Description
The Quickdraw was originally built in 2779 as a competitor to the Rifleman BattleMech. In this respect, the model was unsuccessful. However, because of its excellent mobility, with a ground speed of 86.4 km/h and its jumping distance of one hundred and fifty meters, as well as its mostly short range weapons assortment, the Quickdraw is a powerful close combat 'Mech. It has one major flaw though: its light armor protection. With armor on par with most mid-grade medium 'Mechs, the Quickdraw is barely capable of standing up to heavier 'Mechs.
Armament
The only long-range weapon carried onboard the Quickdraw is a Delta Dart LRM-10 launcher, giving the 'Mech some long range damage capabilities. For close range combat, the Quickdrawcarries four Omicron 4000 Medium Lasers, two of which are rear-mounted and the other two (in the arms) giving it respectable close range firepower. Additionally, to capitalize on any weak points in an enemy's armor, the Quickdraw carries a Hovertec Quad SRM-4 launcher.
Variants
- QKD-4G - 60 tons, 300 STD engine, with Jump Jets, 1 x LRM-10, 1 x SRM-4, 4 x Medium Lasers
- QKD-4H - In an attempt to bring more direct firepower to the 'Mech, the 4H moves the SRM-4 launcher into the rear arc and moves the two rear-facing Medium Lasers into forward firing mounts. Otherwise, the 4H is identical to the 4G model.
- QKD-5A - The 5A makes the Quickdraw a more effective close combat 'Mech. The LRM-10 launcher has been removed and in its place two more forward-firing Medium Lasers have been added, as well as extra heat sinks to help compensate for the increased heat load.
- QKD-5K - The 5K Quickdraw is upgraded using Star League technology. The 'Mech carries the same weaponry as the 5A model. The heat sinks have been upgraded to double heat sinksand the armor carried is Ferro-Fibrous armor, giving the 5K superior armor protection to the 5A model, with no added weight.
Edited by Othello, 13 June 2013 - 01:49 PM.