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Damage concern.


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#21 Adrienne Vorton

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Posted 08 June 2012 - 11:46 AM

Frostiken, in that case there are 2 possibilities...1st, you will have done a mistake, but you can just buy another mech... i think basic models will not be that expensive, so you can try yourself out...2nd, you don´t buy the jenner in the first place, but a nice alrounder like the hunchback or something, and try a scout later on...

no one can prevent you from making your own experiences in MWO...even in the tabletop there is that issue..you have to play several games to find out what kind of mech and role fits you the best...

but believe me, i´m pretty sure that lights will be alot of fun...training is needed with all mechs...

Edited by Adrienne Vorton, 08 June 2012 - 11:49 AM.


#22 Roland

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Posted 08 June 2012 - 12:21 PM

View PostRazvee, on 08 June 2012 - 10:40 AM, said:

Hello everyone.

This is my first post on these forums, as i've stopped just on reading untill now. However, one thing concerns me alot.

I'm sure that most of you have played MechWarrior 4. Well, in that game, the damage feels, just, very unbalanced.

As i'm redoing the game campaign, i've made it to the mission where you just have to hunt those Harrasers and Condors.
Myself, i am a light mech lover, but i'm afraid that MechWarrior 4 does not encourage this kind of enjoyment. Hitting the hovertanks, 2 Medium Lasers and 1 Large Lasers did the trick... untill the big bad guy appeared, Duncan Burke. Well, he pretty much owned me and my beloved Raven, although i was circling at about 110kmph. I simply could not do significant damage, in order for him to FEEL it. It took me about 10 hits with my large laser and some CSTRK6's to just... do 30-40% on his torso (spread all over, mouse aiming is very very enjoyful), while he hit me twice with his PPC's and just, transformed me into fireworks for his Birthday.

What i'm trying to say here, is that alot of you saw the MechWarrior 4 intro. Myself, i was stunned. So the basic idea i'm trying to point here, is that weapons should DO damage. I mean, 4 mediums lasers can do ... NOTHING against a Medium / Heavy mech in MechWarrior 4.

What i would want, is to know that if he hits my Raven, i would probably suffer capital damage, or i will be badly damaged indeed. This would make the emotion of the gameplay very intense, as you know that if you're dumb, you are going to suffer. Still, if i manage to fire some well placed shots, he is going to feel it, just as the Raven Battlemech story.

Thank you for the time of reading this.

~Razvee

Well, I forget what the actual missions were in that game, having played them ages ago.

However, the answer to your question about how to take him down is to drill one of his legs.

If you're spreading damage all over, you're just being sloppy.. With medium lasers and cstrks, you should be able to focus your damage on a single panel. Like I said, dump that on one of his legs and he'll be limping soon enough... one one shot on that leg with that setup and he'll die.

Another thing though, if you're driving a raven.... if it's stock, then you have an LRM10, don't you? Hit his legs with that from range to soften him up until you're out of ammo before you go in.

Honestly, the Raven is one of the best mechs in that game.

#23 hermione

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Posted 08 June 2012 - 12:33 PM

well only in those mechwarrior holo vids do see a light mech take out a company, or maybe in those staged matches at solaris. we mech warriors know when in a light mech to call in the big boys

#24 Eradikitten

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Posted 08 June 2012 - 12:59 PM

There are reasons that in the tabletop the Hussar is one of my favorite mechs.

Likewise there are reasons it is terrible in any of the 1st person games.

For the record, the hussar is a 30 ton scout mech with 9/15 move speed, and a single er-ll as its weapon.

#25 Tsula

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Posted 08 June 2012 - 01:07 PM

Please refer to this video on the break down of light/ scout mechs enjoy the show.

http://youtu.be/2pwg3UD515s





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