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Dmg/match On Most Played 'mech


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Poll: Damage/Match (313 member(s) have cast votes)

What is your DMG/Match on your most played 'Mech?

  1. 0-100 (1 votes [0.32%])

    Percentage of vote: 0.32%

  2. 101-200 (9 votes [2.88%])

    Percentage of vote: 2.88%

  3. 201-300 (47 votes [15.06%])

    Percentage of vote: 15.06%

  4. 301-400 (89 votes [28.53%])

    Percentage of vote: 28.53%

  5. 401-500 (77 votes [24.68%])

    Percentage of vote: 24.68%

  6. 501-600 (45 votes [14.42%])

    Percentage of vote: 14.42%

  7. 601-700 (16 votes [5.13%])

    Percentage of vote: 5.13%

  8. 701-800 (11 votes [3.53%])

    Percentage of vote: 3.53%

  9. 801-900 (5 votes [1.60%])

    Percentage of vote: 1.60%

  10. 901-1000 (4 votes [1.28%])

    Percentage of vote: 1.28%

  11. 1000+ - pics, or the vote is invalid :)) (8 votes [2.56%])

    Percentage of vote: 2.56%

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#61 xhrit

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Posted 05 April 2013 - 06:58 AM

View PostNonsense, on 05 April 2013 - 06:35 AM, said:

This "low damage is better" argument is dumb.

Look, doing damage is better than not doing damage. In a team game, your "inaccurate" shot that hits a leg or arm instead of a torso/head can sometimes be added to by teammates who don't have a direct shot. xhrit is looking at efficiency only, which is missing the forest for the trees.

Everyone needs to learn to take every shot based on the situation. You need to evaluate EVERYTHING, not just your own damage/accuracy. If your teammate can't hit the same section as you, you very well might be taking LONGER to kill or disarm a given mech by going for a specific section.


It is better to hold off on a shot and line it up so that it connects where it matters, then it is to waste heat, cooldowns, and/or ammo putting damage on a component that does not need to be damaged.

If your teammates can't hit the same section as you, your teammates needs to work on his aim.

Just like it is always better for the entire team to focus their fire on a specific target, it is always better for the entire team to focus fire on a specific section of a target.

Edited by xhrit, 05 April 2013 - 07:06 AM.


#62 jay35

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Posted 05 April 2013 - 07:01 AM

View PostMonkeyCheese, on 05 April 2013 - 03:55 AM, said:

epeen thread is epeen

I thought the title was "OMG/match on most played 'mech" and we'd see a photo of a lit match lying on top of the mech he uses the most. Imagine my curiosity at wtf that would look like...

#63 Stargoat

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Posted 05 April 2013 - 07:02 AM

283.26 in my Spider 5D

#64 DevilJade

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Posted 05 April 2013 - 07:08 AM

Spider 5D, 225 dmg a match average. But I only use 1 weapon on him, an ERPPC. :D

Edited by DevilJade, 05 April 2013 - 07:09 AM.


#65 Sadistic Savior

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Posted 05 April 2013 - 07:11 AM

300-400 is typical in my Riflema- er "Jaggermech" with dual AC20s and 2 med lasers.

It's a glass cannon. I don't last long, but I leave a wide debris trail.

I got my highest damage so far in my Highlander just last night though...729 (4 kills, 3 assists). Using Gauss and 3 large lasers.

#66 Nonsense

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Posted 05 April 2013 - 07:13 AM

View Postxhrit, on 05 April 2013 - 06:58 AM, said:

It is better to hold off on a shot to line it up so that it connects where it matters, then it is to waste heat, cooldowns and or ammo putting damage on a component that does not need to be damaged.


Thank you, captain obvious.

Quote

If your teammates can't hit the same section as you, your teammates needs to work on his aim.

Just like it is always better for the entire team to focus their fire on a specific target, it is always better to focus your fire on a specific section of a target.


