Mech Tier List
#241
Posted 15 July 2013 - 12:46 PM
#242
Posted 15 July 2013 - 12:55 PM
MavRCK, on 15 July 2013 - 12:39 PM, said:
It's just that the tier list is really for competitive 8 man tournaments...
I will concede to your point in regards to tournaments, but think that for your Overall Solo Queue Tier list (for PUGS) the Cicada should be considered a light as it is used for the same purposes in PUG matches: scouting and capping. I feel it should fall in-between the Jenner D and Jenner K. It is a great mech to cap on conquest as it can hold it's own against other lights (unless they have LRM support, hence it being below Raven 3L and the F & D Jenners).
Edited by RedrumnCoke, 15 July 2013 - 12:58 PM.
#243
Posted 15 July 2013 - 01:11 PM
The only module I consider a must for all roles is the Seismic Module. I agree that it is a bit too powerful in its current implementation. I know others have suggested that the lighter the mech is the closer you should have to be to it for it to appear on your minimap and I feel that would be the best possible fix.
Overall, this is a great guide that should give new players some starting guidance. Good job.
#244
Posted 15 July 2013 - 08:37 PM
Geist Null, on 15 July 2013 - 12:46 PM, said:
I see what you're saying about the Jenner.. it's close.. really close!!
Here's the thing..
You know when a guy is running out in the open and an enemy LRM is throwing tons of missiles at him...
How many times have you been like? Damn, dude.. .just chill out and take cover?
With ECM you can cover him...
You can protect a whole team with ECM..
I've carried games with tons of players out of position.. like last night.. when they didn't even realize they were out of position... until they got cover...
Remember, carrying a game can be through damage, good information and protecting your team from the dumb bone-headed things they like to do..
Redrumn -- good ideas on the modules.. I have some vacation coming up and time on a plane so I'll try to set up the roles then divide up the modules..
So far, I've found the list pretty uniform... the only thing I do different in my spider is using target information gathering because I want know to focus fire .. ie kill an xl engine.
Thanks guys. <3 <3
RedrumnCoke, on 15 July 2013 - 12:55 PM, said:
I will concede to your point in regards to tournaments, but think that for your Overall Solo Queue Tier list (for PUGS) the Cicada should be considered a light as it is used for the same purposes in PUG matches: scouting and capping. I feel it should fall in-between the Jenner D and Jenner K. It is a great mech to cap on conquest as it can hold it's own against other lights (unless they have LRM support, hence it being below Raven 3L and the F & D Jenners).
I will look at it for tomorrow's list.
There will be a delay because I have promise someone a date and I have to work in the evening...
I have a video to post soon.. streaming Commando 2d ownage tonight... just to show how a Commando can carry a game...
Of course, you need a sexy haircut (or lack thereof) like mine too!
<3
Edited by MavRCK, 15 July 2013 - 08:57 PM.
#245
Posted 15 July 2013 - 08:47 PM
EDIT: You could set class categories, like Brawler, Sniper, Light Hunter, etc and put each chassis in the right place with a particular loadout. I think that would be more appropriate and better inf for new players or those wanting to be more competitive.
Good job starting this tho...
Edited by Brown Hornet, 15 July 2013 - 08:51 PM.
#246
Posted 15 July 2013 - 09:00 PM
Brown Hornet, on 15 July 2013 - 08:47 PM, said:
EDIT: You could set class categories, like Brawler, Sniper, Light Hunter, etc and put each chassis in the right place with a particular loadout. I think that would be more appropriate and better inf for new players or those wanting to be more competitive.
Good job starting this tho...
The thing about tier 2 - 3 -- it's really hard for me to say which is which.. because... in competition you'd take mostly tier 1... in my videos it goes over this.. many details can be learned by watching them!
#247
Posted 15 July 2013 - 10:00 PM
COMMANDO COM-2D 9 8 1 8.00 17 4 4.25 2,224 7,207
00:55:37
This video shows why ECM is so powerful and why the Jenner isn't the top of the tier 1 mechs:
http://www.twitch.tv...avrck/c/2583212
Check out when I cover 3 jenners from LRMs.... I think it's pretty obvious why ECM mechs are so valuable.
Edited by MavRCK, 15 July 2013 - 11:25 PM.
#248
Posted 16 July 2013 - 05:38 AM
Wait, scratch that, too late...
Edited by giganova, 16 July 2013 - 05:43 AM.
#249
Posted 16 July 2013 - 09:23 PM
#250
Posted 18 July 2013 - 04:52 AM
I just wanted to drop in and thank you for the videos. A lot of useful info in there. Last weeks tips on using your arms to protect yourself, and this weeks tips on how to protect your teammates from themselves with ECM in paticular. I will be working hard on these tactics in the coming weeks to improve my gameplay.
It is always very nice to have elite players create resources like this to help others. Elite players know the most about the games they play and I always make it a point to stop and listen closely to them. And PGI would do well for themselves if they did the same.
Anyways, I'm looking forward to your thoughts on the Victor in the next episode.
Keep up the good work.
#251
Posted 18 July 2013 - 05:19 AM
Edited by Bluecricket, 18 July 2013 - 05:20 AM.
#252
Posted 18 July 2013 - 05:43 AM
Though there would be some differences for a Marik style vs RHoD based drops.
#253
Posted 18 July 2013 - 06:10 AM
#254
Posted 18 July 2013 - 11:16 AM
#255
Posted 18 July 2013 - 01:41 PM
#256
Posted 21 July 2013 - 09:37 PM
Videos! Hair cut day!
Part 1: http://www.twitch.tv...avrck/c/2587725
Part 2: http://www.twitch.tv...avrck/c/2613710
MavRCK's MWO:Mech Tier List
Week of 22/07/2013 - Patch Number: 1.2.231 16-July-2013
Fantasia Festival!
========================================================
Discussion: ECM, Movement Issues, How to play as a team: Map Locations, Victor, Patch Notes, Phoenix Project, Why SRMs are Good For Ballistics, Ultra AC5s and Scripts, Trip!
Changes - Spider 5D, Victor, Jagermech Love: Firebrand, DD,Cataphract 4x, Stalker
=========================================================
#257
Posted 22 July 2013 - 05:56 AM
http://mwomercs.com/...yload-overview/
#258
Posted 22 July 2013 - 06:23 AM
#259
Posted 23 July 2013 - 09:53 AM
#260
Posted 23 July 2013 - 02:45 PM
Royalewithcheese, on 22 July 2013 - 06:23 AM, said:
That's basically it. It's a fast mech that's maneuverable and can field multiple PPCs in relatively the same area on its body.
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