Saving Loadouts
#1
Posted 19 April 2013 - 03:41 PM
There needs to be a way to save custom load-outs.
There is no reason not to have this essential feature. Please fix this.
#2
Posted 19 April 2013 - 03:43 PM
#3
Posted 02 May 2013 - 02:49 AM
#4
Posted 02 May 2013 - 05:18 AM
#5
Posted 27 July 2013 - 07:53 PM
maybe have a popup ask you if you want to buy the missing items and also if you want to switch the gear back to this mech.
#6
Posted 30 September 2013 - 01:41 AM
#7
Posted 17 November 2013 - 06:09 AM
#8
Posted 26 February 2014 - 11:22 AM
#9
Posted 19 April 2014 - 10:10 PM
For the moment I just take a screenshot of the mech configuration summary and use that as a guide when it's time to rebuild the mech.
#10
Posted 19 April 2014 - 10:23 PM
I have 38 'Mechs. Each and every one has its own engine and weapons and equipment. My multiples include three Spider-5Ds, three Jenner-Ds, two Blackjack-3s, two Griffin-1Ns, and two Catapult-C1s.
There will eventually be a Dropship mode in the game where you need four fully-equipped chassis in the same weight class. You won't be able to bring empty chassis and swap stuff out. Might as well start preparing now.
#11
Posted 20 April 2014 - 01:21 AM
#12
Posted 20 April 2014 - 06:26 AM
You would think PGI could do this like the old games for a advanced game engine cry3 seams lacking in what MechWarrior needs to be MechWarrior.But cry3 was built for xbox360 FPS games first then it all has to be ported to PC.Also I know past PC games had hacked mech variants to deal with but with it all being server side I see no issue with this old hack and MWO.
Edited by GoManGo, 20 April 2014 - 06:27 AM.
#13
Posted 20 April 2014 - 06:42 AM
Edited by VXJaeger, 20 April 2014 - 06:43 AM.
#14
Posted 20 April 2014 - 02:18 PM
Further on,those machanics in mechbay, should know how to pull out an engine from mech to another, without a need to
have components in a storage. That would make mechjock life much simpler.
#15
Posted 26 April 2014 - 12:50 AM
Durant Carlyle, on 19 April 2014 - 10:23 PM, said:
I have 38 'Mechs. Each and every one has its own engine and weapons and equipment. My multiples include three Spider-5Ds, three Jenner-Ds, two Blackjack-3s, two Griffin-1Ns, and two Catapult-C1s.
There will eventually be a Dropship mode in the game where you need four fully-equipped chassis in the same weight class. You won't be able to bring empty chassis and swap stuff out. Might as well start preparing now.
bad point. why?
one, i have 62 mechs i already have 4 xl300. why do i need more?
second, i dont like to "lock" my builds in, in fact even when i find a build i "like" that makes me want to change it and find another build i "like" because thats mechwarrior. i would actually hate always playing the same mech the same way its BORING.
third, your method is meh. im not wasting my 71 mech slots on "copies" of the same chasis, just silly and wasteful.
fourth, no one cares if you like all your mechs the same everygame.
fifth, while appeal to the masses is a logical fallacy, that doesnt change that you are the sole person that voted "no"
a unanimous vote kinda shows how badly everyone wants to be able to save loadouts and strip their mechs.
do i need all 200 med lasers i probably have? no i probably need no more then 8 for ANY build.
Edited by Mellifluer, 26 April 2014 - 12:55 AM.
#16
Posted 17 May 2014 - 05:03 AM
Durant Carlyle, on 19 April 2014 - 10:23 PM, said:
I have 38 'Mechs. Each and every one has its own engine and weapons and equipment. My multiples include three Spider-5Ds, three Jenner-Ds, two Blackjack-3s, two Griffin-1Ns, and two Catapult-C1s.
There will eventually be a Dropship mode in the game where you need four fully-equipped chassis in the same weight class. You won't be able to bring empty chassis and swap stuff out. Might as well start preparing now.
wat? you have way too much time on your hands sir.
#17
Posted 18 May 2014 - 05:59 AM
#18
Posted 18 May 2014 - 06:05 AM
sometime in 3 months ?
#19
Posted 19 May 2014 - 06:23 AM
#20
Posted 20 May 2014 - 08:56 AM
Tennex, on 27 July 2013 - 07:53 PM, said:
maybe have a popup ask you if you want to buy the missing items and also if you want to switch the gear back to this mech.
+1 with this feature. Sorely needed if you ask me. Wonder if it would be beneficial for modules to be included in this "loadout profile"
Sanistus, on 19 May 2014 - 06:23 AM, said:
They could cap it like Mechbays. 2 loadout "profiles" maximum before paying MC. Paying reasonable MC gets you 3,4,5--- maximum loadouts across ALL mechs.
Edited by xeromynd, 20 May 2014 - 09:01 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users