FupDup, on 02 January 2014 - 08:02 AM, said:
The core gameplay of robot-on-robot madness is actually good, the problem is that Piranha hasn't really polished the game to be more than just a husk of what it could be.
You've got a stronger stomach than I do. Lately my winning had less to do with my own ability and more due to random number generators.
Random in that:
1. Will my damage count this shot or will it not? Pull the trigger to find out!
2. How bad will my pugs be compared to their pugs.
I propose PGI implement a new minigame... called "pug trading" at the start of a match. We get to bargain/barter our players away for other ones.
Deathlike, on 02 January 2014 - 08:13 AM, said:
I grind out the dbl XP on the Tbolts at a minimum these days, and go back to ForumWarrioring. At least, I can anticipate disappointment instead of playing on Mordor almost every other match.
Hehe. I spent my 500 bucks this Christmas on these:

Real physical objects! I never thought I'd start playing fighting games again but, alas, competition is calling. Gotta find something to do with my spare gaming time lately.
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