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Speed Tweak Ninja Nerf


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#1 Saint Scarlett Johan

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Posted 16 April 2013 - 01:24 PM

So I noticed my Awesomes are all slower. Intentional?

#2 Rylyn

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Posted 16 April 2013 - 01:40 PM

Every mech I have has been slowed. They did this on purpose but FAILED to put it in the patch notes...not cool.

Edited by Rylyn, 16 April 2013 - 01:50 PM.


#3 Arcane Shade

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Posted 16 April 2013 - 01:45 PM

Yep, noticed this as well. Not happy about losing 5kph in my Raven. Or even the 2kph in my Dragon Flame. For some of us, speed is armor. Mobility is key. I hope this was an oversight, and not a ninja nerf. Please advise.

#4 Escef

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Posted 16 April 2013 - 01:55 PM

View PostRylyn, on 16 April 2013 - 01:40 PM, said:

Every mech I have has been slowed. They did this on purpose but FAILED to put it in the patch notes...not cool.

I haven't heard anything about purposefully nerfing speed tweak. And it seems weird, why would they drop it by less than 1%?

EDIT: And, yes, I noticed it today in my CN9-A. Should be topping out at 89.1, not 88.5.

Edited by Escef, 16 April 2013 - 01:56 PM.


#5 Koniving

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Posted 16 April 2013 - 02:11 PM

For me this doesn't matter much, my favorite lights are already slow.

#6 HarmAssassin

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Posted 16 April 2013 - 02:17 PM

Noticed that some of my mechs have missing heatsinks since the patch, had to go in and put them back.

Also each mech is not only slower, but one lost 14.5 kph with this patch!

Edited by HarmAssassin, 16 April 2013 - 02:20 PM.


#7 Mighty Spike

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Posted 16 April 2013 - 03:40 PM

My phracts the same one lost 2km/h another 0,6 km/h.My awesome lost 4km/h.

#8 jay35

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Posted 16 April 2013 - 04:31 PM

View PostHarmAssassin, on 16 April 2013 - 02:17 PM, said:

Noticed that some of my mechs have missing heatsinks since the patch, had to go in and put them back.

Also each mech is not only slower, but one lost 14.5 kph with this patch!

Whoah, what lost that much?

#9 Major Scumbag

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Posted 16 April 2013 - 04:36 PM

Wow crappy hardpoints on the Highlander and now speed nerfs. Game is getting worse each patch.

#10 Black Templar

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Posted 16 April 2013 - 04:36 PM

bumping

#11 M X Striker

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Posted 16 April 2013 - 04:39 PM

My IM lost 4.5KPH. Hoping they fix whatever they broke.

#12 Lordred

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Posted 16 April 2013 - 04:43 PM

I'm cool with this, I've for a while belived all mechs should only use engines that would result in whole tile movements with respect to TT. I would love to see some mechs to slow down, even ones I pilot.

#13 ArmageddonKnight

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Posted 16 April 2013 - 04:45 PM

Wow ..a couple kph ..such a massive nerf ..quick lets all get out pitch forks :D

Those running fast mechs above 100kph ..be happy ..being that fast is enough as is , running at 140kph is even more rediculous.
150 kph down to 140 ..big deal. Now if its was 50 down to 45 ..then it might be enough to moan about, as 50 is slow..but anything above 100 is more than fast enough.

#14 Escef

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Posted 16 April 2013 - 05:00 PM

View PostArmageddonKnight, on 16 April 2013 - 04:45 PM, said:

Wow ..a couple kph ..such a massive nerf ..quick lets all get out pitch forks :D

Those running fast mechs above 100kph ..be happy ..being that fast is enough as is , running at 140kph is even more rediculous.
150 kph down to 140 ..big deal. Now if its was 50 down to 45 ..then it might be enough to moan about, as 50 is slow..but anything above 100 is more than fast enough.

So, don't point out the problem unless you're already slow? Hey, maybe I should whine about what my K2 pult with a stock engine does now?

Edited by Escef, 16 April 2013 - 05:00 PM.


#15 Sir Burpalot21

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Posted 16 April 2013 - 05:03 PM

This is absolutely ridiculous. Why is this not in the patch notes?
**** like this is just unprofessional.

#16 XX Sulla XX

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Posted 16 April 2013 - 05:14 PM

I took a hit on my Atlas. Not much like .5 or .25. Glas its not the 14 some on reported.

#17 XFactor777

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Posted 16 April 2013 - 05:25 PM

I actually gained .1 on my atlas so maybe its just a bug?

#18 yashmack

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Posted 16 April 2013 - 05:29 PM

and there is still now word from the developers on this?? ugh

#19 squidvt

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Posted 16 April 2013 - 05:30 PM

I can verify that this is in my Raven and all my other mechs...

#20 Pac Man

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Posted 16 April 2013 - 06:44 PM

I lost speed on all my mechs, from 1 to 5kph. It might not be on purpose, so don't go burning things on stakes yet. They might not have realized the problem. With the changes to the ballistic rewinds, they might've been mucking with the speed algorithms, to keep a linear line between all the mechs, and inadvertently slowed all the mechs down by a fraction (Which might not have been noticed when steamlining.)

Anyway, just a possible scenario. Don't jump to the worst conclusions, and if everyone's speed is nerfed, then we all have to deal with the same problems, and not just some of us.





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