I was just reviewing the Starcraft 2/Diablo 3 cinematics. Don't get me wrong, those are awful games with dated mechanics and sloppy designs. But the cinematics and storytelling are top notch.
Given the amount of games with good cinematics (like Dawn of War 1/2 and recent Blizzard games), I'd like to see a push for a quality Battletech series (at the same level as an HBO/Cinemax series) but using crowd funding and tied to MWO to kill the IP trolls.
Basically, a series (even if shown only through this site/youtube) that is played off as promotional material would cut the red tape and finally allow Battletech to play out for the masses. The kicker is that pre-renders of existing MWO mechs could be used for the special effects, greatly reducing the development costs.
This isn't a call for a movie, but a running series to coincide with Mechwarrior Online. I know it's doable. I just wonder if there is fan support for it.
About Me
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Topics I've Started
Mechwarrior Series - Bypassing The Legal ****storm
02 April 2013 - 11:51 PM
Problem With Highlander's Actuators
02 April 2013 - 12:23 PM
I notice it has a Shoulder, Upper arm, and Lower arm actuator. The problem is, the mech doesn't actually have a lower arm to actuate. It's all gun.
But this means you can't fit an AC/20 into it, even though it seems like it should easily fit it.
Is this a design oversight, or working as intended?
But this means you can't fit an AC/20 into it, even though it seems like it should easily fit it.
Is this a design oversight, or working as intended?
X2 Xp Bonus [Solved]
29 March 2013 - 09:15 AM
Since people weren't reading the whole post:
Solved - ANSWER:
The points are being doubled before they are shown in the bonus calculations, and apparently you can get a fraction of a point somehow.
Solved - ANSWER:
Quote
Hello S3dition,
The bonus in the scoreboard are already calculated with the times 2 bonus.
So the original bonus may have been 0.5 * 2 = 1 * 1.5 rounded up to 2.[color=#500050]
Regards,
Urdson
GameMaster
MechWarrior® Online™[/color]
The bonus in the scoreboard are already calculated with the times 2 bonus.
So the original bonus may have been 0.5 * 2 = 1 * 1.5 rounded up to 2.[color=#500050]
Regards,
Urdson
GameMaster
MechWarrior® Online™[/color]
The points are being doubled before they are shown in the bonus calculations, and apparently you can get a fraction of a point somehow.
Jagermech - Brief Review
19 March 2013 - 01:49 PM
Purchased a JM6-DD to play with. So far, I've only been able to test it on River City Night (did you guys increase the drop chance on that map?).
Loadout:
6x AC/22
300x AC/2 ammo
2x Medium laser
Double Heat Sinks
Ferro
Endo
Stock 260XL Engine
Pros: Super fun to chain fire 6x AC/2. Something about it just makes me giddy. Annoys the target to no end.
Cons: No armor, no ammo, no heatsinks, no DPS. You're basically a glass potato gun.
The mech is pretty slow, but it'***** box is better distributed than the awesome, so you don't take 90% damage to one location. The field of view is okay (better than the stalker) but not as good as the catapult. There is almost no arm movement at all, so it's pretty stable and converges instantly.
It's also able to pop over terrain and fire with its main weapons, making it a better sniper/gun platform than centurions or atlai. It's a pretty good ambush mech. The variants are also well distributed and don't feel like you're buying the same mech over and over (like the catapult).
I'll update as I play more.
UPDATE: Someone mentioned that he was head shot from behind. Nothing to confirm this so far, but be on the lookout.
New build:
Max armor
4x AC/2
300x AC/2 Ammo
2x MG
3000x MG Ammo
2x Medium Pulse laser
Okay, this mech is not a very good brawler. Good at sniping and ambushing, but the torso twist is pretty slow and it doesn't have a good twist range for brawling. still, there are some mean builds so far. 4x large laser and 4x machinegun is surprisingly evil.
NOTE: typing -
it's
hit
causes the censor to kick in.
Loadout:
6x AC/22
300x AC/2 ammo
2x Medium laser
Double Heat Sinks
Ferro
Endo
Stock 260XL Engine
Pros: Super fun to chain fire 6x AC/2. Something about it just makes me giddy. Annoys the target to no end.
Cons: No armor, no ammo, no heatsinks, no DPS. You're basically a glass potato gun.
The mech is pretty slow, but it'***** box is better distributed than the awesome, so you don't take 90% damage to one location. The field of view is okay (better than the stalker) but not as good as the catapult. There is almost no arm movement at all, so it's pretty stable and converges instantly.
It's also able to pop over terrain and fire with its main weapons, making it a better sniper/gun platform than centurions or atlai. It's a pretty good ambush mech. The variants are also well distributed and don't feel like you're buying the same mech over and over (like the catapult).
I'll update as I play more.
UPDATE: Someone mentioned that he was head shot from behind. Nothing to confirm this so far, but be on the lookout.
New build:
Max armor
4x AC/2
300x AC/2 Ammo
2x MG
3000x MG Ammo
2x Medium Pulse laser
Okay, this mech is not a very good brawler. Good at sniping and ambushing, but the torso twist is pretty slow and it doesn't have a good twist range for brawling. still, there are some mean builds so far. 4x large laser and 4x machinegun is surprisingly evil.
NOTE: typing -
it's
hit
causes the censor to kick in.
Working On Mercpedia Ui In Livestream!
06 December 2012 - 09:58 AM
Feel free to hop in and watch! You'll even get to listen to the HPR radio station.
You can join in here.
Livestream is currently:
You can join in here.
Livestream is currently:


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