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How Xp And Battlemech Mastery Works

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#1 Shar Wolf

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Posted 22 February 2014 - 10:10 AM

Current update:

Not sure really... waiting on more feedback



With the addition of the CN9-A© to so may people's garage's I figured it was time someone helped chart this for the new players - as this is one of those things that makes sense.... once you have figured it out.
As you play you will earn 2 kinds of XP.

XP (or Mech XP) which is unique to that particular variant of the mech
----------(Can only be used to level the Variant of the Chassis it is earned on)
----------(Can be converted to GXP with MC - the real-world money equivalent)
GXP (or General XP) which is shared between all mechs.
----------(Can be used to level any Chassis or Variant)
----------(Can be used to level the [Pilot] Skills)

XP is earned and listed at the end of each match
GXP is given as a bonus of 5% of your earned XP
[Citation Needed: I believe GXP is a bonus on top of XP, though some say it is cut from the XP]

You earn XP for any mech you play - whether you own it or not.
After you purchase (or in the case of the CN9-A© challenge, earn) your first mech, you can start spending the XP to increase your skills.

Your skill trees are found under [SKILLS] at the top of the screen
After some time your screen should look something like this:
Posted Image
(Image thanks to no one)
But you will find yourself unable to put any points into the [ELITE] skills - Why?


You need to unlock the [BASIC] skills on 3 Variants of one chassis to unlock the [ELITE]
Right before the screen above you should have seen a screen similar to this:
Posted Image
(Image thanks to Arnie76)
(NOTE: the CN9-A© counts as the same variant as the CN9-A)
(NOTE: any mech with anything in () counts the same as the same designation without () markers)
(NOTE: The shield emblem in the upper right tells you the last level you have fully unlocked - the banner on the left tells you what skill-level you are working on)

So to [ELITE] your Centurion you need 2 of the others.
(NOTE: the CN9-YLW also known as Yen-Lo-Wang is a [Hero] mech and a such only available for real-world money)


Feel free to progress in spending the XP to unlock the [ELITE] skills as you will - until you hit that second barrier:
Posted Image
[MASTER]
The requirements for unlocking [MASTER] are similar to the requirements for unlocking [ELITE] but more flexible.


You require the [ELITE] skills done on 3 Variants of one Weight-Class.Posted Image

By selecting one of the classes you can see what Mechs count under what weight classes.
In this case we are working with the Medium Class, so anything from 40 to 55 tons.

EXAMPLE: (Spoilered for space)
Spoiler


Please note:
  • This works for any weight class
  • This works for any Chassis
  • You always need to finish one level before moving on to the next
(NOTE: Despite having all 4 Centurion with finished [ELITE] skills I still had to work all three Shadowhawk through the [BASIC] to unlock [ELITE])
(NOTE: You do not have to own all three at once to unlock the next level)


It is recommended that you finish the [ELITE] skills for any chassis before passing judgement as finishing the [ELITE] skills has a second bonus:
Posted Image
All [BASIC] skills are doubled in value.
(Note: ONLY the [BASIC] skills)


Note on Clan Mechs
Spoiler



Now for GXP:
It is highly recommended that unless you are spending real-world money to convert XP types, that you only spend GXP on the [Pilot] Trees tab - and not the Mech Trees
(NOTE: GXP is the only way to level up the [Pilot] Trees.)

You will be notified what kind of XP you are spending on a Skill - if you have enough of both types it will give you the option of either.
If you have enough GXP but not enough XP you can still unlock Mech Skills but it will warn you that you are spending GXP.
If you have enough XP but not enough GXP it will do the same - but you have less to worry about ;)

That is the only warning you will receive.


NOTE: Total XP required for each level:
[BASIC] - 14250
[ELITE] - 21500
[MASTER] - 21500
[TOTAL] - 57250
(Math thanks to Arnie76)

Note! You do not need to own all three variants at once to unlock [Elite]
(Citation Needed: though I have not testing toward [Master] I would assume the same applies)


How you gain XP:
Spoiler



But wait?
Posted Image

First victory of the day earns double xp for that match!
(Image thanks to Pekiti)



Lists of Mechs variants with multiple versions
Or: - where is my CN9-A(C) on the Mech Trees list?
NOTE: The list with note the () designation - and then the regular variants that count as the same for XP purposes
Spoiler


NOTE: Do not be afraid to Necro this. :o
Any questions that pop up in the topic make it easier (kinda) to keep it up to date. ;)


Edited by Shar Wolf, 03 March 2015 - 06:43 PM.


