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Shezmu

Member Since 28 Mar 2012
Offline Last Active Jan 28 2013 10:21 AM
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Posts I've Made

In Topic: Will there be stats, like the dreaded Win Rate stat?

13 June 2012 - 03:57 AM

I like to use stats percentages to judge how well I’m doing in a game and what areas I should improve on. But they don’t really tell you anything unless you have an amount to compare them against, how many battles you have taken part /amount of shots you have taken ect ect...

For example Player A takes part in 2 battles and wins both, in theory he would have 100% win rate. Player B takes part in 100 battles he wins 60; so again, in theory he would only have a win rate of 60%. These wins would be down to a mixture of variables, the player’s skill and experience, the skill and experience of the player’s team mates and the opposing team, type of tanks used, gold ammo and more I can’t even think of. If you only look at the win rate, most people would assume Player A was a better player even when Player B has far more experience.

In Topic: 100+ Ton Super-Assault Mech?

06 June 2012 - 12:28 PM

View PostSteel Talon, on 06 June 2012 - 12:22 PM, said:



No, a Imperator-class Titan is bigger :D http://warhammer40k....tor-class_Titan

In Topic: The meaning of life

01 June 2012 - 10:57 AM

Is a great film by Monty Python

Just remember this :P The Galaxy Song.

https://www.youtube....h?v=buqtdpuZxvk

In Topic: Will you support this game with your $

01 June 2012 - 05:46 AM

$60 works out about £39 in the UK, which is about the average price for a new game, so I don’t mind paying that. I’ve paid monthly fee of $15 (£9) for games before so I don’t mind paying for them; it keeps the game updated and the servers running ECT ECT... I don’t think I’d buy a mech for more than $10 (£6), anything more than that would be overpriced in my opinion.

In Topic: I wouldn't worry too much about everyone picking assault mechs

31 May 2012 - 11:56 AM

View PostDavers, on 31 May 2012 - 08:36 AM, said:

I can see a standard battle plan being "Kill the scout, leg the assault, then capture the base".



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