MEANWHILE... back on topic....
Our handsome protagonist is getting ready to type a reply:
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I get shot at without even detecting the enemy from ranges where it seems impossible to be spotted.
You're not detecting them, presumably, because they have ECM. You're being spotted by them because there's no good reason for them not to spot you. They're sniping, you're (it seems) not. Don't stick your neck out in the big wide open without a strategy. If you don't have a reason to be visible from across the map, make a point of not being visible from across the map. The single biggest factor that impacts your survivability (excluding teamwork) is learning how to maneuver so you're hidden by default.
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Even if I am in a heavy mech, I usually last 10 seconds before I get killed when I am fighting 1v1.
Don't fight 1v1? No, seriously: Don't fight 1v1. The only excuse for fighting alone is all your teammates died whilst you were backing them up. The fact is unless they've somehow min-maxed their mech to be 2x as effective as yours (unlikely unless your builds are truly abysmal), bringing a mate along to an otherwise fair fight is a sure fire way to maximise the outcome of that fight.
The game is specifically geared so that teamwork, even vague ****** teamwork, gives you the advantage. There are two entire companies of Mechs on the battlefield. If you're so far away from everyone else that you can have a duel with someone, something has gone horribly wrong (or you're hunting wabbi... lights, but that's a different thread).
...and now for something completely different:
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ELO system that PGI says they implemented is non exsistent i have tested this there is no elo or form of matchmaker
With scientific rigour, one assumes? How did you manage to get sufficient numbers and control for all the factors? I'd love to repeat your experiment!
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and the PPC wep speed is stupid you can hit someone from 1000m in 0.45 of a sec its impossible too miss with that gun
Relative to what? I can only assume you mean relative to MW4, where you could practically eat a sandwich before a PPC bolt turned up. I agree it's impossible to miss... an assault. But then that's sort of a defining feature of an assault, I'd think. If an assault is dodging anything then something has gone wrong. Or are you suggesting hitting a spider with a PPC is a piece of cake? I purport that particular piece of cake is a lie.
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IE the poptart you know the one thing that killed mech4 the hardest for me and most other people
So now having a slow PPC bolt (as per MW4) is bad too? Make up your mind. Did MW4 do it right or did it do it wrong?
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this game has the worst netcode i've ever seen in my life
Everyone who has played MW3 online, or indeed anyone who wasn't breastfed on xDSL, is surely laughing their ***** off at this statement.
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i want too see big netcode fixs way better
I might be wrong, but I'm pretty sure most of everyone else has seen a massive improvement in the netcode.
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PS: Chris isnt doing it for the money he's doing for the game, the game he and everyone else who loves spacesims will have too play hands down this is a must LOL
Yes, because this game is clearly a sell out. There's patently no attempt to faithfully create a MechWarrior experience and it is, in fact, basically a cash-in. There's no attention to detail in anything and everything is basically phoned in. That's what your saying here, yes?
Always assume ignorance over malice.
Always assume ignorance over malice.
Always assume ignorance over malice.
Always assume ignorance over malice.
Always assume ignorance over malice.
Edited by Rushyo, 31 August 2013 - 04:07 PM.