Scoreboard - Populate Enemy Mech Chassis When Identified
#41
Posted 10 September 2013 - 06:48 AM
#42
Posted 10 September 2013 - 07:49 PM
Mawai, on 10 September 2013 - 06:48 AM, said:
That's what I was thinking.
Edited by Maverick01, 10 September 2013 - 07:50 PM.
#43
Posted 10 September 2013 - 10:06 PM
ideally all this would be on the main map though, not the scoreboard.
Edited by Colonel Pada Vinson, 10 September 2013 - 10:06 PM.
#44
Posted 11 September 2013 - 07:32 AM
--billyM
#45
Posted 11 September 2013 - 10:59 AM
this would increase the importance of scouting by expanding the role and along with this a reward for identifying mechs on the field that would go to the first mech to identify each mech on the enemy team.
#46
Posted 12 September 2013 - 06:02 PM
blinkin, on 11 September 2013 - 10:59 AM, said:
this would increase the importance of scouting by expanding the role and along with this a reward for identifying mechs on the field that would go to the first mech to identify each mech on the enemy team.
I hope PGI adds more depth and importance to scouting, which is needed in my humble opinion.
#47
Posted 13 September 2013 - 07:35 AM
#48
Posted 16 September 2013 - 09:28 AM
#49
Posted 17 September 2013 - 05:23 PM
#50
Posted 17 September 2013 - 07:10 PM
BUMP-DAY!
#51
Posted 22 September 2013 - 05:41 PM
#52
Posted 23 September 2013 - 04:19 AM
On planet drop it would be good to have a nice picture/load screen.

And the player team details, maybe some kind of intro text and there is a proper battle entrance and so simple it isnt even funny
Anyway, then have all enemy info rely on scouting, the battle intro in general needs some love.
Also scout mechs should have a built in bonus to scouting.
#53
Posted 23 September 2013 - 08:44 AM
gavilatius, on 07 September 2013 - 11:15 AM, said:
first 5 seconds: Weight Class (Heavy)
5-10 seconds after: Mech chassis (Cataphract)
5-10 seconds after that: Mech variant (Cataphract 3D)
I support this idea whole-heartedly.
At the very least the dead mechs could be identified on the score boards
#54
Posted 02 October 2013 - 07:13 PM
#55
Posted 02 October 2013 - 08:07 PM
#57
Posted 04 October 2013 - 05:21 PM
LordSkippy, on 02 September 2013 - 11:42 AM, said:
I'd settle for chassis and alpha designation. I can guess the loadouts based on variant ID.
Edited by cdlord, 04 October 2013 - 05:22 PM.
#58
Posted 04 October 2013 - 11:05 PM
#60
Posted 08 October 2013 - 09:29 AM
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