Neanot, on 01 June 2012 - 08:17 AM, said:
The topic is a bit of a dead horse but, this ^^^, and any ideas like it. As has been said, pve is harder to make and more expensive. PvP is also a bit more fun (unless your less skilled; hope for a good matchmaker system) since you're not up against dumb AI (you'd think they'd be smarter after all this time). I hardly expect a proper SP campaign (with coop) setting for a few years at any rate, so I'm not holding my breath, but I still hope they add it in one day, ESPECIALLY since role warfare could dramatically increase the replayability of the SP campaigns.
It's why I lean towards MORE objective based, asymmetrical PvP, since it gives us the best of both worlds, and (I'd magine) more easily attainable. The only issue with asymmetrical PvP is that it can't be TOO asymmetrical (or no one would play the lesser side), which does limit the scope of missions PGI could create. Here's hoping they add some in though.
PS: If PvE got added, what if they sold a mission editor for us to play with? Sure that would detract from potential sales PGI would get from selling SP campaigns, but I still think people would pay for AAA quality campaigns from the developer. Player created campaigns aren't usually AAA.
Edited by HeIIequin, 01 June 2012 - 12:51 PM.