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Has The Atlas Been Outshone By The Other Assaults?


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#1 Sephlock

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Posted 28 April 2013 - 10:18 AM

I know that even in the canon, it was... but it was also iconic because of the tremendous punishment it could take. In the current metagame, that means less than nothing.

Hell, it may not even be the metagame so much as the nature of a sim vs tabletop/books. Alpha striking + cover seeking is king. The former is pretty straightforward, and the latter means either poptarting or having high speed so one can duck back after firing.

Is it at all feasible to buff the Atlas in some way or another? I'm leaving it open ended here because while I feel it could use some sort of buff, I'm not certain on what form it should take...

Barring that, how about a Hero Atlas once the non-founders mechs have all gotten a Hero variant?

AS7-D-H

http://www.sarna.net/wiki/Atlas_II

Notable Pilots
Nicholas Kerensky piloted an Atlas II when he founded the Clans and up until his death.[5]

#2 Sephlock

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Posted 28 April 2013 - 10:37 AM

Oh, duh. Give it some sort of modifier to make it more stable- when knockdown is re-implemented, make it MUCH harder to knock down than the other assaults, and give it some sort of impulse value modifier so it suffers less from being pummeled by, say, ac/5s.

I'd still prefer more armor and/or more internal structure points, but that would be great as well.

#3 Straften

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Posted 28 April 2013 - 10:42 AM

View PostSephlock, on 28 April 2013 - 10:37 AM, said:

Oh, duh. Give it some sort of modifier to make it more stable- when knockdown is re-implemented, make it MUCH harder to knock down than the other assaults, and give it some sort of impulse value modifier so it suffers less from being pummeled by, say, ac/5s.

I'd still prefer more armor and/or more internal structure points, but that would be great as well.



I could see a 10% increase. If after months, it still seems to squishy, give it another 5% at a time. What I don't want to see is a huge change that would make it Atlas Warrior: Online. No one wants that.

#4 Crockdaddy

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Posted 28 April 2013 - 10:44 AM

Certainly with the PPC spam going on living the Atlas life is hard, not nearly as hard as an Awesome, but hard. I play an Atlas 70% of the time, I survive generally by constant torso twisting and using burst fire weapons (I miss my twin UAC5's + SRM6's). However, I have noticed other players actually "waiting" for me to face up again before they pull the trigger. It definitely makes survivability more troublesome. Still at times I feel like a living god on the battlefield. One on one I trample all whom are before me and more often than not I proudly die as I soak focus fire from 3 to 5 enemies giving my team the opportunity for victory while still doing at least 400 damage.

#5 Sephlock

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Posted 28 April 2013 - 10:48 AM

View PostStraften, on 28 April 2013 - 10:42 AM, said:




I could see a 10% increase. If after months, it still seems to squishy, give it another 5% at a time. What I don't want to see is a huge change that would make it Atlas Warrior: Online. No one wants that.


This, a thousand times this. No more balance whiplash plzkthnx.



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#6 Zerberus

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Posted 28 April 2013 - 10:52 AM

View PostSephlock, on 28 April 2013 - 10:18 AM, said:

I know that even in the canon, it was... but it was also iconic because of the tremendous punishment it could take. In the current metagame, that means less than nothing.

Hell, it may not even be the metagame so much as the nature of a sim vs tabletop/books. Alpha striking + cover seeking is king. The former is pretty straightforward, and the latter means either poptarting or having high speed so one can duck back after firing.

Is it at all feasible to buff the Atlas in some way or another? I'm leaving it open ended here because while I feel it could use some sort of buff, I'm not certain on what form it should take...

Barring that, how about a Hero Atlas once the non-founders mechs have all gotten a Hero variant?

AS7-D-H

http://www.sarna.net/wiki/Atlas_II

Notable Pilots
Nicholas Kerensky piloted an Atlas II when he founded the Clans and up until his death.[5]


Small problem: the Atlas II is, at this point in the timeline, essentially a Clan mech.

From the posted Sarna page:

Quote

In 2785, when General Aleksandr Kerensky put out his call for loyal forces to join him in his Exodus, every Atlas II pilot responded and left with him, leaving none of these designs behind. These 'Mechs are prized by the Clans when they were found. One such 'Mech was spotted in 3052 during the Battle of Tukayyid.[5]

In the early 3070s, the design was resurrected by the Word of Blake when they captured Hesperus II's factories. After the liberation of Defiance Industries, Devlin Stone's coalition forces kept the 'Mechs in production


20 years from now :D

Edited by Zerberus, 28 April 2013 - 10:52 AM.


