Jump to content

October Creative Director Update


696 replies to this topic

#261 DegeneratePervert

    Member

  • PipPipPipPipPipPipPip
  • 790 posts
  • LocationKansas

Posted 09 October 2013 - 08:13 AM

Phoenix mechs coming on the 15th? That's fantastic! My UNI has fall break that day. Looking forward to getting a new metal coffin to die in :(

#262 Citizen Rat

    Member

  • PipPip
  • 32 posts
  • LocationSydney

Posted 09 October 2013 - 08:28 AM

wait is that ..... it couldn't be

a light .... A LIGHT AT THE END OF THE TUNNEL!

Thank you for the update.

#263 Draconis March

    Member

  • PipPipPipPipPip
  • Overlord
  • Overlord
  • 121 posts

Posted 09 October 2013 - 08:31 AM

This is INFINITELY more informative than the AtD farce. Thanks for some real information.

#264 Rofl

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 435 posts
  • LocationTrash can around the corner.

Posted 09 October 2013 - 08:34 AM

I wonder...

What happens when people load up in deathmatch... and run away and/or hide when they are outnumbered at the end? Turns that 3-6 min match into a 15 min search and destroy or waitfest. Will there be cries of "Give us something to end this!!"

Then the few will point back to Assault.

#265 orcrist86

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,151 posts
  • LocationNew Avalon Institute of Science

Posted 09 October 2013 - 08:39 AM

Thanks for the update. Keep them coming.

#266 Patzer

    Member

  • PipPipPip
  • The Steadfast
  • The Steadfast
  • 53 posts
  • LocationBuena Park, California

Posted 09 October 2013 - 08:54 AM

Great work, Great customer service and Great game play what else does anyone need? (maybe a Marauder and a warhammer, hint hint, I know never satisfied) This is a great game I love it. Keep up the great service and you will have loyal players forever.

Patzer

#267 Ethenyl

    Member

  • PipPip
  • Elite Founder
  • Elite Founder
  • 47 posts
  • LocationBarlow's End - Repair Docks

Posted 09 October 2013 - 08:54 AM

Scrum FTW :)

#268 Silent

    Member

  • PipPipPipPipPipPipPipPip
  • 1,207 posts
  • LocationButte Hold

Posted 09 October 2013 - 09:00 AM

View PostRofl, on 09 October 2013 - 08:34 AM, said:

I wonder...

What happens when people load up in deathmatch... and run away and/or hide when they are outnumbered at the end? Turns that 3-6 min match into a 15 min search and destroy or waitfest. Will there be cries of "Give us something to end this!!"

Then the few will point back to Assault.


According to their rules if someone tries to hide and doesn't engage the enemy in a game you can report them and they will be 'moderated'

#269 Kurshuk

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 280 posts
  • LocationPortland, OR

Posted 09 October 2013 - 09:03 AM

Slow development, but communication is taking steps in the right direction. Oh how I wish they could add a poll in game that you get 100MC for voting in to encourage the silent majority to weigh in on what they want and what's important for them.

#270 Matta

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 169 posts
  • LocationCroatia, Europe

Posted 09 October 2013 - 09:05 AM

View PostSilent, on 09 October 2013 - 09:00 AM, said:


According to their rules if someone tries to hide and doesn't engage the enemy in a game you can report them and they will be 'moderated'


So, you're saying that if I'm "last man standing" I need to engage the enemy til I get destroyed and I can't hide and avoid enemy and thus live til the end of the round ?
If that's what you're saying then you're just plain wrong.

#271 Rofl

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 435 posts
  • LocationTrash can around the corner.

Posted 09 October 2013 - 09:06 AM

View PostSilent, on 09 October 2013 - 09:00 AM, said:


According to their rules if someone tries to hide and doesn't engage the enemy in a game you can report them and they will be 'moderated'

I'd like to see a link to that ruling. I imagine if someone is a K:D freak, and they are losing, they would interpret the situation in their best interests not to die, regardless.

Also, I'm pretty sure that is not true currently, as the cap mechanic is designed to negate exactly this. You could however possibly be reported for giving away a friendly position if they are not wanting to have said position be given away.

#272 Felicitatem Parco

    Professor of Memetics

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,522 posts
  • LocationIs Being Obscured By ECM

Posted 09 October 2013 - 09:07 AM

View PostRofl, on 09 October 2013 - 08:34 AM, said:

I wonder...

What happens when people load up in deathmatch... and run away and/or hide when they are outnumbered at the end? Turns that 3-6 min match into a 15 min search and destroy or waitfest. Will there be cries of "Give us something to end this!!"

Then the few will point back to Assault.

View PostSilent, on 09 October 2013 - 09:00 AM, said:


According to their rules if someone tries to hide and doesn't engage the enemy in a game you can report them and they will be 'moderated'


At this time, the Company's standing is that you cannot call people out (re: your teammates) over All-Chat to report their position to the enemy if they are hiding from combat. If they are legitimately disconnected or have remained motionless at their spawnpoint and they are the last man standing, then it's kind of assumed among players that it is alright to say over All-Chat that your last teammate is motionless at base.

