Jumpjet "shake" Just Broke Half The Combat In This Game For Me.
#81
Posted 04 June 2013 - 12:21 PM
#82
Posted 04 June 2013 - 12:21 PM
What is this feeling? Joy? About Mechwarrior Online? What is my life coming to?
#83
Posted 04 June 2013 - 12:23 PM
LordBraxton, on 04 June 2013 - 12:09 PM, said:
JJs were a problem I dont mind the shake
but PPCs are still broken as ****
I like 6PPC stalkers. They're dead meat to my 4-5 LL stalker.
Seriously, I don't get why some people are so fixated on this inefficient, vulnerable, mistake-unfriendly loadout. Any properly fit assault mech is more dangerous than that.
As for the poptart crowd, your tears are my coolant. Your screams are music to my ears.
#84
Posted 04 June 2013 - 12:23 PM
#85
Posted 04 June 2013 - 12:24 PM
BlackDrakon, on 04 June 2013 - 12:19 PM, said:
Things I like that got destroyed:
SRM's.......check
LBX-10.....check
LRM's........check
This got me to:
Not been able to skirmish
Not been able to brawl
Not been able to LRM Fire Support
So, they destroy poptarting, and you are bitching about it?, plz let me LOL at you for a while.
<S>
funny that u mention that... i brawl effectivly, hunt lights with ssrm's and got cored by LRM's a couple of times...
NOT EVERYTHING THAT DOESNT DO AT LEAST 700DMG PER ROUND OR INSTAKILL EVERYTHING WHILE LEAVING U UNSCRATCHED IS BROKEN
but i gotta agree that srm and LBX needs a serious buff.
and the boating a nerf... but well... i hope its next on PGI's todo list.
Edited by SixBottles, 04 June 2013 - 12:25 PM.
#86
Posted 04 June 2013 - 12:25 PM
Edited by johnyboy420, 04 June 2013 - 12:30 PM.
#87
Posted 04 June 2013 - 12:25 PM
CapperDeluxe, on 04 June 2013 - 11:07 AM, said:
Whatever the response I give later you must acknowledge that concessions were needed against the jump snipers, they were just ridiculous. Now they can fine tune it. Feedback is good, rage is not.
this. so many times. everybody calm their beards now. as with everything else in the game. JJs are subject to change
#88
Posted 04 June 2013 - 12:31 PM
Shinikaru, on 04 June 2013 - 11:19 AM, said:
I'm off to find the place the whiners don't demand the devs hold their hands for them so they can win easier. have fun girls.
Edited by Jman5, 04 June 2013 - 12:32 PM.
#90
Posted 04 June 2013 - 12:33 PM
#91
Posted 04 June 2013 - 12:36 PM
#92
Posted 04 June 2013 - 12:37 PM
#93
Posted 04 June 2013 - 12:37 PM
#94
Posted 04 June 2013 - 12:37 PM
Airborne Thunder, on 04 June 2013 - 11:34 AM, said:
Yeah, I have been playing around with my 3D a little bit and if all you do is the scenario you defined...to escape a face-hugging assault and shot him back...im not sure how badly your effected by this patch. Sure its harder to aim while jumping but assaults up close are f'n huge.
S
#95
Posted 04 June 2013 - 12:39 PM
Edited by Farpenoodle, 04 June 2013 - 12:49 PM.
#97
Posted 04 June 2013 - 12:43 PM
#98
Posted 04 June 2013 - 12:46 PM
#99
Posted 04 June 2013 - 12:46 PM
The whole base system including the weapons and mech design is wrapped around the concept of Broadsides and only limited precision
#100
Posted 04 June 2013 - 12:51 PM
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