Numlock1776, on 28 May 2012 - 10:22 AM, said:
Or what if the FRR spanks the Draconis Combine so hard that the FRR should be invading Lutherin? Are the devs just going to say, "NOPE lol!"
So that is how you repay the Dragon's generosity!
On a more serious note, I do believe it needs to be taken into consideration that MWO will never, ever, have enough players as to simulate the entirety of the Inner Sphere's military forces, or even provide an adequate example. The FRR invading Luthien is about as realistic as Taiwan invading Russia. Regardless of how hard one would "spank", there are quite simply resource limits to keep in mind, even if they do not play a role for the scope of this game.
I for one appreciate an opportunity to "tip the scales" ... but this should never go beyond what seems reasonable. A faction having, say, a dozen good pilots more than another should not invalidate the number of entire regiments that would surely be dispatched to deal with the situation, yet cannot be depicted in the game itself. If MWO would allow for large scale battles with an accurate number of reinforcements (both players and AI-controlled) for either side, this would be different, but as it is we will only see a fraction of the war.
As such, I think the developers have found a good balance between the two extremes of "nothing changes" and "luck/skill overrides reason", by inventing a territory game that clearly shows victories and losses where individual players did manage to "tip the scales" without actually breaking the canon as a whole.
Just an opinion, of course. I will look forward to continuing the discussion on the battlefield.