#2 luxebo

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Posted 22 February 2014 - 10:44 AM

Great Guide Shar! Something to definitely be acknowledged, MXP vs GXP, mastering of a mech, and etc. :)

#3 Shar Wolf

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Posted 22 February 2014 - 11:57 AM

It took me forever to get it straight in my head.

I'm going to need to go back over it a few times to tidy it up. :D

Any suggestions on formatting or the like would be appreciated.
Or better screenshots - that Griffin one is driving what little OCD I have up the wall - but it was the only mech I had that was still in basics!

If someone wants to donate a basic'd (or not even!) Centurion shot that would help with that little bit :)
IE one with basics done but Elites still locked or the like

Edited by Shar Wolf, 22 February 2014 - 11:58 AM.


#4 Shar Wolf

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Posted 22 February 2014 - 12:33 PM

Edit: I wold love to know why it keeps turning my edit of the first post into a quote of it :D

View Postno one, on 22 February 2014 - 12:32 PM, said:

Don't you love it when no one is willing to help?


Thank you very much though! That scratches that itch very nicely!
Your humor is rather... interesting too. :)

Edited by Shar Wolf, 22 February 2014 - 01:42 PM.


#5 Koniving

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Posted 22 February 2014 - 05:39 PM

Koniving stamp of approval. ;)

#6 Durian Poh

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Posted 22 February 2014 - 10:32 PM

Thanks Shar. Great post.

Although it did scramble my brains for a bit before I understood it.......the screenshots definitely helped. Pictures aye.

#7 Shar Wolf

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Posted 22 February 2014 - 10:42 PM

View PostJohn Poh, on 22 February 2014 - 10:32 PM, said:

Although it did scramble my brains for a bit before I understood it.......

You are not alone in that ;)

#8 Satan n stuff

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Posted 23 February 2014 - 03:11 AM

View PostShar Wolf, on 22 February 2014 - 10:10 AM, said:

[Citation Needed: I believe GXP is a bonus on top of XP, though some say it is cut from the XP]

I keep track of the amount of XP I need for new skills so I'll know in advance when I can unlock something, as far as I can tell GXP is not taken out of your total match XP.
It'd be nice if someone else could confirm this.

#9 Johnny Reb

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Posted 23 February 2014 - 03:13 AM

you only need to basic mech's out to start. If basic-ed only need to have 3 other mechs of the same weight class elite-ed for any other mech in the class to do the same. Example....Basic all your Jenners (3), Firestarters (3) and spiders (3). Elite only your Jenners. Now since you eliteded 3 mech's in the same class you can sell off 2 of your spiders and firestarters and still master them since you got 3 mechs to master/past elite.

#10 Shar Wolf

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Posted 23 February 2014 - 09:45 AM

View PostJohnny Reb, on 23 February 2014 - 03:13 AM, said:

you only need to basic mech's out to start. If basic-ed only need to have 3 other mechs of the same weight class elite-ed for any other mech in the class to do the same. Example....Basic all your Jenners (3), Firestarters (3) and spiders (3). Elite only your Jenners. Now since you eliteded 3 mech's in the same class you can sell off 2 of your spiders and firestarters and still master them since you got 3 mechs to master/past elite.

That is good advice for after you know what you are doing - but there are a lot of people who don't like any of the chassis until after the double basics - so even for those 'bad' chassis I would still recommend working them all the way up.

#11 Shar Wolf

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Posted 24 February 2014 - 01:59 PM

Bumping because we are still getting questions about how the XP/unlocks work.

(if there are any questions about that let me know so I can improve this!)

#12 Shar Wolf

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Posted 25 February 2014 - 03:44 PM

Bumping to put it back on page 1

#13 Shar Wolf

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Posted 28 February 2014 - 08:29 PM

Bumping back to page 1 because....

Someone just asked about this!

#14 xXBagheeraXx

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Posted 28 February 2014 - 09:40 PM

Crap...I shouldnt have sold that Cicida after finishing the basics...I onlyl wanted it to master my x5 and the 3m whenever i purchased it...YOU MEAN I HAVE TO BUY THAT THING BACK?

