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Ideas For Extra Immersion + Gameplay


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#1 sarelk

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Posted 17 April 2013 - 07:32 AM

I love the FRR and the history all together. The underdogness and new life of a small yet strong section of the IS.

It would be neat if each faction had it's bonus/negatives as baseline. Such as since the FRR is new and small and not wealthy they would recieve like less creds and may not has many options on deployment. However they would recieve more xp and get certain bonus's or specific items to aid in toughness (like +% of armor bonus or less crit chance etc..) or defiant stances (free coolants, air strikes or tactical locations, or slightly heavier tonage favoring on deployments...) just throwing things out off the top of my head...

What do you think? It would have to be balanced across the board but yeah...

#2 Zerberus

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Posted 17 April 2013 - 07:47 AM

I generally agree on the basic idea, but I will wait on making suggestions of what is to be added to CW /Houses until they are actually implemented instead of recommending things that may or may not have been planned all the time :)

A lot of things could be done, some fun, some just pure evil... for example not allowing Lyrans to drop with under 380tons /lance... :D

Edited by Zerberus, 17 April 2013 - 07:48 AM.


#3 Vhetra

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Posted 18 April 2013 - 02:45 AM

You mean you don't already immerse yourself?

I make it a point to braid my beard and comb my hair, then run around the neighborhood with an axe and round shield, pillaging houses and slaughtering the inhabitants with my buddies. Then we get super drunk off mead and other various alcohols as well as psychotropic drugs, stumble back to our respective abodes and hop on MWO for some Big Stompy Robots time. Doesn't everyone in the FRR do this?

Edited by Vhetra, 18 April 2013 - 02:46 AM.


#4 Tarn Devereux

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Posted 18 April 2013 - 06:00 AM

View PostVhetra, on 18 April 2013 - 02:45 AM, said:

You mean you don't already immerse yourself?

I make it a point to braid my beard and comb my hair, then run around the neighborhood with an axe and round shield, pillaging houses and slaughtering the inhabitants with my buddies. Then we get super drunk off mead and other various alcohols as well as psychotropic drugs, stumble back to our respective abodes and hop on MWO for some Big Stompy Robots time. Doesn't everyone in the FRR do this?

Wait a minute, that's immersion? But i've been doing that for years, well accept for the MWO stuff that's more recent.

#5 Damon Howe

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Posted 18 April 2013 - 11:49 AM

View PostVhetra, on 18 April 2013 - 02:45 AM, said:

You mean you don't already immerse yourself?

I make it a point to braid my beard and comb my hair, then run around the neighborhood with an axe and round shield, pillaging houses and slaughtering the inhabitants with my buddies. Then we get super drunk off mead and other various alcohols as well as psychotropic drugs, stumble back to our respective abodes and hop on MWO for some Big Stompy Robots time. Doesn't everyone in the FRR do this?


Immersion. You're doing it right.

#6 Liquid Leopard

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Posted 28 April 2013 - 08:10 AM

View Postsarelk, on 17 April 2013 - 07:32 AM, said:

I love the FRR and the history all together. The underdogness and new life of a small yet strong section of the IS.

It would be neat if each faction had it's bonus/negatives as baseline. Such as since the FRR is new and small and not wealthy they would recieve like less creds and may not has many options on deployment. However they would recieve more xp and get certain bonus's or specific items to aid in toughness (like +% of armor bonus or less crit chance etc..) or defiant stances (free coolants, air strikes or tactical locations, or slightly heavier tonage favoring on deployments...) just throwing things out off the top of my head...

What do you think? It would have to be balanced across the board but yeah...

Nifty idea...I think extra XP is the most plausible one within Battletech lore. Maybe free artillery strikes, since the Kungsarme is actually light on battlemechs, but produces a lot of tanks and artillery.

We really don't know what the devs are planning, but I doubt MWO can last indefinitely with an ongoing series of death matches on randomly chosen maps. I envision campaigns that determine a series of mission scenarios. That happens in other MMO games, right? This is where we have a lot of potential for immersion.