Again, you miss the point. Sometimes your teammate is off to the side of a target and CAN'T hit the head/CT of your target even if he has perfect aim. When this happens it's often better to shoot the torso side that you can both hit. It's all situational, but it happens fairly often.

Also, if your enemies are any good, they're going to be twisting their torsos to mitigate CT damage, and sometimes taking an arm off (depending on the mech/loadout and whether or not it's damaged) is better than hitting their CT again. Stop trying to base your evaluation on whether or not someone reaches 100% efficiency.

Obviously you're "correct" in an ideal world, but simplifying the world until you become correct is worthless...it's much more useful to talk about reality.

Edited by Nonsense, 05 April 2013 - 07:14 AM.


#67 LordBraxton

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Posted 05 April 2013 - 07:14 AM

Heavy metal 490 per match.

I have higher dmg on some other mechs (stalker) but thats because they are shotgun builds not sniper builds

*flops epeen right and left for dramatic effect

Look its pink like my highlander!

#68 neviu

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Posted 05 April 2013 - 07:21 AM

View Postxhrit, on 05 April 2013 - 06:52 AM, said:


ERPPC
296 matches
8,426 fired
4,492 hit
44,199 damage
53.31% accuracy
149 damage per match

Also note, that just because I like using my erppc 4X the best does not mean it is the mech I have the best stats with.

In my 4X I have a 2.0 kdr with 200 damage per match. My KDR is twice as high in my 3L, with 300 average damage.

More damage on 3L is due to the fact that my 3L mounts medium lasers instead of an erppc, which spread damage around more.

Win loss ratio is higher in the 4X, because I am able to run away and hide easier in my 3L. You tend to take more risks when have to fight to the death; therefore more rewards. KDR is higher in 3L because I can escape easier due to ECM.


funny your saying ime a bad shot,

your stats are crap..

#69 Stimraug

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Posted 05 April 2013 - 07:24 AM

xhrit no realistic point in your stuffs, I'll leave it at here. I'd guess you have a bit too much elitism and too little something to back it with :] was nice discussing.

#70 xhrit

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Posted 05 April 2013 - 07:32 AM

View PostNonsense, on 05 April 2013 - 07:13 AM, said:

Obviously you're "correct" in an ideal world, but simplifying the world until you become correct is worthless...it's much more useful to talk about reality.


I do not deal in shades of grey, I deal in binary truths. I rigidly adhere to my modus operandi; reduce to the lowest terms.
Divide.

Then conquer.

In my reality I fly across the battlefield in a thirty five ton warmachine hurtling lightning bolts like an angry norse god.

I kick *** but I nevr bother to take names, because I am too busy kicking ***.


View PostNonsense, on 05 April 2013 - 07:13 AM, said:

Again, you miss the point. Sometimes your teammate is off to the side of a target and CAN'T hit the target even if he has perfect aim. When this happens it's often better to shoot the torso side that you can both hit. It's all situational, but it happens fairly often.


Sure, sometimes it is better for your team to focus their fire on a specific component that is not the center torso. But I never said you should only focus fire on the center torso, I said "It is better to hold off on a shot and line it up so that it connects where it matters."

It is never better for your team to not focus their fire on a specific component, just like it is never better for a team to not focus their fire on a specific mech.

Sure, there are times when a team can not focus fire on the same mech; in the event that happens the team's immediate objective should be to regroup their battle line into a formation more suitable for focused fire.

#71 Urdnot Mau

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Posted 05 April 2013 - 07:37 AM

View PostThontor, on 05 April 2013 - 06:24 AM, said:

940.49 is your XP/match

Your Damage/match is 294.65

Have you been using premium time? That XP per match is pretty high, taking your other stats into consideration.


yeah o.O just noticed that.

Nope, i dont have premium time... I think that's because of the double xp weekend. I have 100 k xp from 200 matches with my AL.