However, there is an Official Thread about In-Game Griefing and the Uniform Code of Justice that outlines several of the general policies regarding what kind of behavior is acceptable/unacceptable. I believe that, in the future when a DeathMatch Mode is enabled, they will update the Griefing Thread to reflect any new rules/guidelines regarding the calling-out of your teammates in a stalled deathmatch. I assume that calling your teammates out over All-Chat [if they are hiding from the enemy team] may still be frowned upon, but you will rather be encouraged to report them to support@mwomercs.com and let the Administrative personnel contact them and take action against their account.

It will most likely be considered a form of Griefing to hide in a DeathMatch where the point is to fight to the death, hence DeathMatch.

Edited by Prosperity Park, 09 October 2013 - 09:15 AM.


#273 Silent

    Member

  • PipPipPipPipPipPipPipPip
  • 1,207 posts
  • LocationButte Hold

Posted 09 October 2013 - 09:08 AM

View PostMatta, on 09 October 2013 - 09:05 AM, said:


So, you're saying that if I'm "last man standing" I need to engage the enemy til I get destroyed and I can't hide and avoid enemy and thus live til the end of the round ?
If that's what you're saying then you're just plain wrong.


You guys really didn't read the Uniform Code of Mechwarrior Justice?

Under Non-Participation.

If you actively fail to engage the enemy then I can report you for moderation. Sorry, I'm just a law abiding citizen doing my duty.

Edited by Silent, 09 October 2013 - 09:10 AM.


#274 Rofl

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 435 posts
  • LocationTrash can around the corner.

Posted 09 October 2013 - 09:14 AM

View PostSilent, on 09 October 2013 - 09:08 AM, said:


You guys really didn't read the Uniform Code of Mechwarrior Justice?

Under Non-Participation.

If you actively fail to engage the enemy then I can report you for moderation. Sorry, I'm just a law abiding citizen doing my duty.


What if they did engage, and then stopped engaging? The rules aren't clear here. I don't think suicide is the ONLY viable option. It is, however, the only one you are presenting us.

Then again they could take potshots at 2000m before finding a new "ambush spot"

I think that rule is more against AFK farming than it is against 8v1 odds...

Edited by Rofl, 09 October 2013 - 09:18 AM.


#275 LtPoncho

    Member

  • PipPipPipPipPip
  • Staff Sergeant
  • Staff Sergeant
  • 198 posts
  • LocationCanada

Posted 09 October 2013 - 09:15 AM

Do the Development/Delivery team use TFS to manage the ALM? I saw the use of User Stories in the first post; glad to see an Agile methodology is being applied. Total Scrum master/enthusiast here.

(Many edits required to reword post due to site scripts that change your post's vernacular - post whatever you want as long as it's in their terms. Didn't see that in the T&C, glad they took the time and effort to develop that before things like CW and game content.)

Edited by LtPoncho, 09 October 2013 - 09:19 AM.


#276 SQUIRRELLL

    Member

  • PipPipPip
  • 53 posts

Posted 09 October 2013 - 09:15 AM

In design 2 – Feature brief has been presented to stake holders for vetting. Wow...so after over a year CW proper is just being prepared on..paper? So CW Proper will be like what 2016? At least after over a year of CW silence you guys are finally mentioning CW again.

#277 Felicitatem Parco

    Professor of Memetics

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,522 posts
  • LocationIs Being Obscured By ECM

Posted 09 October 2013 - 09:17 AM

View PostRofl, on 09 October 2013 - 09:14 AM, said:


What if they did engage, and then stopped engaging? The rules aren't clear here. I don't think suicide is the ONLY viable option. It is, however, the only one you are presenting us.

Then again they could take potshots at 2000m before finding a new "ambush spot"

When people ask for things, sometimes they don't know what they are asking for. If you enter a DeathMatch, you're not signing up for a Death-or-be-Saved-by-the-Bell Match... you're signing up for a DeathMatch where the point is to fight to the death. If you want to be in an environment where the last man can still pull a victory, then you should try fighting in the Conquest or Assault game modes where base Capture is a viable mechanic for an outgunned team to still achieve victory.

#278 Silent

    Member

  • PipPipPipPipPipPipPipPip
  • 1,207 posts
  • LocationButte Hold

Posted 09 October 2013 - 09:19 AM

View PostRofl, on 09 October 2013 - 09:14 AM, said:


What if they did engage, and then stopped engaging? The rules aren't clear here. I don't think suicide is the ONLY viable option. It is, however, the only one you are presenting us.

Then again they could take potshots at 2000m before finding a new "ambush spot"


You mean you were engaging until you realized you were going to lose and now you're not participating because you don't want to die? That sounds like it falls under willfully not participating in the game.

#279 MechFrog1

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 630 posts
  • LocationSouth Korea

Posted 09 October 2013 - 09:22 AM

View PostSQUIRRELLL, on 09 October 2013 - 09:15 AM, said:

In design 2 – Feature brief has been presented to stake holders for vetting. Wow...so after over a year CW proper is just being prepared on..paper? So CW Proper will be like what 2016? At least after over a year of CW silence you guys are finally mentioning CW again.

They had to finish up 3PV and ghost heat first. Priorities.

#280 SQUIRRELLL

    Member

  • PipPipPip
  • 53 posts

Posted 09 October 2013 - 09:23 AM

View Postmint frog, on 09 October 2013 - 09:22 AM, said:

They had to finish up 3PV and ghost heat first. Priorities.


Most requested features by the player base, my bad.





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users