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- Group Legendary Founder
- Active Posts 4967 (8.72 per day)
- Profile Views 3343
- Member Title Member
- Age 52 years old
- Birthday November 26, 1960
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Gender
Male
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Location
Nova Scotia, Canada
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Interests
Killing Enemy Mech Pilots! ;)
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In Topic: Seismic Sensor (Halo Radar)
Yesterday, 11:27 AM
Yes, mini mines that you could fire some 150m outwards or backwards and it would Ping for, say 15 seconds just as if it were actually you. Now those would be so cool. Come in 5 10 and 20 Launcher Assemblies, Consumable, use a Module slot but relatively cheap, say 250, 500 and 1500 CB.
In Topic: Honestly...when The F Are You Going To Fix 3/4 Immunity Jump Snipers !
Yesterday, 11:18 AM
Bilbo, on 24 May 2013 - 11:14 AM, said:
I think it has more to do with throwing your aim off and you can actually make really quick turns using the jets.
Sounds reasonable. I guess it just seems the days of ***** shooting Spiders out of the sky has really dried up.
Maybe it is just that no one yells "PULL!" anymore.
In Topic: Missile Fix Not Working
Yesterday, 11:15 AM
It must be a case by case basis. I have played the new LRM's and when I take volleys, my Mech always seems to get yellow pretty evenly, this is before any other damage is applied. I do run AMS but have been told that don't matter, so what is a player to think? Some see ALL CT hits, I see pretty even spread over my whole chassis, legs included.
It really makes it hard to understand the actual goings on. I will stick to what I see I guess and LRM's are not OP, but like stated above. Do not get caught standing around when those LRM's come looking for you.
It really makes it hard to understand the actual goings on. I will stick to what I see I guess and LRM's are not OP, but like stated above. Do not get caught standing around when those LRM's come looking for you.
In Topic: Honestly...when The F Are You Going To Fix 3/4 Immunity Jump Snipers !
Yesterday, 11:09 AM
I heard a rumor that after a Mech that leaves the ground they get some funky hit box based damage bug and do not take/record damage as normal? The theory is that is why you see so many of the JJer's hopping around, just off the ground, over and over, when you brawl with them.
Can anyone confirm this rumor?
Can anyone confirm this rumor?


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