That New Laser Recharge Noise Hurts....ouch!
#41
Posted 05 March 2013 - 04:50 PM
Hope this gets resolved soon...
#42
Posted 05 March 2013 - 04:52 PM
#43
Posted 05 March 2013 - 04:56 PM
One of the things I love(d) about this game is(was) the appropriateness, perfect fit, and depth of each of the sounds I heard. It was a pleasure just to listen to the game work before.
Its crazy how one little noise can ruin the immersion of an entire game. That horrible, shrill, retro, clown car of a crappy COMPLETELY UNNECESSARY arcade noise has me never wanting to fire my lasers just so I don't have to hear it. Its practically a game breaker.
Please remove it, completely. Not even an option to just turn it off, it needs to be gone so that no new players ever get exposed too it. If I had heard that on my first play...the game would have been uninstalled almost immediately.
#44
Posted 05 March 2013 - 04:56 PM
#45
Posted 05 March 2013 - 04:58 PM
#46
Posted 05 March 2013 - 04:59 PM
#47
Posted 05 March 2013 - 05:07 PM
#48
Posted 05 March 2013 - 05:29 PM
#49
Posted 05 March 2013 - 05:55 PM
Inveramsay, on 05 March 2013 - 01:17 PM, said:
Seriously. I really liked that not all the weapons had audible feedback for when they were done. The large, heavy weapons have it. PPCs, Pulse Lasers, ect. The normal ones don't, and I really LIKED it that way.
#50
Posted 05 March 2013 - 06:02 PM
nTropic Device, on 05 March 2013 - 04:56 PM, said:
One of the things I love(d) about this game is(was) the appropriateness, perfect fit, and depth of each of the sounds I heard. It was a pleasure just to listen to the game work before.
Its crazy how one little noise can ruin the immersion of an entire game. That horrible, shrill, retro, clown car of a crappy COMPLETELY UNNECESSARY arcade noise has me never wanting to fire my lasers just so I don't have to hear it. Its practically a game breaker.
Please remove it, completely. Not even an option to just turn it off, it needs to be gone so that no new players ever get exposed too it. If I had heard that on my first play...the game would have been uninstalled almost immediately.
This is the sort of coherent eloquent post I was unable to make over in this poll.
#51
Posted 05 March 2013 - 09:17 PM
Theevenger, on 05 March 2013 - 06:02 PM, said:
Thank you. Also, bump. This large thread needs to be the stand out, so I'm moving it up to the front atm.
#52
Posted 05 March 2013 - 09:27 PM
However the sound is uh... it reminds me of old Atari games. Specifically Namco games like orange Pacman with the blue background and red blocks for the Atari 400.

Long story short. Really a beam of light shouldn't have a recharge sound. But if it does, it should sound something like the muffled release of heat or steam in a quick-cooled setup of sorts.
Edited by Koniving, 05 March 2013 - 09:48 PM.
#53
Posted 05 March 2013 - 09:47 PM
I get the idea behind it, but ... ouphhh, this one sounds like it was ripped straight out of a sci-fi flick ... from the 60s!
I think I'd appreciate if this change could be undone somehow.
#54
Posted 05 March 2013 - 10:30 PM
I agree with all of you, it doesn't fit. Very clearly doesn't fit.
#55
Posted 05 March 2013 - 11:12 PM
#56
Posted 05 March 2013 - 11:37 PM
errm...
PINBALL I mean :-)
#57
Posted 06 March 2013 - 01:36 AM
#58
Posted 06 March 2013 - 02:01 AM
Because in my 11 matches since the patch I didn't noticed them on my 4Sp and my Lazorcat. But I tend to ignore music and soundeffects :-P
#59
Posted 06 March 2013 - 02:23 AM
#60
Posted 06 March 2013 - 06:50 AM
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