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Op Cn9-A?


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#1 Jazzbandit1313

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Posted 16 March 2013 - 07:47 PM

Just netted myself a 5-0 game with 881 damage. I stood my ground on the enemy capture point on river city night and took out 5 mechs whom only had light damage on them. 2 Centurions a hunchy and 2 Cataphracts. Only got help from a friendly hunchy on the last two cataphract kills. Overheated a lot. I dont know if the enemy team just sucked and i did mediocre or what...but it's my first 5-0.

My question to you all.....Is this build OP?

Centurion CN9-A

FF
Endo-steel

1-lb10-x AC-2 tons ammo
3-SMR 6-3 tons ammo

#2 One Medic Army

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Posted 16 March 2013 - 07:49 PM

You'd be better with 2MLs+3SRM6, STD 275 engine, and using the rest of saved weight for ammo and heatsinks.
Otherwise sounds like you were more skilled/luckier.

#3 Alistair Winter

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Posted 16 March 2013 - 07:50 PM

3 SRM6s in torso is OP, regardless of what other weapons you put on this mech. As is 3 x SSRM2s vs any light without ECM.

#4 TheMadTypist

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Posted 16 March 2013 - 07:51 PM

There's a similar cookie-cutter build out there called the "Splat-Cent" which involves 3xSRM 6 and 2xML, but you don't see much complaining about it because most folks stacking that many SRM 6 usually just go straight up to the CAT-A1 to get more alpha and more tons to play with, resulting in the "Splat-Cent" 's relative rarity.

It is an ungodly pain to run into if you're in another medium 'mech, though.

#5 Jazzbandit1313

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Posted 16 March 2013 - 07:53 PM

I was going to slap on a bigger engine but i can't get rid of the lb 10x ac im in love with shotgunning lights

#6 Tennex

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Posted 16 March 2013 - 07:54 PM

SRMs are currently bugged to do more damage than it shhould.

slash damage is going to be disabled in the april patch.

#7 Sierra19

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Posted 16 March 2013 - 07:55 PM

Not really. You had a lucky match, plus you're getting the "splash damage" broken mechanic, where SRM's are dealing anywhere from 3X to 10X damage per missile. So instead of each SRM doing 1.5 points per missile, they are doing 3.9-13.9 points per missile. This is why SplatCats are all the rage right now. But don't get used to it, because a fix is due out in one of the April patches, to remedy the situation. So in about a month, all of the SplatCats will mysteriously disappear, along with all of the other SRM/LRM boating issues.

#8 LordBraxton

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Posted 16 March 2013 - 07:56 PM

Wow I NEVER EVER thought Id hear complaints about the centurion.

NO its not OP are you kidding?!?

If ANYTHING is flawed its SRMs, but splash may very well fix that. ( distributing between torsos rather than stacking on all 3 locations)

but no, considering there isnt even weight balancing in the game the CN9-A is far from overpowered

#9 Royalewithcheese

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Posted 16 March 2013 - 07:56 PM

I think it's just a good robot - in the grand scheme of things in this game that could be called OP, a medium that doesn't suffer from the "speed weapons armor choose two" problem is not very high up there IMO. CN9-A is probably the best medium, though.

#10 LordBraxton

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Posted 16 March 2013 - 07:57 PM

I run my CN9A with an ultra 3 srm4s and 2 mediums + an xl260

People are so much more frightened of the SRMs nobody arms you anymore!

#11 Alcatraz968

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Posted 16 March 2013 - 07:58 PM

Did 1400 damage in mine (Cant get a pic to work).

#12 Alistair Winter

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Posted 16 March 2013 - 08:03 PM

I've brawled with assault mechs in the CN9-A. Several times, I've run straight up to an Atlas with yellow armor and just gone toe to toe. In a few seconds, you can actually see the grinning skull on their head turn into a frown as they realize just how much damage a CN9-A can dish out at close range. Unless the Atlas is built for a brawl (e.g. Atlas D-DC with 3 SRM6s of its own), you'll often come out on top.

