TheFlyingScotsman, on 09 February 2013 - 12:48 PM, said:
I can see what you're getting at with XLs being a no-no on centurions, and how 85kmh is not enough to avoid LRMs, but my experiences using this mech have been dramatically different from what you describe. Success with the centurion is completely dependant on proper piloting, and avoiding being targeted through use of terrain and LOS.
Never go after an enemy alone and always take damage to the left side. Popping out to deal damage against targets who know where you are is a huge no-no. The only way to win with the AL is to stay with your group and to actively be as opportunistic as you can. If you are letting people shoot at you just to deal damage back, you are centurioning wrong.
Never stop moving and always show your leftside profile while enemies have los, the centurion is hard to hit on the side facing as long as it is moving and at a decent range. If you do it right, you will regularly get 2+ kills and 400+ damage.
I'm not disagreeing with you on this, in fact I mean to applaud you for using a centurion; I do too and love them. I can tell you know what you're talking about: 2 SRM4+A > 2 SRM6 is a clear example of knowing the difference between paper stats and the real game play experience. I pilot exactly the same way you describe and get the similar results. However, as the poster said more XL260 centurions would be great for kills because most people don't play that way and won't bother to learn. This build might be great for pilots like you and me, but the general populace will simply read:
TheFlyingScotsman, on 08 February 2013 - 10:58 PM, said:
84.2 KMH XL260
40FP
1.4 HE (13 DHS)
304 STD armor. (All but legs maxed, legs at 31 with no survivability issues.)
Endo-Steel
RA: 2LPL
LT: 2 Srm4 + Artemis
(Remember to chain everything, or you will overheat.)
They will replicate it and fail, because they don't understand it.
Even after writing:
TheFlyingScotsman, on 08 February 2013 - 10:58 PM, said:
I've been told that downgrading to LLs or switching to 2Srm6 would be a better choice, but here is why this is not the case. LLs (and MLs) are awful at dealing DPS to fast moving targets, and Artemis is worth more than an extra 4 srm. LPLs are amazing at coring, and Artemis adds more DPS to SRMs than any amount of spamming them at the cost of heat can. Accuracy > Spam
The other posters linked double LL builds. As if you've never heard of them and might be interested in using them. They obviously didn't read your full post or they didn't comprehend it. My reason for warning against XL is not to help/hinder a player who understands how to use it. It is to give those players who read and replicate a chance.
As for the hunchback, in my experience; it has better forward-facing hit-boxes, where as the centurion has better side-facing hit-boxes. This makes it seem more durable in brawls, but if you get flanked you'll loose you RT real fast and be useless. I still consider the hunchback one of the harder mechs to pilot, along with the centurion and the dragon.
I do intend to give the LPL a try although I might only use one LPL and have MLs as backup
Edited by Frank the Tank, 09 February 2013 - 04:38 PM.