Jump to content

Firbrand Coming Soon!


19 replies to this topic

#1 Raso

    Member

  • PipPipPipPipPipPipPipPip
  • The Sickle
  • The Sickle
  • 1,298 posts
  • LocationConnecticut

Posted 28 May 2013 - 06:32 PM

So it looks like a new Jager with energy hardpoints in the arms along side ballistics. This could be the one, guys. I just might end up getting a Hero mech. I'm so in love with my Jager and Blackjack as it it but giving me a giant Balckjack? It's like they made it just for me!

#2 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 28 May 2013 - 07:10 PM

Interesting teaser.
Wonder if mandatory Flamers come with it. :)
Maybe based off the JM6-B from MW2, that is a good design.

#3 Dirus Nigh

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,382 posts

Posted 28 May 2013 - 07:11 PM

I like to call it a rifleman.

#4 Spoo Hunter

    Member

  • PipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 146 posts
  • LocationCanberra, Australia

Posted 28 May 2013 - 09:17 PM

The Firebrand is one sexy beast. :)

#5 VXJaeger

    Member

  • PipPipPipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 1,582 posts
  • LocationFinland

Posted 29 May 2013 - 12:28 AM

65t Blackjack.

#6 Hex Pallett

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 2,009 posts
  • Twitter: Link
  • LocationHomeless, in the streets of Solaris 7

Posted 29 May 2013 - 05:23 AM

Not. Excited. At all.

Twin-PPC plus twin-AC2 means you definitely wouldn't have enough heatsinks to balance out the heat. Unless you go with twin-AC5 plus twin-LL, which lacks burst damage. If you don't carry ballistics then it's basically a K2. If you don't carry PPCs then it's basically like every other Jager.

Plus I have solid builds on all other Jager variants. I'll pass.

Also I don't get turned on immediately at the notion of Rifleman.

Edited by Helmstif, 29 May 2013 - 11:20 AM.


#7 Spheroid

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,064 posts
  • LocationSouthern Wisconsin

Posted 29 May 2013 - 08:35 AM

View PostHelmstif, on 29 May 2013 - 05:23 AM, said:

Not. Excited. At all.

Twin-PPC plus twin-AC2 means you definitely wouldn't have enough heatsinks to balance out the heat. Unless you go with twin-AC5 plus twin-LL, which lacks burst damage. If you don't carry ballistics then it's basically a K2. If you don't carry PPCs then it's basically like every other Jager.

Plus I have solid builds on all other Jager variants. I'll pass.

Also I don't have a certain fetish love with a certain word Rifleman.


No interest in a 2xERPPC + gauss setup?

#8 Raso

    Member

  • PipPipPipPipPipPipPipPip
  • The Sickle
  • The Sickle
  • 1,298 posts
  • LocationConnecticut

Posted 29 May 2013 - 09:03 AM

So I worked this out.

Move the ERPPC to the arms and there you go. Ignore front and rear armor distribution.
Firebrand


My only concern is that extensive piloting experience in the Jagermech has taught me that you WILL lose your side torso armor before your center torso. Your side torso weapons WILL get destroyed from crits before you lose your arm. So moving your energy weapons to the arms is a major plus. That said I've never actually used an XL in my Jagermech (I run dual AC10 with an STD260 in mine) so I don't know how vulnerable the side torso can be with an XL other than the many AC20 Jagers foolish enough to rush me in a straight line from across the map which I've picked apart from a safe distance.

Maybe the arms will have more than one energy slot per arm. The possibility to mount my quad small lasers on my arms rather than my torso would be a plus. Heck I'd even go back to medium lasers since I don't have to worry about them getting crited late game!

Edited by Raso, 29 May 2013 - 09:04 AM.


#9 Hex Pallett

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 2,009 posts
  • Twitter: Link
  • LocationHomeless, in the streets of Solaris 7

Posted 29 May 2013 - 10:59 AM

View PostSpheroid, on 29 May 2013 - 08:35 AM, said:


No interest in a 2xERPPC + gauss setup?


Did I mention that I HATE this kind of inconsistent burst-damage builds?

#10 Raso

    Member

  • PipPipPipPipPipPipPipPip
  • The Sickle
  • The Sickle
  • 1,298 posts
  • LocationConnecticut

Posted 29 May 2013 - 11:14 AM

View PostHelmstif, on 29 May 2013 - 10:59 AM, said:


Did I mention that I HATE this kind of inconsistent burst-damage builds?

You mean all bust no sustained damage? Yeah when things get in close it can become a liability.

