When you overheat, the mech automatically shuts down. In some circumstances, overheating and shutting down still causes damage to the mech. For instance, alpha-striking in a Nova Prime. What is the threshold that determines if a mech takes internal damage from heat or not?
If shutting down actually accellerated the cooling rate of your mech when it's powered off, then shutting down makes a bit of sense. However, in MWO it feels like it just makes you stop for 5+ seconds while you power back up, making you a sitting duck.
I'm curious if there's any really negative side affect to just mapping "O" to my fire keys whenever I shoot. This would allow me to avoid overheating and becoming an imobile/stationary target. Yes, the mech may take damage when it overheats, but this happens if you overheat badly enough anyways.
Can anyone shed some light on how this works and why this mapping "O" to weapons idea might be a terribly bad idea. Please, no responses like "Overheating is bad for your mech". Please tell me WHY it's bad. Do you take even MORE heat damage when active vs shut down? Why would shutting down and standing their be better than running my mech at 100+ heat for a few seconds (but still being mobile and able to spread damage or retreat)?
SukoMember Since 31 Oct 2011
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