while the breakfast foods are rather tasty and fun, the current (and former) craze in Mechwarrior past and present is rather annoying to me. For one I remember how stupid it was back in the MW4 days when everyone ran energy boats and pop tarts and missiles and nobody ever got close enough to each other with any reasonable chance of doing anything effectively because of all the long range sniping going on that it just became boring for anyone that wasn't happy running one of the cookie cutter mechs. I see MWO rather rapidly slipping down the same path minus a few rather aggrivating exceptions, those being the ECM mechs and their streak packages which by themselves are a significant annoyance, but combined with pop tart snipers well, let's just say your best counter to the pop tart (LRM's) is suddenly useless, or virtually so.
Now, annoying as all this might be to those of us who prefer the up close and personal touch (and please don't go assuming I'm whining about splat cats or streak cats, my favorite builds typically involve an LBX) how do we address this problem in a way that doesn't entirely destroy the fun for those who enjoy and excel at playing these types of builds? That's an excellent question, personally I'd rather be killed by someone playing the mech because they enjoy it rather than because it happens to be the min/max build of the week, snipers are always going to be around, whether they're pop tart or just old fashioned peek and pop, but personally my biggest objection to pop tarting is simply that... you're attempting to fire a weapon with precision with a rocket up your rear end. Forgive me if I find this just a little implausible, but while electronics can compensate for a lot of things, I don't recall inertial dampeners being one of the primary features of mech combat, even with the best suspension in the universe all that vibration is going somewhere...
Another thing might be useful to solving two problems at once, or at least mitigating them to a manageable extent, the targetting reticle, or lock window, it's far to easy to pop up, snipe the target (since you know where it is) and then drop back into cover (or walk back, if you're not pop tarting) which is all well and good if someone is standing still, but if someone is moving wouldn't it make sense for the sensors to havea data correlation delay so that the reticle might not be precisely centered on the target, meaning that you might, actually, have to look before you shoot to make sure you're actually on target... (obviously you have to lead a moving target anyway, but why give someone a blind advantage?) the side benefit of this might go some steps toward reducing the efficacy of certain unsportsmanlike programs that some unethical mech pilots might abuse in order to give themselves an inhuman edge, but since I've no idea how those things function beyond heresay that's merely conjecture.
Again, I don't think it should be impossible to use this tactic, anymore than I think raven 3L's should be nerfed into oblivion (just more in line with the other mechs of it's weight class) I don't expect to ever be one of the best mechwarriors in MWO, but I do hope that regardless of whether you're the best or not, everyone that wants to play the game can do so, and have a good time doing it, playing the way they enjoy playing.
For those who want to take offense to this suggestion, as it in some way impinges upon your own viewpoint, feel free. This is merely a suggestion based on how I perceive the game at the moment and a perceived problem, or potential problem, and I don't realistically expect things to be changed based on my perception, I just know that it's chances of being changed should I -not- voice it are significantly lower
Damion SparhawkMember Since 29 May 2012
Offline Last Active Dec 02 2013 03:04 PM
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