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Pcgamer: Review 83/100


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#201 Fabe

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Posted 30 October 2013 - 05:49 PM

View PostCimarb, on 30 October 2013 - 05:41 PM, said:

Who said they are paid trolls? I said they need to GET a job, not get paid to troll.

Full of your self much? were was I talking about you any were in my post. Also Heffay accused the trolls of being paid by the Hawken right here http://mwomercs.com/...70#entry2875970

Thats what I was talking about not you.

Edited by Fabe, 30 October 2013 - 05:49 PM.


#202 Cimarb

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Posted 30 October 2013 - 05:55 PM

View PostFabe, on 30 October 2013 - 05:49 PM, said:

Full of your self much? were was I talking about you any were in my post. Also Heffay accused the trolls of being paid by the Hawken right here http://mwomercs.com/...70#entry2875970

Thats what I was talking about not you.

You didn't refer to Heffay in your post either. Offend easily? Apparently the job comment got under your skin, so I apologize and hope you are able to find one soon.

Edited by Cimarb, 30 October 2013 - 05:55 PM.


#203 Fabe

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Posted 30 October 2013 - 05:59 PM

View PostCimarb, on 30 October 2013 - 05:55 PM, said:

You didn't refer to Heffay in your post either. Offend easily? Apparently the job comment got under your skin, so I apologize and hope you are able to find one soon.

So why did you think I was talking about you in the first place?

#204 MechFrog1

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Posted 30 October 2013 - 06:04 PM

View Postchristophermx4, on 30 October 2013 - 02:14 PM, said:

Maybe PGI should disable posting for people that haven't played the game in the last week or so. I wonder how much the qualify of these forums would improve.
They're actually already doing that. Several of my friends have received temporary forums bans for not playing recently yet actively posting.

It's the next step in the purification of the forums. Once all the people who say the game needs to be fixed are gone, the game won't have to be fixed anymore.

The e-mails suggest that if they want to continue posting on the forums, they should play the game again and "experience all the added content".

What is happening is those people are just interpreting it as the final straw and bailing on their last shred of hope for the game.

#205 Fabe

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Posted 30 October 2013 - 06:18 PM

View Postmint frog, on 30 October 2013 - 06:04 PM, said:

They're actually already doing that. Several of my friends have received temporary forums bans for not playing recently yet actively posting.

It's the next step in the purification of the forums. Once all the people who say the game needs to be fixed are gone, the game won't have to be fixed anymore.

The e-mails suggest that if they want to continue posting on the forums, they should play the game again and "experience all the added content".

What is happening is those people are just interpreting it as the final straw and bailing on their last shred of hope for the game.

Not sure what to think about that. On one hand if people aren't playing but still complaining about stuff that may or may not be fixed then you got to wonder if they're complaining just to complain which I sure many people are in fact doing. However this game does have its problems and baning people who are concerned shouldn't be baned just because they are unhappy.

#206 Ecto Cooler

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Posted 30 October 2013 - 06:27 PM

View Postmint frog, on 30 October 2013 - 06:04 PM, said:

They're actually already doing that. Several of my friends have received temporary forums bans for not playing recently yet actively posting.

It's the next step in the purification of the forums. Once all the people who say the game needs to be fixed are gone, the game won't have to be fixed anymore.


But ... they wouldn't have gotten those bans if they were still playing and saying the game needs to be fixed.

There is a clear difference between people who want the game to be better and those who want to complain. This game didn't turn out how some people wanted it to be, the answer is to move on to another game. Others are waiting (patiently) for additional content like CW. Do you think if I make threads saying how inept PGI is and how we'll never see CW until 2018 that will somehow make the community better or speed up PGI's developers?

It's self-entitled white noise and nothing else and it should be drown out of the forums.

#207 MechFrog1

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Posted 30 October 2013 - 07:00 PM

I guess time will tell if getting rid of people who care enough about the game to show up here and advocate for change will result in a better MWO in the long run. With that said, adios.

Edited by mint frog, 30 October 2013 - 07:00 PM.


#208 Fabe

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Posted 30 October 2013 - 07:10 PM

View Postmint frog, on 30 October 2013 - 07:00 PM, said:

I guess time will tell if getting rid of people who care enough about the game to show up here and advocate for change will result in a better MWO in the long run. With that said, adios.

Well there is a diffrence between advocating for change and calling PGI 'idoits' for every little thing they do. I'm at the point where I'm sure there are people who want the game to fail juts so they can say "I told you so" rather then risk having to say "I was wrong,they game actually turned out OK.".

How ever I will admit they are those who will never admit they are problems and if the game does fail will end up sitting in front of their computers saying "its just a temporary sever outage,they're probably just updating the system" as they try repeatedly to log into a game thats no longer running.

#209 Silent

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Posted 30 October 2013 - 08:41 PM

View PostGhogiel, on 30 October 2013 - 01:42 PM, said:

His recent statement is just him trollin.

