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A total noob's view on the current mechs


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#21 Sychodemus

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Posted 26 May 2012 - 03:07 PM

The basic Cicada is unfortunately the token speedster of the medium class of 'Mechs that pretty much maximise movement and usually ends up with two medium lasers worth of firepower. There are others, (Lights = Spider/Ostsol, but they can get away with it; Assault = Charger) and likewise there are some that dedicated more tonnage to weapons than is advisable, resulting in slow and/or underarmored units.

Some base designs are intentionally questionable to add flavor to the game. But invariably they will have a variant or two that drops the speed just a little and the end result is usually a very potent 'Mech. The Cicada is one of those.

#22 Acehilator

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Posted 26 May 2012 - 03:30 PM

Cicada still got no variant with JJs afaik, so you will be better off with a Jenner (Scout) or Centurion (Anti-Scout) almost every time. I am really puzzled why they included the Cicada in the first lineup of mechs. We still have no medium mech with the classic 5/8/5 movement profile (for non-TT players: max. speed ~85 m/h, 150m jump). Same with the Dragon. Glorified medium mech with no JJ variant either.

#23 Aelos03

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Posted 26 May 2012 - 03:43 PM

View PostAcehilator, on 26 May 2012 - 03:30 PM, said:

Cicada still got no variant with JJs afaik, so you will be better off with a Jenner (Scout) or Centurion (Anti-Scout) almost every time. I am really puzzled why they included the Cicada in the first lineup of mechs. We still have no medium mech with the classic 5/8/5 movement profile (for non-TT players: max. speed ~85 m/h, 150m jump). Same with the Dragon. Glorified medium mech with no JJ variant either.


who needs JJs when you move 130km/h

#24 Acehilator

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Posted 26 May 2012 - 03:48 PM

View PostAelos03, on 26 May 2012 - 03:43 PM, said:


who needs JJs when you move 130km/h


To cross otherwise impassable terrain and get to important spots faster? Devs said they did not want max. range battles on open maps without cover like in MW4, so I guess on most maps there will be more than enough opportunities to use JJs.

#25 HellHat

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Posted 26 May 2012 - 03:50 PM

View PostOrangePills, on 26 May 2012 - 01:06 PM, said:


Atlas - 100 tonnes, 54 km/h - Ok let me just throw something out here: I think that skull cockpit looks tacky and ugly. I prefer cockpits that look like they were designed for function or purpose, and the skull just makes it look like it was designed by a 12 year old who thought it up while in a sugar-induced coma. It has impressive weaponry though.


This is exactly why I like the looks of the Atlas II's better (before they disappeared, that is :))

#26 Dark Fact

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Posted 26 May 2012 - 03:50 PM

I'm glad someone felt the same about the Atlas being ugly. :P But it was also nice to learn that this was by design.

#27 Aelos03

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Posted 26 May 2012 - 04:20 PM

View PostAcehilator, on 26 May 2012 - 03:48 PM, said:


To cross otherwise impassable terrain and get to important spots faster? Devs said they did not want max. range battles on open maps without cover like in MW4, so I guess on most maps there will be more than enough opportunities to use JJs.


yeah i know but i would rather have extra firepower with great mobility, i'm not found of being in air its screaming shoot here its safer to move on ground and use obstacles for cover.

Edit: Atlas is not meant to be pretty :D

Edited by Aelos03, 26 May 2012 - 04:22 PM.


#28 Kudzu

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Posted 26 May 2012 - 04:54 PM

View PostAcehilator, on 26 May 2012 - 03:30 PM, said:

Cicada still got no variant with JJs afaik, so you will be better off with a Jenner (Scout) or Centurion (Anti-Scout) almost every time. I am really puzzled why they included the Cicada in the first lineup of mechs. We still have no medium mech with the classic 5/8/5 movement profile (for non-TT players: max. speed ~85 m/h, 150m jump). Same with the Dragon. Glorified medium mech with no JJ variant either.

CDA-3F - The -3F Cicada is one of the most advanced versions of this 'Mech and was designed following the Clan Invasion. The chassis has been constructed using Endo Steel construction techniques and the 'Mech is protected with six and a half tons of Ferro-Fibrous armor. The -3F is powered by an extralight engine, can jump up to two hundred and forty meters, and carries a weapons loadout that appears to be a cross between the -2A and -3C models. The primary weapon is an ER PPC, which is backed up by two Medium Lasers. BV (1.0) = 1,202, BV (2.0) = 1,329 [3]

#29 Alexander Johannisburg

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Posted 26 May 2012 - 06:24 PM

Quiestion is: with all the (relatively heavy) modification that can be done, will it be possible to make a non-stock jumping mech, meaning add JJ's to the dragon for example. Myself, I prefer to have the armor that Jumpers usually lack, of course, stock jumpers have the advantage of "not sacrificing" armor or weapons in order to mount the JJ's... i dunno lol tough call. my table top mech of choice, Lucifer the Commands is not a jumper, BUT my centurion, Januarius, IS a jumper.

