Serious question. What do they add to the game? Is it different in 8v8? I only pug so almost all of my matches go the same:
Frozen City: We play Red Rover across the downed dropship sniping until one team charges.
River City: Either one teams goes water and gets wasted, or it's a brawl in Upper City, or one team goes Upper the other goes Lower and it's a base cap game.
Alpine/Tourmalin: See you in D5 guys! Or we'll miss each other and it's a base cap game.
Caustic: Brawl in F4/E6 or we miss each other and have to base cap.
Forest: Team with the fewest that go water wins.
Just seems like there's no real reason to use the space. I never see anyone flanking. Only thing the large maps bring to the table is that lights can potentially win by cap after their team gets wiped out.
SugMember Since 03 Nov 2011
Offline Last Active Yesterday, 11:45 PM
- Group Elite Founder
- Active Posts 1791 (3.16 per day)
- Profile Views 3376
- Member Title Member
- Age 30 years old
- Birthday February 28, 1983