What Does Pinpoint Actually Do?
#1
Posted 09 March 2014 - 11:41 AM
#2
Posted 09 March 2014 - 11:47 AM
#3
Posted 09 March 2014 - 12:21 PM
#5
Posted 09 March 2014 - 12:29 PM
always buy Speed Tweak first
#6
Posted 09 March 2014 - 04:04 PM
#7
Posted 09 March 2014 - 04:54 PM
Pinpoint is a 3000xp sink at the moment.
#8
Posted 09 March 2014 - 06:46 PM
#10
Posted 15 March 2014 - 08:52 PM
#11
Posted 15 March 2014 - 09:03 PM
#12
Posted 16 March 2014 - 08:09 AM
Koniving, on 15 March 2014 - 09:03 PM, said:
I had a discussion of someone who managed to prove to me it was working again and they fixed it about a month later. Since it now works in the training grounds, it's harder to test.
#13
Posted 16 March 2014 - 09:53 AM
Bront, on 16 March 2014 - 08:09 AM, said:
Edited by Koniving, 16 March 2014 - 08:51 PM.
#14
Posted 16 March 2014 - 10:01 AM
Koniving, on 16 March 2014 - 09:53 AM, said:
Wait, are pilot skills not supposed to be enabled in testing grounds now? Or is that something coming next patch?
#15
Posted 16 March 2014 - 10:19 AM
Koniving, on 16 March 2014 - 09:53 AM, said:
Nothing works in testing grounds. Nothing works in testing grounds. It's 100% server controlled only. Not local otherwise it's hackable.
Kon, as of the last patch pilot and mech skills DO now work in the testing grounds.
Quote
http://mwomercs.com/...73-04-mar-2014/
Edited by DEMAX51, 16 March 2014 - 10:20 AM.
#17
Posted 16 March 2014 - 10:40 AM
Bront, on 16 March 2014 - 10:26 AM, said:
Well then.
Let the hacks commence!
I'll be damned. It is working now.
...Now to trigger some ghost heat for just firing 1 AC/2 normally! GREAT! PGI you freaking morons...
Overheat in 10 seconds with massive heat spikes from one AC/2. PGI you are freaking brilliant in the most sarcastic of ways. I can't believe they were that damn stupid. ONE AC/2 triggers ghost heat.
In a pair it's worse. Can't even make 6 seconds of fire.
Edited by Koniving, 16 March 2014 - 11:02 AM.
#18
Posted 16 March 2014 - 12:22 PM
O.o; So they haven't put the fast fire type stuff client-side, testing grounds is just got some sort of server-side hookup. So I guess no worries about hacks tweaking their way in, but meh. Still don't like ghost heat affecting a single weapon through normal use because I got myself an 'elite' upgrade.
#20
Posted 16 March 2014 - 12:57 PM
Modo44, on 16 March 2014 - 12:52 PM, said:
I made the twin AC/5 twin AC/2 rig work. It was a bit tricky getting in the timing but despite shooting slower than I "could" I'm still shooting faster than before this patch...
Which means I'm insanely deadly and barely generating any heat. ACs either shoot too fast or are doing too much upfront damage, that was 7 kills on the first try.
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