First I have a confession to make. I have played all of 3 matches (at most) of the game since 3PV was implemented. All I can say is that it didn't take me long to know I didn't like it, mostly because I have never wanted it from the get go. With that in mind I think that there are a lot of other players out there that feel the same way.
In many peoples opinions that would be reason enough to discount anything I say about how 3PV works in the game and they would be absolutely right. I don't have enough experience to comment on how it's affecting the matches. It's primarily the forums where I have read about it, and that opens me up to the counter argument that I have been biased from reading the rants about it in the forums and I need to understand how crappy it is as a whole. That the superior field of vision is neutered because of the drone overhead, arm lock, reticule shake, etc.
Honestly, I get that. I can see the counter argument, I can see their point of view.
But, as I said, I'm Paranoid. As such I'm looking ahead at the bigger issue and how that is going to play out, because that's how "The Man" likes to work. First they introduce 3PV. They knew that there was going to be a "community crisis" when they did it, especially when they kept a single queue. This could not have been a surprise to them,
Obviously the Devs think/feel that this is the way to go. Attract new players, that want 3PV in their game, This must be a large group, otherwise why would they do this? RIsk versus reward must be telling them that there are a LOT of 3Pvers out there and that that is where the money is. In business, "follow the money" is generally a good idea
So, they take the risk, ride out the storm with the goal being to get that nice big cohort of 3PV players and start tapping into their wallets because after all they WANT 3PV. PGI/IGPs metrics must be telling them that this is worth it or why else would they do this?
Why then would they implement it so very poorly? Here's where my paranoia sets in....
First, to attract new 3PV oriented players,
Second, so they can FIX it. They are going to come back, explain that they have listened to the community, that they have heard the complaints about locked arms, no mini-map, reticule problems, the drone, and they are FIXING those things!
The 3PVers they want to attract are going to be excited!! They are going to tell their friends that like 3PV how awesome the game is now, because it honestly will be awesome for them. Broken promises are bad, but they aren't all that bad if you break them with a minority.
It's "all just beta" nothing set in stone, and FYI first person players, you don't represent the majority anymore. Sure, you were the foundation we built the game upon but times have changed, we have a new foundation, a bigger one, one with more cash. Sorry about that, thanks for being there for us when we needed you.
Just like water flows downhill, following the path of least resistance, businesses, especially FTP MMOs, follow the money. I think, no I know (sticking with my paranoia here) they think that's the way to go. It's just that I think they are wrong, that they are risking destroying the foundation they have before they can establish their new one. Either way I'm screwed because if they lose their existing foundation the game dies. If they get a new foundation, I will be marginalized until the game I initially signed up for is gone.
Yup, I'm one paranoid SOB.
TLBFestusMember Since 23 May 2012
Offline Last Active Dec 04 2013 06:30 PM
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Came here because Battlefiled 3 and EA pissed me off.
MWO helped with that. Now more pissed at MWO then EA.