#72 xhrit

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Posted 05 April 2013 - 07:38 AM

View Postneviu, on 05 April 2013 - 07:21 AM, said:


funny your saying ime a bad shot,

your stats are crap..


My stats might be crap, but at least they are not made up bullsh*t like yours.

Tell me again how your missile boat stalker is really a DDC with lasers.

#73 Nonsense

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Posted 05 April 2013 - 07:42 AM

View Postxhrit, on 05 April 2013 - 07:32 AM, said:

I do not deal in shades of grey, I deal in binary truths. I rigidly adhere to my modus operandi; reduce to the lowest terms.


Yes. That's what I've been saying your problem is. You see it as a strength, I guess?

Quote

Divide.

Then conquer.


I'm gonna divide and conquer your terrible posts.

Quote

In my reality I fly across the battlefield in a thirty five ton warmachine hurtling lightning bolts like an angry norse god.

I kick *** but I nevr bother to take names, because I am too busy kicking ***.


K

Quote

I never said you should only focus fire on the center torso, I said "It is better to hold off on a shot and line it up so that it connects where it matters."


Yes, you said this obvious fact in the context of your earlier posts, which claim the best targeting is 100% headshots. I'm disagreeing with that.

Quote

Sure, there are times when a team can not focus fire on the same mech; in the event that happens the team's immediate objective should be to regroup their battle line into a formation more suitable for focused fire.


Oh, so your teammate should just break off and stop firing until he can fire only at the front of a mech along with you? lol?

Send me some videos of your 8v8 or PUG team "regrouping battle lines".

#74 xhrit

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Posted 05 April 2013 - 07:58 AM

View PostNonsense, on 05 April 2013 - 07:42 AM, said:

Oh, so your teammate should just break off and stop firing until he can fire only at the front of a mech along with you?  lol?

Send me some videos of your 8v8 or PUG team "regrouping battle lines".


Yes. That is exactly what they should do. It is what I do. You can clearly see in the video that I already posted that I personally will not engage any mechs in single combat. In fact at the 3min 45 second mark I break off a 1v1 fight against a lighter mech then I, that was more damaged then I, in order to regroup with my team and focus fire.

I could have stayed in the death spiral and very well finished that commando. But Instead I disengaged, ditched it on the bottom of a mountain, and stacked my dps on a cent.

The first thing I do when I find myself in a fair fight, is break contact and go pile on steamroll.

Edited by xhrit, 05 April 2013 - 08:09 AM.


#75 dario03

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Posted 05 April 2013 - 07:59 AM

Since stats started my most used mech is a Raven with ~421dmg/match and my highest dmg/match is with my Atlas at ~698dmg/match.

#76 LtZerge

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Posted 05 April 2013 - 08:11 AM

71 games with an Atlas DDC @ 43,200 damage, so a potent 608 average damage,

#77 neviu

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Posted 05 April 2013 - 08:12 AM

View Postxhrit, on 05 April 2013 - 07:38 AM, said:


My stats might be crap, but at least they are not made up bullsh*t like yours.

Tell me again how your missile boat stalker is really a DDC with lasers.


i geuss you missed the point when i said it was my stalker whit srms,

but your stats are so awesome please keep on bragging!,

#78 Captain Stiffy

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Posted 05 April 2013 - 08:23 AM

Posted Image
huh, go figure.

Edited by Captain Stiffy, 05 April 2013 - 08:24 AM.


#79 hammerreborn

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Posted 05 April 2013 - 08:24 AM

JENNER JR7-D 487 309 177 1.75 531 249 2.13 156,671 351,991 1 day 16:52:52


321 damage.

Edited by hammerreborn, 05 April 2013 - 08:25 AM.


#80 xhrit

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Posted 05 April 2013 - 08:27 AM

View Postneviu, on 05 April 2013 - 08:12 AM, said:


i geuss you missed the point when i said it was my stalker whit srms,



I guess. Was that before or after you claimed your missile spam stalker was an Atlas with lasers?





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