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Topics I've Started
Why Is The Matchmaker Not Enforcing Weight Class Restrictions Anymore?
09 June 2013 - 05:36 AM
Did i miss patch notes that said they were going to remove this feature? I keep seeing teams with no lights being matched up against teams with lights and then getting outcapped badly. Yesterday i was in a game with no lights vs a team with 4 lights. Instead of splitting up the 4 lights into two for each team the matchmaker put them all on one team.
What Is The Current Status Of Matchmaking?
08 June 2013 - 04:33 AM
http://mwomercs.com/...79-matchmaking/
Reading this thread, but it's not very clear on some factors
1.Can 8 man groups be matched up against 8 man groups only, or any combination of lone wolves and groups?
2.Is it possible for a team with any combination of groups (e.g. two 4 man groups) be matched up against a team of inequal grouping (e.g. 6 lone wolves and a 2 man group)?
3.If ELO is active how are you supposed to see what your ELO is?
Reading this thread, but it's not very clear on some factors
1.Can 8 man groups be matched up against 8 man groups only, or any combination of lone wolves and groups?
2.Is it possible for a team with any combination of groups (e.g. two 4 man groups) be matched up against a team of inequal grouping (e.g. 6 lone wolves and a 2 man group)?
3.If ELO is active how are you supposed to see what your ELO is?
Does Anyone Know What Ports Mwo Uses?
05 June 2013 - 04:26 AM
Im trying to setup QOS on my router....
4 Man Premades Who Keep Thinking They Can Solo The Enemy Team....
28 November 2012 - 11:40 AM
Picture says it all....at start of the game they announced they were going to "defend base". Result should be obvious.

In before the usual trolls :

In before the usual trolls :
Well, Another Dissapointing Patch...
27 November 2012 - 05:30 PM
-Full screen window mode neiher fixed nor listed as a known issue
-Mechlab crashing neither fixed, at least listed as a known issue
-Gold HUDs neither fixed, nor listed as a known issue
-Memory leak not mentioned at all, whether it is fixed or not is up for anyone to guess
-No noticeable changes at all, just minor ones like p2camo and voice
-Most games are still completely lopsided and end in 8-0 for one team
-PGI seems to have forgotten about phase 2 matchmaking which we were supposed to get, like, a month ago (i remember all the people insisting we would DEFINATELY get it 2 weeks after phase 1, where are those people now?)
-Weapon balance is still non-existent, only way to suceed is to boat lasers, streaks or gauss, unless you are using quad AC5s in a CTF-4X
-Premium time stopping means grinding 20 games for 1 mill after repairs (without XLs or FF)
-No suicide farmers banned yet, despite dozens of reports filed (they are still bragging about it on another site)
-AFKers every match
-Uneven teams 50% of the time
Prediction : Someone pulls the "It's a beta!" card within 5 posts.
Game development pace : somewhere between a glacier and the titanic.
-Mechlab crashing neither fixed, at least listed as a known issue
-Gold HUDs neither fixed, nor listed as a known issue
-Memory leak not mentioned at all, whether it is fixed or not is up for anyone to guess
-No noticeable changes at all, just minor ones like p2camo and voice
-Most games are still completely lopsided and end in 8-0 for one team
-PGI seems to have forgotten about phase 2 matchmaking which we were supposed to get, like, a month ago (i remember all the people insisting we would DEFINATELY get it 2 weeks after phase 1, where are those people now?)
-Weapon balance is still non-existent, only way to suceed is to boat lasers, streaks or gauss, unless you are using quad AC5s in a CTF-4X
-Premium time stopping means grinding 20 games for 1 mill after repairs (without XLs or FF)
-No suicide farmers banned yet, despite dozens of reports filed (they are still bragging about it on another site)
-AFKers every match
-Uneven teams 50% of the time
Prediction : Someone pulls the "It's a beta!" card within 5 posts.
Game development pace : somewhere between a glacier and the titanic.


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