It's not that the CN9-A in itself is a problem, it's just the SRMs and SSRMs that are a problem right now.

#13 Yokaiko

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Posted 16 March 2013 - 08:33 PM

View PostTheMadTypist, on 16 March 2013 - 07:51 PM, said:

There's a similar cookie-cutter build out there called the "Splat-Cent" which involves 3xSRM 6 and 2xML, but you don't see much complaining about it because most folks stacking that many SRM 6 usually just go straight up to the CAT-A1 to get more alpha and more tons to play with, resulting in the "Splat-Cent" 's relative rarity.

It is an ungodly pain to run into if you're in another medium 'mech, though.



We call them cent bombs, but yeah.

Two of them running together is pretty nasty

#14 Serapth

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Posted 16 March 2013 - 08:34 PM

View PostLordBraxton, on 16 March 2013 - 07:57 PM, said:

I run my CN9A with an ultra 3 srm4s and 2 mediums + an xl260

People are so much more frightened of the SRMs nobody arms you anymore!


An XL in a cent?

Is that entirely missing the point?

#15 Tickdoff Tank

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Posted 16 March 2013 - 08:36 PM

View PostSerapth, on 16 March 2013 - 08:34 PM, said:


An XL in a cent?

Is that entirely missing the point?


Only Cent you should run an XL in is the 9D, IMO.

#16 Noth

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Posted 16 March 2013 - 08:42 PM

View PostTickdoff Tank, on 16 March 2013 - 08:36 PM, said:


Only Cent you should run an XL in is the 9D, IMO.


Pretty much. In th A without an xl you can go 97 with the max std engine and have a 55 point alpha and then zombie when needed. Makes it surprisingly durable and long lasting.

#17 Roland

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Posted 16 March 2013 - 08:48 PM

View PostJazzbandit1313, on 16 March 2013 - 07:47 PM, said:

Just netted myself a 5-0 game with 881 damage. I stood my ground on the enemy capture point on river city night and took out 5 mechs whom only had light damage on them. 2 Centurions a hunchy and 2 Cataphracts. Only got help from a friendly hunchy on the last two cataphract kills. Overheated a lot. I dont know if the enemy team just sucked and i did mediocre or what...but it's my first 5-0.

My question to you all.....Is this build OP?

Centurion CN9-A

FF
Endo-steel

1-lb10-x AC-2 tons ammo
3-SMR 6-3 tons ammo

The Cent 9A is without question one of the strongest medium weight chassis.
But that build is terrible.

#18 Levi Strauss

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Posted 16 March 2013 - 08:54 PM

Since everyone on these forums think that everything is OP:

NOTHING IS OP.

#19 Elizander

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Posted 16 March 2013 - 08:54 PM

View PostJazzbandit1313, on 16 March 2013 - 07:53 PM, said:

I was going to slap on a bigger engine but i can't get rid of the lb 10x ac im in love with shotgunning lights


I just use 4 Medium Pulse Lasers and 19 DHS on my 4SP's arms and run around while legging them. They usually run away and stop pestering your assaults once one leg goes red. I don't even bother torso-shooting lights anymore. Note sure if a Flame, an Atlas RS or an Awesome 8T would have the same results though. Damage seems to spread more evenly on a moving 4SP. :)

#20 Khobai

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Posted 16 March 2013 - 08:57 PM

CN9-A isnt overpowered.

SRM6s are OP though. They do three times the damage of a medium laser for the same heat. They need a damage nerf. Missile hardpoints are more sought after than energy hardpoints because missile weapons are way better. Thats an imbalance that needs to be corrected.

An example of why SRM6s need a nerf is the CN9-A vs the Dragon. CN9-A does 55 damage and goes 97kph with a std engine. Even with a 10 ton advantage the Dragon can't come close to that level of effectiveness because it lacks the ability to use SRM6s.

When a brawler's effectiveness is rated by how many SRM6s it can carry, theres obviously something unbalanced with that weapon. Especially when mechs that can't use SRM6s, like the Dragon, are considered useless because of it.

Edited by Khobai, 16 March 2013 - 09:06 PM.






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