My Invading Clans sourcebook shows how we could have a "bonus" in the form of easier missions: We know our worlds better than the enemy, so we should know in advance where we're fighting AND be able to practice there before actually fighting the enemy. This would make a difference, for example, in the deserts of Thule where the defenders would know to load up on heat sinks. The attacking clanners (per "history") would be unprepared for the location and weather, and a lot of their mechs would shut down on the first volley (which is implausible if the clans are live players, but could be programmed if they're represented by AIs).

However, if the game doesn't launch until this Fall, and that's when the campaign scenarios start, the invasion could be into the Fourth Wave by then (and the FRR would have taught the clanners some respect).

The Ghost Bears didn't use jump jets until the battle on Spittal, September 3050. FRR mechs with jump jets could have an advantage in mobility until the end of Sept.

Better still, the Ghost Bears didn't bring enough ammo for the campaign, and later we could be fighting Omni-mechs with heat-intensive energy weapons and no ballistics or missiles.

Later, there could be some kind of advantage for us in recovered StarLeague technology when the ComGuards come to bail us out. I read on Sarna.net that ComStar and the FRR begin co-designing and co-producing mechs at some point. That would require one of the rumored "fast forwards" to take us to the counterattack in the occupation zone.

I haven't read anywhere that the FRR ever counterattacked into the Ghost Bear occupation zone. Then again, I haven't read that they didn't. Anyone attacking a Ghost Bear garrison would find it lightly defended.

Later, if ComGuard roles open up, FRR players should have dibs.

#7 Zerberus

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Posted 28 April 2013 - 08:23 AM

View PostTarn Devereux, on 18 April 2013 - 06:00 AM, said:

Wait a minute, that's immersion? But i've been doing that for years, well accept for the MWO stuff that's more recent.

I like you :D

#8 Malzel

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Posted 28 April 2013 - 07:07 PM

I can't remember where I read it, but I've seen that C-Bill discounts for factions on certain equipment to respect factional preferences were on the table. Kuritans will get discounts on Jenner and Dragon chassis, Mariks will get discounts on energy weaponry, Davions on autocannons, etc.

Hard to guess what the FRR specialty would be, though; we don't get much. (Except overrun!) I know a lot of folks want the FRR's eventual clan ties to come into play, but personally, I hope MWO doesn't allow you to mix IS and Clan tech, (I don't see how it could be balanced) and the FRR only "gets" clan tech canonically because we get our ***** kicked. Obviously, I hope that doesn't happen.

#9 Joker Two

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Posted 28 April 2013 - 07:40 PM

View PostMalzel, on 28 April 2013 - 07:07 PM, said:

I can't remember where I read it, but I've seen that C-Bill discounts for factions on certain equipment to respect factional preferences were on the table. Kuritans will get discounts on Jenner and Dragon chassis, Mariks will get discounts on energy weaponry, Davions on autocannons, etc.

Hard to guess what the FRR specialty would be, though; we don't get much. (Except overrun!) I know a lot of folks want the FRR's eventual clan ties to come into play, but personally, I hope MWO doesn't allow you to mix IS and Clan tech, (I don't see how it could be balanced) and the FRR only "gets" clan tech canonically because we get our ***** kicked. Obviously, I hope that doesn't happen.


Pre-Tukayyid, the FRR could get a discount on some Lyran and some Combine chassis (representing the original source of much of their war materiel, and post-Tukayyid a discount on ComStar-built designs and/or equipment.

I can see why people like the FRR because of how the Ghost Bear Dominion/Rasalhague Dominion eventually turns out (I am a big fan of the Republic and the Bears, both separately and as a whole), but I hope they realize that the coming years will be full of bitter struggle, not early access to Clantech friendly cooperation and eventual union. After all, this is the 41st 4th Millennium and there is only War Battletech is Serious Business.

