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Viable K2 Build With Ac5S And Ppc?


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#1 bobobobobiy

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Posted 02 January 2014 - 06:27 PM

So, I'm not a good player. I'm not even an above average player. I'm just as average and mediocre as it gets, probably avg 200-300 damage per game.

Now my question is, without taking into account the location of the mounted weapons, is a K2 build sporting 2 AC 5's and some kind of energy weapon, either an ER PPC or ER LL, a viable build? I don't really have access to my main computer for a while, so I can't directly test it out. It's a pretty heat efficient mech.

Say that the above is good enough for an average pubby. Now, I'm thinking about either putting all weapons on one side of the K2 so I can torso twist damage into an expendable side, or doing a ballistic right torso and energy left arm, vice versa, so I got both sides available for side peeking. Which is the better choice?

#2 Alexandrix

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Posted 02 January 2014 - 06:34 PM

http://mwo.smurfy-ne...0403639ffe691d7

Take this and change it to suit your needs,It's a good base build to start.Assuming you are an average player and your ELO is fairly low,you should be able to enjoy playing in something other than a poptart PPC/AC HGN or VTR.

Edited by Alexandrix, 02 January 2014 - 06:43 PM.


#3 bobobobobiy

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Posted 02 January 2014 - 06:43 PM

I actually prefer to run the K2 as more of support, so I need some range to it. Is it possible to fit on two ER LL?

#4 Sidebewb

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Posted 02 January 2014 - 06:43 PM

I always liked this build...

http://mwo.smurfy-ne...f3a558983411bcd

a dual gauss build is always fun as well.

#5 Alexandrix

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Posted 02 January 2014 - 06:51 PM

View Postbobobobobiy, on 02 January 2014 - 06:43 PM, said:

I actually prefer to run the K2 as more of support, so I need some range to it. Is it possible to fit on two ER LL?

Sure,you could fit two ERLL.
Something like this
http://mwo.smurfy-ne...6d1fb48ebe6de62

I'm not sure it's worth what you'd have to give up for it,after all the UAC5's can reach out to over a kilometer and still do damage.But,everyone has their own taste.

Or if you want ERPPC's you could try this

http://mwo.smurfy-ne...316cd68864b67b3

It's gonna run hot tho.

Edited by Alexandrix, 02 January 2014 - 06:55 PM.


#6 Bishop Steiner

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Posted 02 January 2014 - 08:55 PM

CPLT-K2

how I have run mine since closed beta (actually I own 2 K2s, one is this, the other is a Gauss-a-Pult like so CPLT-K2 )

No need to mess with the classics.

#7 Dark Horse X

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Posted 02 January 2014 - 09:22 PM

View Postbobobobobiy, on 02 January 2014 - 06:27 PM, said:

So, I'm not a good player. I'm not even an above average player. I'm just as average and mediocre as it gets, probably avg 200-300 damage per game.

Now my question is, without taking into account the location of the mounted weapons, is a K2 build sporting 2 AC 5's and some kind of energy weapon, either an ER PPC or ER LL, a viable build? I don't really have access to my main computer for a while, so I can't directly test it out. It's a pretty heat efficient mech.

Say that the above is good enough for an average pubby. Now, I'm thinking about either putting all weapons on one side of the K2 so I can torso twist damage into an expendable side, or doing a ballistic right torso and energy left arm, vice versa, so I got both sides available for side peeking. Which is the better choice?


[smurfy]http://mwo.smurfy-ne...8ddfdeeb3288732[/smurfy]

You could give this a shot. Armor in the ST's doesn't need to be maxed as the CT will take the brunt of most hits, and the legs are another place you can shave armor from. It runs a little slower than I like, and 120 shots of AC/5 seems a bit light. I've run a similar build and I can tell you - when someone gets a look at your loadout, they will bull rush you to get within 90 meters and make your PPC's worthless. Heat is manageable though. You could try ERPPC's, but your heat discipline will be sorely tested.