#7 Sephlock

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Posted 28 April 2013 - 10:55 AM

View PostZerberus, on 28 April 2013 - 10:52 AM, said:


Small problem: the Atlas II is, at this point in the timeline, essentially a Clan mech.

From the posted Sarna page:


20 years from now :D

I was hoping no one would notice that ;). But hey this is an alternate continuity! Just say that some old cache or something was discovered! Or a factory! Or factory plans!

Also if it was a hero mech that wouldn't be a problem! Just say it was one of the few remnants! Say, unfinished ones in factories, or damaged ones that were deemed not fit for transport.

#8 Victor Morson

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Posted 28 April 2013 - 12:27 PM

The Atlas still has a fine role on the battlefield, depending on your configuration. Highlanders might be better for many things, but durable damage sponges they are not.

Of course you'll see less in PUGs since casual players don't really want to "take one for the team" when the whole reason to field an Atlas is to do just that.

Edited by Victor Morson, 28 April 2013 - 12:28 PM.


#9 Sephlock

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Posted 28 April 2013 - 12:50 PM

The problem with doing that in PUGs is you often end up like this:



#10 Oppresor

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Posted 28 April 2013 - 01:36 PM

The Atlas is the bedrock Assault in the MechWarrior universe. It looks the part, it's mean, it can be configured for most roles (In my case Sniper) and it packs one hell of a lot of firepower; in short, no it has not been outshone by any of the other Assaults.

For me, there is only one unit that could outshine the Atlas; the Omega; and we won't have that for a very long time.

#11 Sephlock

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Posted 28 April 2013 - 02:43 PM

View PostOppresor, on 28 April 2013 - 01:36 PM, said:

The Atlas is the bedrock Assault in the MechWarrior universe. It looks the part, it's mean, it can be configured for most roles (In my case Sniper) and it packs one hell of a lot of firepower; in short, no it has not been outshone by any of the other Assaults.

For me, there is only one unit that could outshine the Atlas; the Omega; and we won't have that for a very long time.


http://www.sarna.net/wiki/Orca ;)?

#12 MasterErrant

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Posted 28 April 2013 - 02:57 PM

all it reall does is move the
Balisstic to th arm. other tan that it's just an atlas upgrade.

#13 Neolisk

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Posted 28 April 2013 - 04:39 PM

I would have to agree. Having fought against Atlases and having myself piloted a trial Atlas, I can confirm it's not the best mech to pilot in its class. I will not buy an Atlas.

#14 Rattlehead NZ

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Posted 28 April 2013 - 05:00 PM

View PostNeolisk, on 28 April 2013 - 04:39 PM, said:

I would have to agree. Having fought against Atlases and having myself piloted a trial Atlas, I can confirm it's not the best mech to pilot in its class. I will not buy an Atlas.

The Trial Atlases aren't very good. The slower the chassis the more important the pilot skills become. And getting them to elite and 2x the basic skills really make a difference. The Atlas can either be the bullet magnet for the team or the ace in the hold. Being the last mech in an Atlas with light damage against 4 badly damaged mechs can be a satisfying win.

#15 Renthrak

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Posted 28 April 2013 - 05:44 PM

The problem comes down to the combat in MWO. The short version is: big 'Mechs need escorts.

Combined fire is so devastatingly effective that an outnumbered 'Mech, regardless of size, is unlikely to survive. Drawing fire only works if you have allies firing back for you. And something the size of an Atlas draws quite a bit of fire.

#16 Neolisk

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Posted 29 April 2013 - 03:04 AM

View PostRattlehead NZ, on 28 April 2013 - 05:00 PM, said:

Being the last mech in an Atlas with light damage against 4 badly damaged mechs can be a satisfying win.

Most likely will end up being outrun. I've seen that happen a couple times.
i.e. a clean Atlas got killed by heavily damaged lighter mechs.

#17 Golfin Man

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Posted 29 April 2013 - 08:42 AM

I've been piloting an Atlas sinced CB, although I haven't been recently due to my quest to master a bunch of other mechs. That being said whenever I do break it out I still shred and affect the battle more than I do in any of my other mechs. This is most likely due to the fact that I have the most game time spent in my Atlases, and they are still 100 tons of skull and death regardless of the current meta. (does Vassago Rain have that copyrighted?)
Either way an Atlas is still an Atlas if you pilot it correctly. Now if I ran into 3 Kaos members in 732s I would ripped to pieces but that's a different story.





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