Posted Image

As for balancing Clantech and IS tech on the same chassis, I feel that short of actual Battle Value (which could NOT be taken from tabletop, and so would have to rebalanced) a 'Mech with any Clan Tech should be treated as a 'Mech with all Clan tech for balancing purposes, anything else is too easily exploitable.

Edited by Joker Two, 28 April 2013 - 07:49 PM.


#10 CrashieJ

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Posted 28 April 2013 - 08:27 PM

View PostVhetra, on 18 April 2013 - 02:45 AM, said:

You mean you don't already immerse yourself?

I make it a point to braid my beard and comb my hair, then run around the neighborhood with an axe and round shield, pillaging houses and slaughtering the inhabitants with my buddies. Then we get super drunk off mead and other various alcohols as well as psychotropic drugs, stumble back to our respective abodes and hop on MWO for some Big Stompy Robots time. Doesn't everyone in the FRR do this?


Remember... pillage, THEN burn.

#11 Malzel

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Posted 28 April 2013 - 11:02 PM

View PostJoker Two, on 28 April 2013 - 07:40 PM, said:

I can see why people like the FRR because of how the Ghost Bear Dominion/Rasalhague Dominion eventually turns out (I am a big fan of the Republic and the Bears, both separately and as a whole), but I hope they realize that the coming years will be full of bitter struggle, not early access to Clantech friendly cooperation and eventual union.

As for balancing Clantech and IS tech on the same chassis, I feel that short of actual Battle Value (which could NOT be taken from tabletop, and so would have to rebalanced) a 'Mech with any Clan Tech should be treated as a 'Mech with all Clan tech for balancing purposes, anything else is too easily exploitable.

Yeah, the Dominion isn't even established until 3060, and the Republic/Bear relations aren't really cordial enough for cooperation until 3100. It's the year 3050, there's only bloodshed on the docket for the next decade. Plus, I have a secret suspicion that, in MWO's timeline, the Clans will be hitting the territory of every faction simultaneously, (To give every faction a chance to fight them, of course) so it might not even be the Ghost Bears that attack us.

On the tech side, I don't expect any drastic system revolutions like taking BV into account, so I have to assume that you'll choose your loyalties, IS or Clan, and get the tech of those factions accordingly. If the two are available to everyone, then there's literally no reason to use an Inner Sphere XL engine, when clan versions don't kill you when you lose a side torso, or IS versions of weapons, when clan versions weigh less and hurt more. And let's not mention 7-slot clan endo-steel and ferro-fiberous upgrades instead of our 14-slot Inner Sphere versions.

But, of course, PGI is keeping their Clan plans pretty close to their chest, so it's pretty useless to speculate about how it will work.

Edited by Malzel, 29 April 2013 - 11:21 AM.


#12 Rushin Roulette

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Posted 28 April 2013 - 11:40 PM

View PostMalzel, on 28 April 2013 - 07:07 PM, said:

I can't remember where I read it, but I've seen that C-Bill discounts for factions on certain equipment to respect factional preferences were on the table. Kuritans will get discounts on Jenner and Dragon chassis, Mariks will get discounts on energy weaponry, Davions on autocannons, etc.

Hard to guess what the FRR specialty would be, though; we don't get much. (Except overrun!)


Thats an easy one: The FRR get discounts on Flamers and Machine Guns. :P

#13 Damon Howe

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Posted 29 April 2013 - 03:45 PM

View Postgavilatius, on 28 April 2013 - 08:27 PM, said:


Remember... pillage, THEN burn.


Actually, it's rather interchangeable. :)

#14 torgian

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Posted 29 April 2013 - 04:56 PM

I'm just waiting for the chance to yell over open comms:

"Kodiak base, Kodiak!!!"

And then get squished, either in the figurative or (preferably) literal sense.

#15 Liquid Leopard

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Posted 30 April 2013 - 06:22 PM

^ Kodiaks don't show until after Tukayyid. So sayeth the Invading Clans sourcebook. :P

Edited by Liquid Leopard, 03 May 2013 - 03:58 AM.