His older statement is way more believable for several reasons, not to mention if he was actually playing RHoD with Bropocalypse...


I wasn't involved in RHoD because my schedule didn't sync up with the drops or goon practices at the time. Not that it mattered we had a list of interested goons a mile long wanting to play competitively back then.

#210 CrashieJ

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Posted 30 October 2013 - 08:52 PM

View PostKovarD, on 27 October 2013 - 11:51 AM, said:


Remember guys, According to PCGamer, MWO is one of the 25 Best Shooters of All Time.


View PostKovarD, on 27 October 2013 - 11:51 AM, said:


MWO is one of the 25 Best Shooters of All Time.


View PostKovarD, on 27 October 2013 - 11:51 AM, said:


Best Shooters of All Time.


View PostKovarD, on 27 October 2013 - 11:51 AM, said:


Shooters


View PostKovarD, on 27 October 2013 - 11:51 AM, said:


Shooters



View PostKovarD, on 27 October 2013 - 11:51 AM, said:

Shooters


Posted Image

Edited by gavilatius, 30 October 2013 - 08:52 PM.


#211 Ghogiel

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Posted 31 October 2013 - 03:26 AM

View PostSilent, on 30 October 2013 - 08:41 PM, said:


I wasn't involved in RHoD because my schedule didn't sync up with the drops or goon practices at the time. Not that it mattered we had a list of interested goons a mile long wanting to play competitively back then.

Doesn't matter. The naive in this thread would believe you if you told them you never even played the game once :D

#212 Cimarb

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Posted 31 October 2013 - 05:44 PM

View PostFabe, on 30 October 2013 - 07:10 PM, said:

Well there is a diffrence between advocating for change and calling PGI 'idoits' for every little thing they do. I'm at the point where I'm sure there are people who want the game to fail juts so they can say "I told you so" rather then risk having to say "I was wrong,they game actually turned out OK.".

How ever I will admit they are those who will never admit they are problems and if the game does fail will end up sitting in front of their computers saying "its just a temporary sever outage,they're probably just updating the system" as they try repeatedly to log into a game thats no longer running.

Even Heffay, the eternal optimist according to the other team, admits there are issues with the game. Every game has issues, just like every person does too.

Constructive criticism is great, but if you don't offer a solution, don't complain about the problem. If you do offer a solution, don't get all bent out of shape if PGI chooses not to use it, because it is their product. If you think you can do better, there is a HUGE amount of money to be made if you succeed, so by all means, go for it! If not, shush.

View PostFabe, on 30 October 2013 - 05:59 PM, said:

So why did you think I was talking about you in the first place?

I didn't care who you were talking about - I just felt like responding with my two cents B)

#213 fil5000

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Posted 01 November 2013 - 12:58 AM

View PostCimarb, on 31 October 2013 - 05:44 PM, said:

Constructive criticism is great, but if you don't offer a solution, don't complain about the problem. If you do offer a solution, don't get all bent out of shape if PGI chooses not to use it, because it is their product. If you think you can do better, there is a HUGE amount of money to be made if you succeed, so by all means, go for it! If not, shush.



It's possible to offer constructive criticism without offering a solution. It's also possible to be disappointed when PGI chooses to do something objectively inferior to a suggestion someone has made, and to express that disappointment.

All you're doing at this point is basically telling anyone who doesn't like something about the game to shut up and go away, which is exactly as helpful as people posting threats of physical harm on developers for things they don't like. In fact this whole thread is a shitstorm of people tell each other to shut up rather than actually discussing anything. I hope a mod closes it.

#214 Tombstoner

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Posted 01 November 2013 - 02:57 AM

View PostCimarb, on 31 October 2013 - 05:44 PM, said:


Constructive criticism is great, but if you don't offer a solution, don't complain about the problem. If you do offer a solution, don't get all bent out of shape if PGI chooses not to use it, because it is their product. If you think you can do better, there is a HUGE amount of money to be made if you succeed, so by all means, go for it! If not, shush.



Lots of people for years have offered great feed back, solutions, analysis. Its not worth it. PGI gives us silence. not once can I think of a situation where PGI has acted upon any feed back. Only if PGI changed some thing and they see a drop in players. then and only then i think do they go to the forums to see whats being flamed and then make the conclusion that might be why there loosing players. then react. that is the only time our opinion maters IMO. is when it coincides with a drop in players.
good legit criticism without a drop in players and your on and island.

As for doing a better job... working on it. but the strength of this IP is locked up for some time. also using the cry3 engine without the tech support option to save some cash..... Big mistake. lost a year easy in dev time.

BTW some of us forum trolls, you know the people who dont play the game but still post... work in development but are united in the love of BT and MW games so i have hope for UI2.0 and CW, but i think its false hope.

From what i have seen of U2.0 its too clunky to be useful. weapon system icons take up way too much real estate. solution make them smaller.