I would think your 200-300 points of damage per match to be ok, but you should look at your assists/kills more. The way I figure it, if you can average a kill a game then you are pulling your weight. If you die after that, then it is an even wash. Try to work with others while using this build, coordinate and focus your fire with your teammates and you'll probably find your points and KDR to go up. You are definitely not going to run lone wolf with this build. Although, getting where you can take out the lights that swarm you with a AC/5 is priceless. Great practice and a lot of fun once you get it figured out. Good luck!

#8 Lefty McBoom

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Posted 03 January 2014 - 04:29 PM

I feel the PPC runs a little too hot at the moment but that's just my opinion. Used to love 'em. I was using a 2x PPC and 2x LL build that was fun but doing a PPC/ballistic build requires more heat management than I want to bother with at the moment. Might suggest replacing the PPC with ERLL for good range and heat then go from there. Have fun!

#9 Escef

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Posted 03 January 2014 - 05:03 PM

I've been running twin AC5 with twin Large Lasers on my K2 for around a year. It's a solid, unexceptional build. You can do a budget version with a 260 standard engine well enough, but if you want to get fancy you can spring for a 315XL. With the big XL engine you turn the mech into a multi-range skirmisher, you have the speed and firepower to engage at almost any range you'd like. Just be careful not to get too far from cover or help, one of my own shortcomings in this game is that I get too aggressive and next thing I know I'm looking at 3+ to 1 odds with very little cover and no friendlies near. At that point there's no amount of speed or armor that's going to save you. (Though every now and again pure dumb luck will intercede on my behalf.)

EDIT:
Budget Build: This thing worked well before 12-on-12, these days the ammo count is a bit low.

Current Build: At first I ran this with a little less armor, 30 rounds less AC ammo, and an AMS. However, I found the cannons running dry too often.

Edited by Escef, 03 January 2014 - 05:13 PM.


#10 Mr 144

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Posted 03 January 2014 - 07:05 PM

Max armor all but Legs at 41 each
Endo
2x AC/5
5 tons ammo
2x PPC
XL255
12 DHS
70kph w/ tweak

room to swap 1 ton of ammo for another DHS if preferred.

#11 Lucky Moniker

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Posted 04 January 2014 - 10:43 PM

CPLT-K2 ac2/ppc

just gonna leave this here

#12 Dock Steward

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Posted 04 January 2014 - 10:59 PM

View PostAlexandrix, on 02 January 2014 - 06:51 PM, said:


Or if you want ERPPC's you could try this

http://mwo.smurfy-ne...316cd68864b67b3

It's gonna run hot tho.


I use this build, basically, but with one of those ERPPC's swapped out for a regular PPC. It's more heat efficient. You lose some effectiveness inside of 90m and beyond 540m, but it runs cooler, which is a good thing. It's really an effective build if you play it like a sniper. Do NOT let targets get close to you (though this is true with just about any Cat build).

Edit: I lied. My build utilizes an XL235 engine. If you buddy up with slow Assaults, the low speed isn't really a problem, plus you get a total of 19 DHS, which is very necessary.

Edited by Dock Steward, 04 January 2014 - 11:03 PM.


#13 Turist0AT

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Posted 05 January 2014 - 08:49 AM

I use XL, 2xAC-10 and 4ML. Torsto twisting just dosnt work in the mech for me. But yeah AC5s with LL work good on it.

#14 NRP

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Posted 05 January 2014 - 08:53 AM

2 PPCs and 2 AC/5s work very well on my Firebrand, so I imagine they'll also work well on a K2.

#15 Amsro

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Posted 05 January 2014 - 09:09 AM

I've been using the same K2 build for nearly a year now. ;)

Dual LB10X + 4xMedLas

#16 MrPils

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Posted 06 January 2014 - 02:58 AM

2 x ac10 + 6 tons (I think, maybe 5?) ammo, 2 x LL, XL255, Endo. Arms at 8 armour each (nothing in there) and legs around 47 each, torsos and head maxed. Averaging 385 damage nearly per game, KD 2.25. I find any other ballistic based build is done better with a Jaeger or Cataphract.





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