When I used LoL bonus system as an example I meant that, like LoL players, we'd get our bonus, no matter how long or how many games it takes, for 20 wins.
So say. just throwing numbers out, for 3$ of MC you get the premium bonus for 20 wins, you play 10 games a day and win half of them, so over 4 days of your average playing you'd get your wins and your bonuses.
I was not suggesting we use matches/wins/cbills as a means of acquiring premium time though that is an interesting idea.
Does the premium time bonus still happen on losses in LoL's system ? Or it only applys the bonus for games that are won ?
If the former I could see people trying to lose on purpose, thats about the only flaw I can see.....which is easily fixed by the latter.....