Great post Karl.
I have one question though: Is there anything more annoying than d3dcompiler_42.dll loading and unloading 20 times a second while debugging the client?
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In Topic: Hud Bug Brief Feedback
14 May 2013 - 10:52 PM
In Topic: Mwo Repair Tool Public Release
14 May 2013 - 10:24 PM
Budor, on 10 May 2013 - 09:38 PM, said:
Found this in the New Player Help section, seems i was not the only one with the double backslash problem.
http://mwomercs.com/...ost__p__2329409
I always add in a double backslash fix to the registry reading routines in my game tools. It's fairly common (at least it was in Windows 7). Still have absolutely no idea why or how it happens.
In Topic: Machine Gun Balance Feedback
30 April 2013 - 12:15 AM
shintakie, on 29 April 2013 - 07:03 PM, said:
The core of the argument was that they did the same damage as an AC/2 against mechs. Whatever fluff garbage says is completely and utterly irrelevant against that simple fact. The game manual says it does the same damage as an AC/2 against armor and mechs. Whether you want to quibble over fluff that has absolutely no bearin on the game balance side of things is your own problem, but to completely and utterly ignore simple facts like a MG doin the same damage to mechs as an AC/2 is willful ignorance at best.
qft
In Topic: Anyone Remember The Good Ole Days?
19 April 2013 - 11:38 AM
You mean when Forest Colony was the only map and all we did was brawl and get trolled by 200kph invulnerable lights? Oh, yah, don't forget the xml hacks where people put AC/20s on their commandos and stupid **** like that, too.
Golden days those were not. They were hella fun, sure, but we've come a long ways.
Golden days those were not. They were hella fun, sure, but we've come a long ways.
In Topic: Which Mechclass Would You Like To Drive Atm?
19 April 2013 - 01:25 AM
All of them, at the same time, stacked upon each other vertically.


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