#16 Liquid Leopard

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Posted 23 May 2013 - 04:25 AM

View Postgavilatius, on 28 April 2013 - 08:27 PM, said:


Remember... pillage, THEN burn.

View PostDamon Howe, on 29 April 2013 - 03:45 PM, said:


Actually, it's rather interchangeable. :ph34r:


"Kill the houses, take the sheep, and burn the women!"

Hmmm...It might not be so interchangeable. :)

#17 Damon Howe

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Posted 23 May 2013 - 05:27 AM

Of course it is! You can do all those things, you just have to be a little more sick in the head!

Joan of Arc did it after all. :)

That's such a bad joke actually, and I'm sorry for that. :ph34r:

#18 Kyone Akashi

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Posted 23 May 2013 - 11:36 AM

View PostMalzel, on 28 April 2013 - 11:02 PM, said:

Plus, I have a secret suspicion that, in MWO's timeline, the Clans will be hitting the territory of every faction simultaneously
You mean they would be ...

:( Posted Image

... attacking every sector at once?

:rolleyes:

#19 Ramien

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Posted 24 May 2013 - 12:21 AM

View Postgavilatius, on 28 April 2013 - 08:27 PM, said:


Remember... pillage, THEN burn.

Only if you need to pillage flammable objects. Sometimes it's faster to do things the other way around.

Had to get my favorite stein back from some unpleasant fellows once. They didn't want to come out and fight fair, I never wanted to fight fair in the first place, and my alcohol was flammable... Anyways, after the screaming died down, all I had to do was wipe the soot and ash off and it was good as new!

#20 Thejusttired

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Posted 30 June 2013 - 07:42 AM

Well, i wrote a ticket to PGI support. Ill just post that here, too.

I´m too lazy to retype all of it according to the forum.

But you guys get to know what the game is lacking most to me.


ANd here you go:


When the CB started my hopes were really big that MWO, being created in the
21st century would finally make up for the big drawbacks of all the earlier
Mechwarrior titles.
I was hoping you guys would work it out to catch the Mechwarrior atmosphere
and immersion from the novels.
Im not complaining about weapon stats or the consumables or stuff like
that. Despite i consider a lot of those elements flawed. There would be
compromises i´d gladly make if you hadn´t screwed the immersion for me
totally.
In the trailer from 2009 for the upcoming Mechwarrior (5) that mutated into
MWO, for economical reasons that i fully understand, the atmosphere and
immersion was fantastic.
Though you guys have implented an "simulated" cockpit showing the pilot
acting in MWO, you know what; I dont feel like that pilot!! There´s no
effects on the pilot like black out on hvy hits or the most important in BT
since all times: HEAT.
So the title "MECHWARRIOR" is misleading.
But the worst of all!!
In MWO i am that static camera the HUD currently is.
Im nowhere feeling the mass of the mech. Nor the height of the cockpit. And
definitly not its movement.
I should be tied to that seat and be torn around when hit or sway up and
down as well as sidewards and back and forth gently when moving my massive
stompy mech along its way.
I´d take some softening of these movements as compromise to prevent some
motion sickness for certain people. But the static camera that is MY FOV is
utterly devastating to any immersion.
The game feels like driving bobbycars or whatever. You could as well have
set white little pony instead of mechs. It would make for the same "feel"
to the game.
It´s basically some random pixels moving around my crosshair. Like some
twitchy shooter crap. But you know; if i wanna play Quake or CS i am gonna
play those.
So plz cosider changing it. Come to the conclusion that i am right. And
change that right away.
Ahead of anything else.
I´d gladly put more time and money into MWO and probably even accept the
small maps if you guys finally let ME be the mechwarrior. And not that guy
in that cockpit moving across my screen.

Edited by Thejusttired, 30 June 2013 - 07:43 AM.






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