#215 Heffay

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Posted 01 November 2013 - 04:37 AM

View PostTombstoner, on 01 November 2013 - 02:57 AM, said:

Lots of people for years have offered great feed back, solutions, analysis. Its not worth it. PGI gives us silence. not once can I think of a situation where PGI has acted upon any feed back.


When 93% of the community said they were ok with 1PV only in 12 man matches, they changed it.

When the community said they would rather have SRM damage buffed to make up for the hit detection issue, they changed it.

#216 Sandpit

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Posted 01 November 2013 - 05:15 AM

whoooooah, slow your roll Heffay...

93% of the community said no to 3pv in the first place. Then 93% of the community said if they HAD to live with it regardless of what they wanted then as long as they were not forced to play against it they would deal. THEN the devs made it so that only 12 mans didn't have to deal with it. You're misrepresented exactly what happened a bit there sir. For someone who is always wanting facts, proof, and data from naysayers you can be pretty free with throwing out half-truths and taking things out of context

#217 Heffay

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Posted 01 November 2013 - 05:24 AM

View PostSandpit, on 01 November 2013 - 05:15 AM, said:

whoooooah, slow your roll Heffay...

93% of the community said no to 3pv in the first place. Then 93% of the community said if they HAD to live with it regardless of what they wanted then as long as they were not forced to play against it they would deal. THEN the devs made it so that only 12 mans didn't have to deal with it. You're misrepresented exactly what happened a bit there sir. For someone who is always wanting facts, proof, and data from naysayers you can be pretty free with throwing out half-truths and taking things out of context


Saying "93% of the community didn't want 3PV" is a pretty big lie. That wasn't the community. That was a self selected poll of forum users.

#218 Sandpit

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Posted 01 November 2013 - 05:32 AM

so says the man who used the percentage in his post

#219 Cimarb

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Posted 01 November 2013 - 05:34 AM

View Postfil5000, on 01 November 2013 - 12:58 AM, said:


It's possible to offer constructive criticism without offering a solution. It's also possible to be disappointed when PGI chooses to do something objectively inferior to a suggestion someone has made, and to express that disappointment.

All you're doing at this point is basically telling anyone who doesn't like something about the game to shut up and go away, which is exactly as helpful as people posting threats of physical harm on developers for things they don't like. In fact this whole thread is a shitstorm of people tell each other to shut up rather than actually discussing anything. I hope a mod closes it.

Actually look at some of my posts about ghost heat and the heat system in general - I'm not happy about some things either. I don't go whining and throwing vitriol at everyone in my way, though, and that is the difference. If they take my suggestions, great! If not, I still enjoy the game and will continue to play and give that constructive criticism until I no longer enjoy it. At that point, if it comes to it, I will move on and wait for the next mechwarrior game, just like I did every other time I grew bored of one.

What I am saying is be constructive. If you don't like how the game is going, move on and stop trying to ruin everyone else's enjoyment of it - this may not EVER be the game you want it to be, but be my perfect game as well as tons of other people's. I really didn't like the mech assault games, though they had some cool ideas, but you never would have found me tearing up their forums in angst, because that isn't productive.

#220 tuffy963

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Posted 01 November 2013 - 05:37 AM

Agree with most other replies. Great article, score is borked.

As proof, I have summarized, highlighted, or just restated list of drawback detailed by the author....

'But Piranha’s focus on perfecting MWO’s combat before fleshing out other features has a drawback: even after emerging from beta...
  • Some aesthetic and secondary elements of the game like menus and UI remain rough
  • MWO’s in-game command map is a vestigial feature that’s clumsy to operate while under fire, and it remains practically ignored by players.
  • More fundamentally, the presentation of customization (a core MechWarrior tenet) hasn’t received the attention it deserves.
  • The MechLab, the garage where mechs are bought and modified, doesn’t display fullscreen[/color]
  • Data on weapons and armor in this space are poorly presented, with key stats like heat efficiency displayed in a way that’s alienating to newcomers
  • Bizarrely, you can’t compare stats side-by-side
  • Aesthetic customization, too, is crudely implemented, with paint colors and patterns organized as text lists rather than a visual palette
  • Almost no training for new players (also discussed later in the article)
  • Matches have little meaning beyond their time limit (also mentioned later in the article when discussing upcoming CW)'
The author clearly enjoys the combat and must think it is VERY important to detail out this laundry list of issues, then go ahead and give it an 83/100.


Whatever, I think his list is well articulated and should be used to drive further game development. PGI, follow this list of tasks to victory.

For myself, I am still playing a little bit, but waiting to potentially re-commit once Community Warfare is delivered. Unfortunately while UI 2.0 may be a dependency for getting to community warfare, it will not be enough to bring me back as an engaged player. I need the game to have some greater purpose beyond managing my K/D ratio & collecting mechs (I have 54).

Edited by tuffy963, 01 November 2013 - 05:38 AM.






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