Jump to content

When Did The Lb 10-X Become Awesome?!


57 replies to this topic

#41 Lambulance

    Member

  • PipPip
  • Shredder
  • Shredder
  • 22 posts

Posted 22 July 2013 - 04:07 PM

LB 10X needs a special ability: chance to knockdown.

#42 Davoke

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 618 posts
  • LocationFending off an entire RCT of Cappellans with a lance of Atlai

Posted 22 July 2013 - 04:10 PM

Been running dual LBX's on my Atlas. So far i've beaten 7 DDC's in one on one fights, and even multiple mechs. I'd say they're doing good...

#43 TehSBGX

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 911 posts

Posted 22 July 2013 - 04:11 PM

I use the LBX on one of my builds and I can honesly say it still needs a buff. 1.4 per pellet would be about right along with 10% tighter spread. Also 1.2 per pellet with a knock down chance can work too. The Lbx is meant to be a mech shotgun this game, but doesn't punch like a shot gun should.

#44 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 23 July 2013 - 05:43 AM

View Postiluvtofu, on 22 July 2013 - 04:07 PM, said:

LB 10X needs a special ability: chance to knockdown.


Many ballistics should have a chance of knockdown (at least on lighter mechs). Really an A/C10, A/C20, Gauss, or maybe the LBX 10. If you connected an A/C20 shot on a 30 ton mech, the darn thing should topple over.

I wouldn't expect this though. PGI doesn't seem to be in a hurry to re-institute standard knockdown, so ballistic knockdown is either FAR down the or never.

#45 Booran

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,073 posts

Posted 23 July 2013 - 05:45 AM

Got a jokebuild Dragon with 1 LBX10 and 4 MLs. Manage to best lights and mediums from time to time, as long as I'm not the first one into the fray

#46 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 23 July 2013 - 05:50 AM

View PostBooran, on 23 July 2013 - 05:45 AM, said:

Got a jokebuild Dragon with 1 LBX10 and 4 MLs. Manage to best lights and mediums from time to time, as long as I'm not the first one into the fray


I think the way you are using the LBX is what it is meant for. You probably rely on the 4MLasers for the main damage, and then follow up with the LBX for either additional damage, or the chance to shred damaged components (with the spread, damage is still delt even if you miss a bit).

I think that is what the LBX was inteded to do (at least in this game). A lot of people want it to be the primary damage weapon and then build around that...and they tend to be disapointed.

I'm not saying that is the TT role of the LBX, but that seems to be its role in MWO.

#47 Ubikjam

    Rookie

  • 8 posts

Posted 23 July 2013 - 10:06 AM

Shotgun type weapons would work really well on an (impossible) realistic armour model (where every single inch is treated as a separate area) because the pellets would sneak into the small holes created by an AC5 etc. But with only three torso damage areas there is no advantage to the spread, so that may be why it's so hard to balance.

For the same reason boating lbxs does not provide any benefit as the pellets won't hit the same place just because you have four of them.

#48 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 23 July 2013 - 10:10 AM

View PostDavoke, on 22 July 2013 - 04:10 PM, said:

Been running dual LBX's on my Atlas. So far i've beaten 7 DDC's in one on one fights, and even multiple mechs. I'd say they're doing good...


Doubt that is solely because of the LB-10X's. As I said early, they can be decisive, if you can peel the armor away with other weapons first.

#49 Kyrs

    Member

  • PipPipPipPipPip
  • The Nimble
  • The Nimble
  • 176 posts

Posted 27 July 2013 - 11:53 AM

They can be a very effective at sustain dps for close range battle.
I really enjoy them on my Jager DD. It fun to play!!!


Running two of these babies in flank maneuver is fun.
http://mwo.smurfy-ne...1e2dd8aa2b4bea6

Edited by Kyrs, 27 July 2013 - 11:53 AM.


#50 CG Oglethorpe Kerensky

    Member

  • PipPipPipPipPipPip
  • 420 posts

Posted 27 July 2013 - 01:00 PM

View PostNative, on 22 July 2013 - 04:35 AM, said:

so I read in the guide section about the Metal salad 4X, but since i dont currently have a 4X (sold it after elite, but may buy it again) I built a similar build with my Ilya, which ive just about finished elite leveling, only convergence left.

http://mwo.smurfy-ne...2a243b66906cb0a

First round I jumped into was Canyon. 1040 damage, 4 kills and lived. we won. next game, 2 kills with 600 some odd damage and lived, next game 4 kills again and lived.

