Need A Boost In Module Usage
#1
Posted 08 January 2014 - 07:33 AM
#2
Posted 08 January 2014 - 07:54 AM
#3
Posted 09 January 2014 - 01:03 AM
#4
Posted 09 January 2014 - 11:59 AM
#5
Posted 10 January 2014 - 05:45 AM
#6
Posted 10 January 2014 - 08:27 AM
Buy premium! Give us more money! Muahahahahaha
#8
Posted 10 January 2014 - 08:47 AM
Roadbeer, on 10 January 2014 - 08:42 AM, said:
Says the Gold Overlord.
Haha very true, but you aren't far off yourself.
Personally, they will not be getting another penny from me until we get CW. They can shove those clan mechs where the sun don't shine.
Edited by Roughneck45, 10 January 2014 - 08:50 AM.
#9
Posted 10 January 2014 - 08:51 AM
Roughneck45, on 10 January 2014 - 08:47 AM, said:
Which is all well and good, but your contention was that selling premium time was somehow nefarious.
Hero Mechs and cockpit items only go so far to sustaining the company, and the mech packs are just infusions to the normal revenue stream. So, they sell premium time and make consumables cost Cbills. Nothing at all wrong with that.
Edited by Roadbeer, 10 January 2014 - 08:52 AM.
#10
Posted 10 January 2014 - 08:56 AM
Roadbeer, on 10 January 2014 - 08:51 AM, said:
No, that making the one time use c-bill/MC modules the strongest by a mile was nefarious.
I just hope we get some more normal modules to compete and keep things interesting. They wanted it to be end game content and help define mechs roles but they just feel like minuscule upgrades, where as the consumables are all ridiculously good.
Edited by Roughneck45, 10 January 2014 - 09:04 AM.
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