#11 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 29 May 2013 - 11:25 AM

http://mwo.smurfy-ne...4b3d9df12cd57d0

Edited by Mazzyplz, 29 May 2013 - 11:26 AM.


#12 stjobe

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,498 posts
  • LocationOn your six, chipping away at your rear armour.

Posted 31 May 2013 - 01:40 AM

View PostDirus Nigh, on 28 May 2013 - 07:11 PM, said:

I like to call it a rifleman.

If it's able to mount AC5+LL in each arm, I'm going to have to buy one, name it the Bannockburn, and pet it and treasure it always :D

#13 stjobe

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,498 posts
  • LocationOn your six, chipping away at your rear armour.

Posted 04 June 2013 - 11:32 AM

View Poststjobe, on 31 May 2013 - 01:40 AM, said:

If it's able to mount AC5+LL in each arm, I'm going to have to buy one, name it the Bannockburn, and pet it and treasure it always :)

True to my word, I am now proud owner of the JM6-FB "Bannockburn", complete with AC5+LL in each arm and 2xML in CT.

I'm content :(

Edit: Here's the build: JM6-FB "Bannockburn".

Edited by stjobe, 04 June 2013 - 12:24 PM.


#14 Vanguard319

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,436 posts
  • LocationTerra

Posted 04 June 2013 - 02:19 PM

The Firebrand is pretty much a Jagermech III, all it's missing are the ultra 2 ACs and 325 XL engine.

#15 Selfish

    Member

  • PipPipPipPipPipPipPip
  • 575 posts
  • LocationFlorida.

Posted 04 June 2013 - 02:47 PM

Its higher engine cap is interesting, though I feel it lacks the profile to perform a striking role like the Dragon. Here's an example of a 5xLL boat with the largest engine. Tops out at 93.2kph. You could of course just run a 6X LL build on a more traditional engine.

#16 Hauser

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 976 posts

Posted 04 June 2013 - 03:41 PM

First hero mech I bought. It's great.

The stock loadout was horrible so I picked 2x PPC and 4x mlas.

Std version: http://mwo.smurfy-ne...71c4974741663d0
XL version: http://mwo.smurfy-ne...22b9f8969639e68

Didn't bother to sort out the armor. Nearly all to the front.

I'm playing this right now and it seriously kicks ***. Fast enough to manoeuvre and maintain the range. I'm not using ERPPC's because they run to hot for good damage output at range. The 4 mlas work nicely at shorter range.

The standard version is nice and sturdy without the 2x on basics I'm still finding it a bit sluggish. It be better with the 2x unlocked. I generally find that people will aim for a side torso first so that increases survivability allot.

The XL version has great heat efficiently and can maintain nearly continuous ppc fire. At 85kphs I can actually stay out of the engagement and relocate quickly. What I'm doing is running from flank to flank and taking pot shots at which ever target is present. At brawling ranges it can lay down about 150 damage before overheating so if you're aiming right the other guy should be dead quick.

Edited by Hauser, 04 June 2013 - 03:42 PM.


#17 LockeJaw

    Member

  • PipPipPipPipPip
  • 107 posts
  • LocationMichigan

Posted 04 June 2013 - 03:45 PM

View PostHauser, on 04 June 2013 - 03:41 PM, said:

Heresy


You're not in a Hunchback?!?!?!

*falls out of chair*

#18 Hauser

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 976 posts

Posted 04 June 2013 - 04:02 PM

View PostLockeJaw, on 04 June 2013 - 03:45 PM, said:

You're not in a Hunchback?!?!?!


At 85kphs and 40pts of alpha, this plays like a 4P with better heat efficiency. :angry:

But seriously, I've got 30 mechs. Only 1/6 are hunchbacks.

#19 Zongoose

    Member

  • PipPipPip
  • Wrath
  • Wrath
  • 89 posts
  • LocationSouthampton

Posted 04 June 2013 - 04:13 PM

This mech makes me feel unclean when I run it with an XL340, 4x regular PPC's and 13 double heatsinks. Max armour everywhere except the arms (they are empty). 40 points of accurate alpha, decent heat efficiency and a top speed of 85kph without speed tweak.

XL 280 with 6 large lasers and 16 double heatsinks is also a fun build for that face melting firepower.

#20 Empyrus

    Member

  • PipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 210 posts

Posted 04 June 2013 - 04:35 PM

JagerMech III fans here?
JagerMech III
Slightly tweaked for current tech level (UAC2 to AC2, with 2 tons of extra ammo), otherwise accurate to the boardgame version.
Tweak it a bit before using.





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users