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Afternoon Snack - Screenshot 5!


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#81 SwordofLight

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Posted 01 June 2012 - 04:51 AM

Theres what looks to be a Jenner, maybe a Cicada, ten degrees to port; if he gets in a lucky shot to the torso, this guy is in trouble, not the Cat. Otherwise - boom.

-Don

#82 KINGTIGER

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Posted 01 June 2012 - 05:28 AM

Catapult is dead :)

#83 Corvail

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Posted 01 June 2012 - 05:30 AM

I hope the Warhammer in front of the Catapult did not turn its back on a Hunchback, AC20's hurt a lot worse than 4 medium lasers

#84 Tierloc

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Posted 01 June 2012 - 05:56 AM

Why do all of the armor readouts look the same with different mechs, both local and target? Does that reflect common hitboxes?

#85 screw ball

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Posted 01 June 2012 - 06:25 AM

View PostTaigen, on 31 May 2012 - 04:04 PM, said:

nice screenshot. But I notice that the torso twist indicator has not been fixed yet. Leg direction indicator should show 313 not 33.

I mentioned it in relation to previous screenies here: http://mwomercs.com/...379#entry275379


ever consider its supposed to be 33 degrees off center?

#86 SVK Puskin

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Posted 01 June 2012 - 06:27 AM

Catapult between 3 enemy Dragons, that will be fast death! :)

#87 Arnold Carns

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Posted 01 June 2012 - 06:46 AM

View PostGrizzlyViking, on 31 May 2012 - 03:47 PM, said:

Poor Cata about to have a bad day on his RCT.

What wouldn't I give to even be in that poor Catapult now! :) ;)

#88 Piranha

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Posted 01 June 2012 - 06:58 AM

Anybody recognize the 3rd enemy mech behind the Atlas? What is it?

#89 Dihm

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Posted 01 June 2012 - 07:28 AM

Cockpit of the Dragon reminds me of the old muscle cars, with the super long hoods. :)

#90 T FreeLancer

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Posted 01 June 2012 - 07:29 AM

Could be a Bait Mech. "The easiest path is always mined."

#91 Voridan Atreides

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Posted 01 June 2012 - 07:31 AM

Run Cata RUNNN!

#92 Chuckie

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Posted 01 June 2012 - 08:00 AM

Nice enough.. but same Map, same Mechs..

Can't wait to see the New Mechs (AWESOME), in action.. :)

#93 Dracma

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Posted 01 June 2012 - 08:58 AM

First off, the Catapult is dead. The question is then, what happens next! If the dragon on teh left can keep the jenner occupied, I see the a double team heading towards that heavy just coming around the hill. The atlas needs to go toe-to-toe with that heavy while the dragon we are in heads to flank.. Assuming the jenner doesnt get a narc beacon tagged on either mech facing the heavy.. the enemy will be down in no time!

#94 Saxophonist

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Posted 01 June 2012 - 11:01 AM

That poor guy's dead.

#95 ThedriD

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Posted 01 June 2012 - 02:14 PM

The gameplay looks clean and fluid cant wait to be a part of the beta

#96 OfTheDark

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Posted 01 June 2012 - 03:46 PM

Jump Cata Jump!

#97 Allen B Caldwell

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Posted 01 June 2012 - 03:53 PM

OH that'll leave a mark.. ouch...

#98 Bizarre Jay

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Posted 01 June 2012 - 04:33 PM

View PostTarmak, on 31 May 2012 - 09:16 PM, said:


I still don't know what those 6 squares next to the aiming reticles are for.



well 6 squares and there are 6 weapon groups, i'm guessing it's weapon group status, green for ready to fire, and red for reloading/recharging

#99 White Glint MKII

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Posted 01 June 2012 - 04:46 PM

Who evers in that mech is going to get OWNED

#100 Reported for Inappropriate Name

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Posted 02 June 2012 - 12:50 AM

the catapult is in a bad spot as it is, unlikely that it can react in time to save itself. I noticed designation was -C1 but it's using lrm's. 4 medium lasers are not enough and it does not have the hitpoints to get far enough away. it could potentially buy itself time by jump jetting since this will reduce your weapon on target payload to only a medium laser and an ac/5. I'm willing to bet it is quick enough with the use of its top speed and jump jets to get around on you as well. but then theres the damage the catapult has sustained.

Also i've noticed their atlas and dragon(?) are in approximate ability to respond quickly, in fact they may just be doing that in the picture, meaning if the catapult can get above you to relative safety and his allies are indeed turning to face you there's a good chance you are at a disadvantage providing one of your allies doesnt pop the catapult or take advantage of the other two mechs being exposed from the rear


but in all probability , that catapult is screwed, and the two turning to try and help him are going to get shot in the back. i'm not sure what they have out in the distance but unless it can shoot you from there you have a more than fair chance of winning that situation providing it doesnt go horribly wrong at some point

Edited by Battlecruiser, 02 June 2012 - 12:51 AM.






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