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SinnerX

Member Since 11 May 2012
Offline Last Active Jun 07 2013 04:06 AM
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Topics I've Started

Why Is Dc Farming A Thing Again?

24 May 2013 - 03:57 AM

Not only is disconnect farming is possible again, it's tons more profitable than playing normally. What happened to players getting no rewards if they quit before dying?

I wish I had some more concrete numbers to post, but I feel bad abusing the system even in the name of science. Here are some of my rough estimates:

In one day of testing, I averaged about 98k per match with a roughly 1:2 W/L ratio (that's with premium time, and using mostly founders mechs).
I didn't time it, but I figure it takes 1-2 minutes to launch a match, figuring in queue time, loading time, and being focused on other things instead of launching right away each time.
At one point I had 7 mechs out (4 founders, 2 heroes, and 1 normal) and decided not to do an 8th.
So we're looking at making roughly 3-6 mil per hour, whilst doing other things, dropping ELO, and making life miserable for legitimate players.

Now compare that to playing nornally:
I don't pay super close attention, but I think I average about 200k for a win.
We'll be generous and say it takes an average of 5 minutes per match.
Which means under the best of conditions, I make about 2.4 mil per hour. And that number drops like a rock when you start figuring in losses, and 10+ minute games.

So I gotta ask, what gives? I thought maybe the system was changed back when CTDs got really bad for a while, but I discovered that crashing out rather than quitting actually gave me nothing when the round ended. Quite ironic.

And what happened to the rewards balance that was supposed to make stuff like this unattractive versus regular play? I remember the economy balance patch that took out R&R was fantastic at stopping suicide farmers, but somehow we're back to square one again it seems.

I Think I Figured Out Why I Haven't Been Having Fun Lately

27 April 2013 - 12:57 PM

Posted Image

I've been stuck in Alpine hell.

Thinking of upgrading my video card, is it worth it?

02 July 2012 - 05:08 PM

I'm thinking up upgrading from a GTX285 to a GTX560.

http://www.gpureview...=605&card2=657#

I picked the 560 mostly "just cause," so I'm open to other suggestions of Nvidia cards around $200. Anyway, is that upgrade worth it? Looking at the specs, it seems like the 560 has an edge in everything, but the 285 still has better memory bandwidth and texture fill rate. Which I will admit, I have no idea what the means in practical terms.

Another consideration is that I want to get rid of my current card. It came factory overclocked, but is unusable as such. Used like that, it will render great for about 2 minutes, then it will freeze up and then start artifacting everywhere. I've able to get around that by downclocking it to the stock settings, but it's still a bit temperamental.

Any thoughts or advice is welcome.

I'm going for a promotion tomorrow

28 June 2012 - 05:28 PM

I actually have to interview for it, even though the last person trained me before she retired, and I've been doing the job for the past month. It's all politics, really :rolleyes:

If I get the job, I'll see it as a sign that I should upgrade my comp for MW:O, lol. Thank goodness this is happening now and not in August. I predict some sick days coming this fall :lol: Actually, if I get out from under my current boss, I might actually be able to take some of the 40+ vacation days I have built up. I can't even imagine :o

Well, wish me luck, guys B)