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Topics I've Started
Snipe Weapons
Yesterday, 09:31 AM
Need longer Cooldowns. ppc - 4 seconds, ER PPC 6 seconds, gauss 5 seconds.
Larger Mechs Still Torso Twist To Fast
19 May 2013 - 05:26 PM
Title says all, Assaults can easily keep any light mech in front of them no trouble whatso ever, Hell I run with 10 or less armour on my back on every mech I play, Assault or not, because of this reason alone.
Ams
29 April 2013 - 05:07 PM
Think if we asked nicely we could make it so that you only get the Warning Missiles inc when you have an AMS put on your mech? That and when they make missiles better again tweak the AMS to knock down a % of missiles instead of a set number? Which makes sence, More missiles clustered together = easier to hit more. 15 or 20% maybe?
To Fix High Alpha Mechs
11 April 2013 - 10:06 PM
I know it has been discussed but I think people freak out immediately when they read it cuz they think it will turn into a skill less brawlfest.
Lets start by saying firing Weapons Individually will still be Pinpoint
however when you shoot more it starts to be less accurate example (numbers subject to balance)
1 weapon - pinpoint
2 weapon - 2 Degree deviation off center
3 weapon - 4 degree deviation off center
4 weapon - 8 degree deviation off center
5+ weapons - 10 degree deviation off center
This effectively reduces the effectiveness of every high damage alpha boat and multi weapon long range snipers without making them useless and also promotes Multi weapon/range load-outs
even smack in your face the weapon damage will be spread out all over your mech, Plus this gives extra benefit to all Missile weapons since they already do damage all over.
and lastly this also helps mechs feel more like mechs and not be cored in 2 seconds by High pinpoint alpha builds and actualy required MORE skill by the players to effectively deal damage
ex. instead of alpha 6 Med lasers shoot 2 wait 2 wait 2 this only gives 2 Degree deviation instead of the 10 degree alpha spread.
To remove the high chainfire possible abuse could also add a time inbetween shots that is needed to reset the deviation, ie 5 quick chained shots would scale from pinpoint all the way to the last one being 10 degrees off.
This approach would also elevate future and current UAC issues, since the second shot would already be 2 degrees off and constant shooting would only rack up the spread deviation.
No more Twin AC20/gauss to 1 location no more 6 large laser Stalkers killing atlas's in 3 shots, Also opens up the possibility of a Targeting computer use - Lowers the deviation or lowers the time needed between pinpoint shots.
Worst case if they implemented this for just 1 week is a rollback just for the sake of testing purposes before the clans show up and the really Silly high damage PINPOINT alpha builds start crippling people in 1 alpha 12 er med lasers anyone?
Lets start by saying firing Weapons Individually will still be Pinpoint
however when you shoot more it starts to be less accurate example (numbers subject to balance)
1 weapon - pinpoint
2 weapon - 2 Degree deviation off center
3 weapon - 4 degree deviation off center
4 weapon - 8 degree deviation off center
5+ weapons - 10 degree deviation off center
This effectively reduces the effectiveness of every high damage alpha boat and multi weapon long range snipers without making them useless and also promotes Multi weapon/range load-outs
even smack in your face the weapon damage will be spread out all over your mech, Plus this gives extra benefit to all Missile weapons since they already do damage all over.
and lastly this also helps mechs feel more like mechs and not be cored in 2 seconds by High pinpoint alpha builds and actualy required MORE skill by the players to effectively deal damage
ex. instead of alpha 6 Med lasers shoot 2 wait 2 wait 2 this only gives 2 Degree deviation instead of the 10 degree alpha spread.
To remove the high chainfire possible abuse could also add a time inbetween shots that is needed to reset the deviation, ie 5 quick chained shots would scale from pinpoint all the way to the last one being 10 degrees off.
This approach would also elevate future and current UAC issues, since the second shot would already be 2 degrees off and constant shooting would only rack up the spread deviation.
No more Twin AC20/gauss to 1 location no more 6 large laser Stalkers killing atlas's in 3 shots, Also opens up the possibility of a Targeting computer use - Lowers the deviation or lowers the time needed between pinpoint shots.
Worst case if they implemented this for just 1 week is a rollback just for the sake of testing purposes before the clans show up and the really Silly high damage PINPOINT alpha builds start crippling people in 1 alpha 12 er med lasers anyone?
So Artilery Is Broken
04 April 2013 - 02:54 PM
Improved Arty is borked, tested it 3 times now in training grounds the Suposed 4 secs 10 shells is still taking 6 secs and 6 shells its acting as if not improved at all.
so you have internal testers who failed to notice that one of the only things you introduced this patch is broken
Clap Clap Clap.
so you have internal testers who failed to notice that one of the only things you introduced this patch is broken
Clap Clap Clap.

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