinks add both your heat dissiaption and your heat capacity.
Your heat capacity, however, is 30 + total heat sink bonus (which is +1 per standard heat sink, +2 for the first 10 engine double heat sinks, and +1.4 for all other double heat sinks).
Example:
So if you have 20 Double Heat Sinks, with 10 engine heat sinks, your heat capacity would be 30 + 2 * 10 + 10 * 1.4 = 64.
So if you now fire 4 PPCs with 8 heat each, you gain 4 x 8 = 32 heat. That means you'd be at 50 % on the heat bar in the cockpit.
Now, the PPCs can be fired only every 3 seconds. In these 3 seconds, your 20 DHS would dissipate 3 *( 10 * 0.2 + 10 * 0.14) = 10.2 heat.
So when you fire your second salvo, you'd have lost 10.2 heat so far and gained another 32 heat, for a total of 32 - 10.2 + 32 = 53.8 heat. Another 3 seconds later, you'd dissipate another 10.2 heat, going down to 43.6 heat - firing another PPC salvo now would bring you to 75.6 heat, which would shut you down.
*) here's the math behind heat efficiency as understood so far.
Edited by MustrumRidcully, 06 February 2013 - 05:39 AM.
#12
Posted 06 February 2013 - 05:44 AM
80+ tons PPC boaters are the only ones who will truly benefit, which is silly because they were the only mechs that would use them in the first place. For smaller mechs, PPCs are still not viable options.
Even on the fairly heavy mech I usually pilot (60 tons), I'd have to be insane to replace my LLs with PPCs.
#13
Posted 06 February 2013 - 05:58 AM
ElliottTarson, on 06 February 2013 - 04:44 AM, said:
This is extremely exaggerated, you know it too.
The ER PPC buff was significant, however it wasn't massive.
Edited by DrBlue62, 06 February 2013 - 05:58 AM.
#14
Posted 06 February 2013 - 05:58 AM
I have seen multiple shots to an immobile atlas' shoulder damage it's leg. I've seen salvos of three PPCs do full damage even though they went 1-2m ABOVE the target, I can't even begin to imagine how that works. Worst however are still the direct hits in an enemies face whos either not moving, or coming straight at you, with no effect.
These are the problems that really bother me. Not the heat. I could always manage heat on my 3 PPC K2, but I have no control over MWO's trolling hit detection.
#15
Posted 06 February 2013 - 08:35 AM
#16
Posted 06 February 2013 - 08:53 AM
If you don't use then, they're OP now.
#17
Posted 06 February 2013 - 08:55 AM
IMO this is perfect. It's enough of a reduction to make them viable in 2s and 3s but the 6 PPC will still have heat problems. Any more reduction and they'll become OP, ESPECIALLY with the upcoming tweaks to their EMP discharge.
#18
Posted 06 February 2013 - 08:58 AM
but considering that it does lower damage at closer range.
they still need some kind of buff
but then aagin. gauss is pretty OP. maybe PPCs are fine and Gauss is just OP.
In real life, gauss rifle uses electricity to power magnets which propel the round.
realistically gauss rifles should produce heat.
Edited by Tennex, 06 February 2013 - 08:58 AM.
#19
Posted 06 February 2013 - 08:59 AM
Take the GR and PPCs, since they're directly comparable (projectile weapons with large alphas, moderate recycles, and comparable range)
PPC: DPS = 3.33, HPS = 2.67
ERPPC: DPS = 3.33, HPS = 3.67
GR: DPS = 3.75, HPS = 0.25
PPC total tons: 7 (base) + 19.04 (DHS) = 26.04
ERPPC total tons: 7 (base) + 26.19 (DHS) = 33.19
GR total tons: 15 (base) + 3.75 (ammo for 2.5 mins fire) + 1.79 (DHS) = 20.53
The GR does more DPS but weighs less to support. Given the size of DHS, it also takes up much less space, allowing for weight saving materials like ES and XL engines. At least the ERPPC can hit farther out ... but is the extra 100m or so of range worth the extra 13 tons needed to support it?
The only reason to bring a PPC is the free engine DHS. After adding one PPC, you're better off adding GRs.
EDIT and never mind the benefits of adding UAC5s, SRM6s, or SSRMs over the PPC.
Edited by zorak ramone, 06 February 2013 - 09:03 AM.
#20
Posted 06 February 2013 - 09:01 AM
If you are using PPCs now and not ******* **** up, kill yourself.
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