Edited by JagdFlanker, 17 October 2013 - 05:58 PM.
Spectator Mode
#1
Posted 17 October 2013 - 05:58 PM
#2
Posted 17 October 2013 - 07:11 PM
#3
Posted 18 October 2013 - 04:59 AM
#4
Posted 18 October 2013 - 06:19 AM
if it's a PUG match then showing the map should be no issue since that's all for fun, but if it's team vs team play then yes, there should be no mini map or strategic map view when you'r dead so you can't relay info
Edited by JagdFlanker, 18 October 2013 - 06:21 AM.
#5
Posted 09 February 2014 - 04:17 PM
I only play for fun, to play and see mechbattles!
I would like to see a free camera option when you die. At least for people who joined solo queue. It would be so awesome to see the battles in an bird perspective..
#6
Posted 06 June 2015 - 02:27 PM
#7
Posted 06 June 2015 - 02:55 PM
in any case:
Russ Bullock, on 06 June 2015 - 02:27 PM, said:
Spectator tool improvements
· Spectators can now join via the lobby of a private match, without being granted special access by PGI (aka Tina)
· Two spectators allowed in total
· Improved input and control support
· Complete overhaul of the in-game UI for broadcasters
· Will be able to select ‘Mechs with the cursor
· Improved info/details for the ‘Mech in 3rd person mode
· Mini-map support for broadcasters
Edited by JagdFlanker, 06 June 2015 - 02:56 PM.
#8
Posted 06 June 2015 - 05:35 PM
#9
Posted 03 February 2016 - 07:02 PM
#10
Posted 03 February 2016 - 08:26 PM
#11
Posted 01 July 2016 - 08:06 PM
I would even take matches that are already going, and I am not a part of. Just to look at other planets and battles. I mean, that would add quite a level of entertainment to the whole MWO universe.
#12
Posted 15 September 2018 - 03:00 AM
I know this type of functionality is asking quite alot for a game that won't even put in mixed arms, melee combat, mech crouching, etc.
Rear and bottom facing cameras, anyone? Lore-wise at least for parking the mech or navigating populated areas? I would love to see a rear arc camera on one of my three monitors, and it only makes sense with modules already in the game for "Target Retention"...
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