DemonRaziel, on 22 April 2013 - 01:57 PM, said:
So we have HSR for ballistics and energy weapons... We have a speed cap... The light 'Mechs have the least armor, the tonnage that doesn't allow for too much weaponry (unless amor, speed, or some additional utility equipment is sacrificed), mostly pack XLs so their whole torso is one big target... how is that fair?
It is fair, because they gave up their survivability (armor-wise) and damage output for higher speed.
But what the heck, let's remove their ECM, reduce their armor even more and maybe remove a couple hard points from every chassi, just for sure. Why would anyone play lights anymore? Let's all play DDCs and may the higher alpha win... /rant
at this moment, every mech that sees a light runs away. this is because there is no point in engaging them, you people talk about them being easy to kill, I beg to differ, a light mech has more survivability than a heavy mech because it can run so fast u cant hit it, regardles of the weapon... except for streak, but what the heck, they use ecm.... u tell me how to hit a target that rounds in a circle at 150 kph around you.
balistic misses, lasers do a fraction of the damage because they only glance at the light mech. Streak was the only thing that balanced it out, but then they put in ecm...
maybe if the light mechs could not use ecm.... i dont know... the **** just aint blanaced......