Who's willing to pilot something other than an Assault mech?
#1321
Posted 02 July 2012 - 10:07 PM
#1322
Posted 03 July 2012 - 01:56 AM
#1323
Posted 03 July 2012 - 02:00 AM
Might of course change during play, when I realize others are more my style...
#1324
Posted 03 July 2012 - 02:03 AM
#1325
Posted 03 July 2012 - 02:12 AM
#1326
Posted 03 July 2012 - 02:20 AM
Pietor Gearhart, on 03 July 2012 - 02:12 AM, said:
My custom built Dire Wolf, made with Heavy Metal Pro.
BATTLE VALUE CALCULATION FOR Dire Wolf (Daishi) Deneve
VALIDATED Design
DEFENSIVE BATTLE RATING CALCULATION:
Total Armor Factor x 2 304 x 2 = 608
Total Internal Structure Points x 1.125 152 x 1.125 = 171
Total 'Mech Tonnage 100
Total BV of all Defensive Equipment 0
--------
879
(Max. potential Heat Points - Heat Sink Capacity) x 5 (32 - 30) x 5 = 10
--------------------
10
879
-10
----------
At a full Run of 5, Movement Modifier is + 2 869
Multiply by Defensive Movement Factor of 1.2 x 1.2
----------
DEFENSIVE BATTLE RATING = 1042.8
----------------------------------------------------------------------------
OFFENSIVE BATTLE RATING CALCULATION:
Offensive Weapons: Heat:
1 Gauss Rifle + 4 T ammo 1 321 + 4 x 33 = 453
2 Medium Pulse Laser 2 x 4 2 x 111 = 222
1 Gauss Rifle 1 321
2 Medium Pulse Laser 2 x 4 2 x 111 = 222
1 SRM 6 + 1 T ammo 4 59 + 7 = 66
2 Medium Pulse Laser 2 x 4 2 x 111 = 222
Targeting Computer BV = .2 x Weapon BV 1308 x .2 = 261.6
+ 2 Running Heat --------
Base Weapon Battle Rating 32 Max Heat Points 1767.6
Adjust Base Weapon Battle Rating for 'Mech's Heat Efficiency
X = (Total Heat Sinks x Base Weapon Battle Rating) / Max Heat Points
(30 x 1767.6) / 32 = 1657.125
Y = (Base Weapon Battle Rating - X) / 2 (1767.6 - 1657.125) / 2 = 55.2375
--------------
Modified Weapon Battle Rating = X + Y = 1712.3625
Calculate Speed Factor
Add Running MP + Jumping MP 5 + 0 = 5
Speed Factor (based on table or calculation) = 1.00
Offensive Battle Rating = Modified Battle Rating x Speed Factor
1712.3625 x 1.00 = 1712.3625
OFFENSIVE BATTLE RATING = 1712.3625
----------------------------------------------------------------------------
Total BV = Defensive BV + Offensive BV: 1042.8 + 1712.3625 = 2755.1625
TOTAL BATTLE VALUE FOR 'MECH = 2,755
#1327
Posted 03 July 2012 - 03:46 AM
#1328
Posted 03 July 2012 - 03:55 AM
#1329
Posted 03 July 2012 - 04:01 AM
I love the smell of PPC's and LRM20 in the morning!!!
Edited by Hyphon, 03 July 2012 - 04:02 AM.
#1330
Posted 03 July 2012 - 04:04 AM
Best to stick with Heavy or Medium as they can move fast and stack on guns too
#1331
Posted 03 July 2012 - 04:08 AM
#1333
Posted 03 July 2012 - 05:49 AM
Vyviel, on 03 July 2012 - 04:04 AM, said:
Why do you say that? One on One, on paper, Saults win every time. It takes skill to pilot any Mech; not to mention, most matches, you are going to have lancemates at your side doing their respective jobs.
I prefer medium class mechs, mainly as support, for manuverability and sustainable fire support.
#1334
Posted 03 July 2012 - 05:51 AM
Vyviel, on 03 July 2012 - 04:04 AM, said:
Best to stick with Heavy or Medium as they can move fast and stack on guns too
^ First one to get blowed up by a Saltie while trying the Circle Strafe of Death.
#1335
Posted 03 July 2012 - 05:54 AM
#1336
Posted 03 July 2012 - 06:19 AM
#1337
Posted 03 July 2012 - 06:54 AM
#1338
Posted 03 July 2012 - 06:59 AM
Edited by Bluten, 03 July 2012 - 07:01 AM.
#1339
Posted 03 July 2012 - 07:17 AM
So the most playable mechs will be the ones, that will be the better compromise between speed and armament load.
#1340
Posted 03 July 2012 - 07:24 AM
Edited by MeiSooHaityu, 03 July 2012 - 07:25 AM.
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