PEEFsmash, on 22 August 2013 - 09:26 AM, said:
That isn't the competitive mindset. Why would I run a Kintaro like a boss and maybe do as well as the average Centurion, when I could run a Centurion and get 600-700 damage a game and actually win my games and be the most important player out there? Nobody is going to fear your Kintaro at a high level of play. I haven't been killed by one yet, and probably won't get killed by one in the next month, or perhaps ever. You could strap on a couple Large Lasers/PPCs and steal some kills, but there are other mechs that are better at that. The Kintaro, as it currently stands, is the worst Medium, and in contention for the worst mech in the game. It does NOTHING that another mech cannot do better. If you want to dominate and win, then leave the Kintaro at home until the CT fix. Then pick the Kintaro up at that point, and see if the CT fix really changed much.
And yes Mav. Things haven't developed in this community apparently.
Here's the thing I think you're failing to understand: most of us here aren't involved in "top-tier" competitive play and probably never will be thanks to some combination of lack of time, lack of ability, or disdain for the attitude it seems to develop in players. Therefore, we don't care what the 'mech is like in organized 12v12.
What we DO care about is what the 'mech is like where we play, which is mostly solo or 2-4-mans. That type of play is effectively a different metagame from yours. What works in 12v12 doesn't necessarily work in solo play, and 'mechs that are "useless" in 12v12 can have some merit solo or in small groups, playing against other solos and small groups.
There's also a second aspect of a competitive mindset that you're missing. Call it self-competitive if you will; it's the desire to improve on one's own past performances, and in the case of build-sensitive games like MWO, sometimes the desire to see if you can hone a "bad" choice enough to do well with it.
Don't think "Why take a Kintaro when a Centurion is better in every way?", but instead think "What says more about my skill as a pilot: a 700-damage, 4-kill drop in a Centurion, or a 700-damage, 4-kill drop in a Kintaro?"
I don't care a bit if I'm the "most important player". I don't care a bit if I win in the most efficient manner possible. What I do care about is ( a ) am I pushing my skills to improve, and ( b ) did I have fun doing it?
I feel kind of sorry for anyone whose only objective is to win at the expense of everything else. That sounds dull, and is missing the point.