QQ

RAGE

#15 Shar Wolf

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Posted 28 February 2014 - 09:46 PM

View PostxXBagheeraXx, on 28 February 2014 - 09:40 PM, said:

YOU MEAN I HAVE TO BUY THAT THING BACK?

Assuming you are at least partially joking....

No - because you only need 3 Cicadas to unlock the [Elite] if that is unlocked - you are safe with selling it.

You will need 3 of the weight class with all [Elite] (in this case medium) unlocked to unlock [Master] - but you could use any 3 medium that have all the [Elite] unlocked to do that

#16 Arnie76

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Posted 01 March 2014 - 11:05 AM

Great thread and explanation!

Some things which may be helpful to add imho:

*You can spend GXP to level mechs, but it might be better saved to unlock modules later.

After playing a bit:
*If you have unlocked [MASTER] for a weight class you may level variants of a chassis in this class one after the other if you know you won't keep them. E.g. I have mastered Lights using Jenners (and more :) ). I knew I would not keep the SDR-5V so I bought it first. Then I finished the basic skills on it, sold it and bought the SDR-5D.
Pro: less mechbays needed (only the 1 for each mech you will keep)
Con: you cannot use the daily 2x bonus on the mechs in parallel as you only own one at a time.

*Since as mentioned by Shar the © variant does not count separately you can save here, too if you don't want the variant, but unlock the chassis: E.g. play the trial SDR-5K© making use of the advanced equipment the © variants have. After you have collected the 14250XP for [BASIC] skills (check on the stats homepage) you can buy the standard variant, unlock all [BASIC] skills and immediately sell it without upgrading.
This will save you a lot of c-bills, but you won't have the benefits and joy of unlocking the skills while playing. And ofc you have to play with the trial load out.


Spoiler


Info on necessary XP
Spoiler


Edited for cleanup, spoilers and try to use similar wording to OP
Edited again: sorry, I saw that switching the two tips created a misunderstanding: You'll need to have three variants (for each weight class) at the same time for the first mech in each weight class. Only sell a mech directly after getting [BASIC] if you have "mastered the weight class" already!

Edited by Arnie76, 01 March 2014 - 11:31 AM.


#17 Shar Wolf

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Posted 01 March 2014 - 11:08 AM

View PostArnie76, on 01 March 2014 - 11:05 AM, said:

*If you have unlocked master for a weight class you may level variants of a chassis in this class one after the other if you know you won't keep them. E.g. I have mastered Lights using Jenners (and more). I knew I would not keep the SDR-5V so I bought it first. Then I finished the basic skills on it, sold it and bought the SDR-5D.
Pro: less mechbays needed (only the 1 for each mech you will keep)
Con: you cannot use the daily 2x bonus on the mechs in parallel

I was under the impression that in order to unlock [Elite] you needed to own all 3 with the [Basic] at once - this not true?

View PostArnie76, on 01 March 2014 - 11:05 AM, said:

*You can spend GXP to level mechs, but it might be better saved to unlock modules later.

That was in there - but not directly - I will add it, thanks!

#18 Arnie76

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Posted 01 March 2014 - 11:15 AM

Hi Shar,

glad I can give some knowledge after learning a lot from yours and other people's post :) .

I've used this method several times, at least for Ravens(keeping 3L) Cicadas(3M) and Spiders(5D) (ECM ftw). So it worked for me (pre-UI2.0 though, so may need to confirm it now)

Spoiler


Edit: on your second remark, I saw it being mentioned indirectly, but I think for new players it might be worth mentioning as obviously as possible. After all the the GXP earning rate is very slow so the sooner you know the better.

Edited by Arnie76, 01 March 2014 - 11:53 AM.


#19 NRP

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Posted 01 March 2014 - 11:36 AM

Thanks for the effort, Shar. This will surely help new players.

#20 Shar Wolf

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Posted 01 March 2014 - 12:27 PM

View PostArnie76, on 01 March 2014 - 11:15 AM, said:

I've used this method several times, at least for Ravens(keeping 3L) Cicadas(3M) and Spiders(5D) (ECM ftw). So it worked for me (pre-UI2.0 though, so may need to confirm it now)

So a little confirmation:
Did you need to own them all at once - or can you own one at a time to unlock it?

Edited by Shar Wolf, 01 March 2014 - 12:27 PM.






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