#30 pursang

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Posted 26 May 2012 - 06:30 PM

View PostAlexander Johannisburg, on 26 May 2012 - 06:24 PM, said:

Quiestion is: with all the (relatively heavy) modification that can be done, will it be possible to make a non-stock jumping mech, meaning add JJ's to the dragon for example. Myself, I prefer to have the armor that Jumpers usually lack, of course, stock jumpers have the advantage of "not sacrificing" armor or weapons in order to mount the JJ's... i dunno lol tough call. my table top mech of choice, Lucifer the Commands is not a jumper, BUT my centurion, Januarius, IS a jumper.


I don't think so. It would just look silly to have flames randomly shooting out the back end of your 'Mech. :ph34r:

#31 Beazle

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Posted 26 May 2012 - 06:37 PM

View PostAlexander Johannisburg, on 26 May 2012 - 06:24 PM, said:

Quiestion is: with all the (relatively heavy) modification that can be done, will it be possible to make a non-stock jumping mech, meaning add JJ's to the dragon for example. Myself, I prefer to have the armor that Jumpers usually lack, of course, stock jumpers have the advantage of "not sacrificing" armor or weapons in order to mount the JJ's... i dunno lol tough call. my table top mech of choice, Lucifer the Commands is not a jumper, BUT my centurion, Januarius, IS a jumper.


They said somewhere that JJ's are their own type of hardpoint, so mechs that have them can remove them, but those that don't can't add them. Don't seem to be able to find that post atm...

#32 HoochDealer

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Posted 26 May 2012 - 06:48 PM

31 posts and no one said the OP was a troll....

#33 Wango Tango

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Posted 26 May 2012 - 06:52 PM

My expeience with previous MW pc games is that the keyboard interface was so unwieldy that you needed a third hand to operate the jump jets. I am anxious to see how the Devs aproach this.

#34 MechaKitsune

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Posted 26 May 2012 - 07:03 PM

View PostOrangePills, on 26 May 2012 - 01:06 PM, said:

Awesome - 80 tonnes, 54 km/h - The loadout seems a little simple but I'm ok with that. Also, is this the only mech with PPC's? And what the heck is that small laser for anyways? Slicing victory cake?


I lol'd at this description. :)

Thanks for the write up comrade! I had a great time reading it and enjoyed seeing these mechs from a fresh perspective.

And for the record, I agree with you on the small laser. I fully intend to remove it and throw some extra armor on in its place or something. It's just too underwhelming to be of any use on a mech that already sports 3 PPCs.

Edited by MechaKitsune, 26 May 2012 - 07:05 PM.


#35 Twilight Fenrir

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Posted 26 May 2012 - 07:11 PM

I want to get my hands on a Centurian... More or less Replicate Yen lo Wong, after its Auto Cannon was replaced with a Guass Rifle. I love me some Gauss Rifles :D

#36 ThunderHorse

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Posted 26 May 2012 - 07:13 PM

View PostKudzu, on 26 May 2012 - 04:54 PM, said:

CDA-3F - The -3F Cicada is one of the most advanced versions of this 'Mech and was designed following the Clan Invasion. The chassis has been constructed using Endo Steel construction techniques and the 'Mech is protected with six and a half tons of Ferro-Fibrous armor. The -3F is powered by an extralight engine, can jump up to two hundred and forty meters, and carries a weapons loadout that appears to be a cross between the -2A and -3C models. The primary weapon is an ER PPC, which is backed up by two Medium Lasers. BV (1.0) = 1,202, BV (2.0) = 1,329 [3]

Gotta admit that sounds quite beastly. But that will have to wait until after the invasion. Let us enjoy the relative inferiority of the base Cicada and it's pre-3050 variants in the meantime.

#37 Rayzor

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Posted 26 May 2012 - 07:17 PM

View PostSteel Prophet, on 26 May 2012 - 01:17 PM, said:


If you've read the sarna article about it you should know, that the head was designed for function and purpose :-)

Let's just say that the function has a lot to do with intimidation as well.

#38 Skye Storm

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Posted 26 May 2012 - 07:21 PM

View PostHoochDealer, on 26 May 2012 - 06:48 PM, said:

31 posts and no one said the OP was a troll....

I don't understand, it was a serious topic, and allows the more experienced battletech players to see who will be joining up in the game. Hail The Noobs Man

#39 Rayzor

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Posted 26 May 2012 - 07:21 PM

View PostHoochDealer, on 26 May 2012 - 06:48 PM, said:

31 posts and no one said the OP was a troll....

Have you seen the age threads? most of the people here are way past their teens, and for my experience it's usually teenagers who tend to post things like that.

(No offense, fellow teenage MechWarriors ;) )

EDIT: That, and this is actually a legitimate thread...

Edited by Rayzor, 26 May 2012 - 07:22 PM.


#40 Quentin Yatoki

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Posted 26 May 2012 - 07:24 PM

View PostThunderHorse, on 26 May 2012 - 07:13 PM, said:

Gotta admit that sounds quite beastly. But that will have to wait until after the invasion. Let us enjoy the relative inferiority of the base Cicada and it's pre-3050 variants in the meantime.


No we won't. As long as the 3C is in the game, we have the Tech. Those are all Helm Memory Core techs (IRCC), so if you have the crazy amount of C-bills to upgrade a 3C you should be able to make that mech.

Also, all hail the newbies! They are the future, so we must indoctinate them properly, i.e. none of that post 3067 crap.





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