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Cicada 3M - Good, Bad Or Ugly?


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#1 WolvesX

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Posted 18 March 2013 - 07:54 AM

http://mwo.smurfy-ne...267d20b62c2a0a8

Some opinions on that build please.

Gz,
Wolves

#2 Alistair Winter

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Posted 18 March 2013 - 07:58 AM

Wrong forum.

A bit too slow for me, but otherwise pretty good. Why is the ECM in the leg?

#3 Menthro Kerensky

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Posted 18 March 2013 - 07:59 AM

Rather slow for my taste, not sure if the firepower you gain from that small engine is worth the loss of speed and agility.

#4 Lancer Deistler

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Posted 18 March 2013 - 08:05 AM

I would exchange the CT LL with 2 ML and put in a bigger engine.

http://mwo.smurfy-ne...de9fa7f945c66e4

#5 Deathlike

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Posted 18 March 2013 - 08:07 AM

View PostAlistair Winter, on 18 March 2013 - 07:58 AM, said:

Wrong forum.

A bit too slow for me, but otherwise pretty good. Why is the ECM in the leg?


The CT commonly holds the laser firepower in the Cicada. ECM is actually more desirable for the legs IMO.

On paper, the cfg is barely better than the 6 med Cic-2A.

#6 Alistair Winter

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Posted 18 March 2013 - 08:23 AM

View PostDeathlike, on 18 March 2013 - 08:07 AM, said:


The CT commonly holds the laser firepower in the Cicada. ECM is actually more desirable for the legs IMO.

On paper, the cfg is barely better than the 6 med Cic-2A.

Why not in the side torsos? The Cicada can lose a leg and still keep fighting, at least for a while. But with an XL engine, you don't need to worry about losing your ECM if someone takes out a side torso.

#7 Kdogg788

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Posted 18 March 2013 - 08:27 AM

Once you lose a leg it doesn't matter if you have ECM or not. I run a similar configuration on my 2B I believe, but on the 3M I have 1 ERPPC, and 3 medium lasers.

-k

#8 zhajin

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Posted 18 March 2013 - 08:28 AM

I was running my 3m with 2 large and 2 medium for awhile, same engine size but more heatsinks. I find the 255 engine is good for skirmishing and taking out bigger mechs. not so good when fighting lights. you could debate the benefits of 3L vs 2L+2M but i think they come pretty close in effectiveness overall.

Edited by zhajin, 18 March 2013 - 08:32 AM.


#9 Vassago Rain

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Posted 18 March 2013 - 08:29 AM

Just take a raven.

#10 Trauglodyte

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Posted 18 March 2013 - 08:30 AM

You really do like you some Large Lasers. With Endo, FF, a 300xl, and ECM, you have 13.5 tons to play with for weapons. You don't want to drop any lower than a 300 or you'll be meat.

2 Lrg
1 Sm
3 DHSs

I like my 3M with 1PPC, 3Mds, 3 DHSs but that is a personal preference.

#11 Deathlike

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Posted 18 March 2013 - 08:31 AM

View PostAlistair Winter, on 18 March 2013 - 08:23 AM, said:

Why not in the side torsos? The Cicada can lose a leg and still keep fighting, at least for a while. But with an XL engine, you don't need to worry about losing your ECM if someone takes out a side torso.


You will likely have more armor in the legs, than armor to the side torsos. On a light mech, leg armor is at a premium and you do have to devote some of the torso armor to the rear.

Also, when you are facing 3Ls with streaks, the streaks tend to shed the ECM once the armor is exposed (ECM's health was nerfed after all). Streaks don't seem aim at the leg. Then again, the 3Ls will still eat the mech up.

Since the ECM health nerf, I've also moved the ECM from the 3L to the leg for that very reason alone.

Edited by Deathlike, 18 March 2013 - 08:36 AM.


#12 Alistair Winter

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Posted 18 March 2013 - 08:32 AM

View PostKdogg788, on 18 March 2013 - 08:27 AM, said:

Once you lose a leg it doesn't matter if you have ECM or not. I run a similar configuration on my 2B I believe, but on the 3M I have 1 ERPPC, and 3 medium lasers.
-k

If you've been legged by a non-ECM mech with streaks, such as the X-5, or a Trebuchet or Centurion, it certainly matters if you have ECM or not. I've won a few matches on one leg.

#13 AnnoyingCat

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Posted 18 March 2013 - 08:40 AM

can it fight a equally skilled DDC?

#14 John MatriX82

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Posted 18 March 2013 - 08:47 AM

View PostLancer Deistler, on 18 March 2013 - 08:05 AM, said:

I would exchange the CT LL with 2 ML and put in a bigger engine.

http://mwo.smurfy-ne...de9fa7f945c66e4


This. Although I employ a XL 280 and add 2 more DHS to allow sustained fire.. it can do wonders when there aren't many 3Ls around.

#15 Egomane

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Posted 18 March 2013 - 08:47 AM

Moving to Guides -> Battlemechs

#16 Loc Nar

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Posted 18 March 2013 - 11:34 AM

..looks a little slow for my taste

Here's my fav CDA-3M -CDA-3M [AC2, MLas x4, ECM, XL280, Endo, FF, DHS x12]

#17 Tahribator

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Posted 18 March 2013 - 11:39 AM

It's a bit slow unfortunately. Still, LL's give you great range to be a long range harasser on big maps. Though, I think on smaller maps slow speed will hurt you a lot (even most Trebuchets and Cent go above 100).

#18 ElLocoMarko

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Posted 18 March 2013 - 12:27 PM

Nothing wrong with it. If it is a small investment for you give it a try.
If you will be doing something significant like buying an XL255 to try it... I'd work with the parts you have to try out some kind of 2LLas variant.

I personally really like the play style of single ER-PPC. Atlas D-DC stands out in the middle of whatever like it is invulnerable and you weave up and down hills and pelt it from range. You could win that fight. With LLas it would take a lot longer because your own foot speed will cause you to spray those torso lasers drunkenly.

#19 Beefer

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Posted 20 March 2013 - 06:39 PM

I'm currently running AC-10 and 2 med lasers, with a 280XL and ECM, of course. Enjoying it, it's nice to put 10 pinpoint damage with very little heat wherever I want to consistently. I pretty much play the harrasser role - run in, drop a few AC-10 shells on someone bigger than me, run away.

Yes, I realize that an ER PPC does the same thing. Not as satisfying and you have heat issues. Really though it's because the sound of the AC-10 is awesome. And I'm all about awesome.

#20 Cacafuego

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Posted 27 March 2013 - 05:26 PM

I run a similar build but use XL 280 engine, 3 large lasers and no added heat sinks. The heat rating is 1.24 but your top speed is close to 125 mph. It takes a little heat management but you can sneak up or snipe mechs with ECM, blast and move. At 125 you will be mobile enough to engage lights and put some distance on souped-up mediums. I also alternate to 2 large pulse lasers which makes the heat more manageable but drops the damage potential.





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