WHEN DID THE LB 10-X BECOME SO AWESOME!? is it the HSR? slightly tighter spread? am I just getting matched up with bads? getting 2 giant shotgun chain fired into your face over and over apparently freaks people out, as most tend to back up and try and run away.

IDK.. but im having more fun with this set up, than I have had in months


You got lucky with some ammo explosions, don't let it go to your head. The LB-10X is a weapon system so bad it wasn't legally allowed to use the Autocannon designator due to a legal injunction by a federal judge in Arizona.

#51 Panzerkampfwagen IV

    Member

  • PipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 151 posts
  • LocationLos Angeles, CA

Posted 27 July 2013 - 01:50 PM

The faster that people stop and acknowledge that the weapon is terrible, the faster they will balance it to make it better.

Exaggerating stuff like how awesome the gun is just because you enjoy using it only hurts your own cause. We should all be able to agree that the gun is definitely one of the weaker choices for a large ballistic weapon.

#52 CG Oglethorpe Kerensky

    Member

  • PipPipPipPipPipPip
  • 420 posts

Posted 27 July 2013 - 01:52 PM

We had acknowledged the weapon was utter crap the day it was introduced. It was nearly a year ago that they mentioned that the option to put in slug rounds was being looked at.

A year ago.

#53 theta123

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,006 posts

Posted 28 July 2013 - 10:18 AM

Factors are very important. my 6x MG jagermech had matches of 600+ damage and many kills. But also matches of barely any results

#54 Steelgrave

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 239 posts

Posted 28 July 2013 - 04:32 PM

My Jaeger was kitted out with a LBX and a AC/20 (plus a couple lasers) for a while. Worked surprisingly well. AC/20 blows armor off and the LBX starts filling the hole with lead.

#55 CG Oglethorpe Kerensky

    Member

  • PipPipPipPipPipPip
  • 420 posts

Posted 28 July 2013 - 04:39 PM

Just imagine how good it could have been with a secondary weapon that wasn't a joke.

#56 Lord of All

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 581 posts
  • Google+: Link
  • LocationBottom Of a Bottle

Posted 28 July 2013 - 05:55 PM

Quote

When Did The Lb 10-X Become Awesome?!




Edited by Lord of All, 28 July 2013 - 05:56 PM.


#57 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 29 July 2013 - 05:43 AM

I have been playing with the dual LBX for a nit now (Cat K2 w/ 2 LBX 10s, and 4MLasers).

The main reason I went from 2 A/C10s to 2 LBX10s was for added speed and mobility (because the LBX is lighter).

After several matches, I can say that I still do pretty well with the setup. It seems like kills wise, I am pretty close in performance, however I still feel the A/C10s would have gotten me a few more kills overall.

I do feel the dual A/C10 would be the better choice, however I do enjoy the added speed and manuverability the LBXs have afforded me. I went from 71kph with 2 A/C10s to 86kph with 2 LBXs.

Also, one good thing aboout the LBX, if an enemy is trying to torso twist a badly damaged part of his mech away from me, it doesn't tend to work out as well for him. That shotgun like spread of the LBX tends to find it and add to the damage. If there was one additional benefit to this setup, that is it.

Overall, I am not sure I will stick with the LBX, but I can't say it was a total bust. I don't need a 86kph Cat, so if I can stay around 80kph or even 78kph and still run 2 A/C10s and 4MLasers, then I will probably go back to the A/C10s. We will see.

#58 Lexx

    Member

  • PipPipPipPipPipPipPip
  • The Clamps
  • The Clamps
  • 740 posts
  • LocationSlung below a mech's arm shooting nothing but dirt

Posted 29 July 2013 - 01:03 PM

When I first got my Ilya I ran 3 LB-10X 3 medium lasers and I sold it after 3 matches and went with twin Gauss since the LBX spread is terrible.

They should put a choke on them like a shotgun that adjusts with range so they don't spread so much on longer range targets yet still spread out up close.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users