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The Daily Whine


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#1381 Bulletsponge0

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Posted 21 September 2014 - 10:42 AM

View PostKjudoon, on 20 September 2014 - 04:59 PM, said:

It's time for me to walk away from the game for an extended period.

I'm sick of Derptown loaded with Rambotardia because solo play is a waste of time. I'm sick of Stomptown with their Esporto Epeen contests of how fast they can abuse non-obsessed players because you can't enjoy a game with friends if you keep getting matched with those treating this as a sport.

I'm sick of the failure of bad programming and host state rewind that screws those with good ping but bad frame rate while benefiting light pilots who shouldn't be indestructible little combat gods all the while nerfing assaults into obvlivion, while PGI doesn't get overseas servers to make life better for those in europe and the Pacific because their community is too small.

l'll watch and see if PGI finally realizes that the 2-4 person queue must be recreated, or if CW vastly improves the rampant stupidity that currently rules here.

nooooooooooooooooooooooooooooooo

don't give up!!!!!

#1382 Neutron IX

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Posted 21 September 2014 - 11:21 AM

View PostKjudoon, on 20 September 2014 - 07:41 PM, said:

Thanks Rip. I'm pretty disillusioned right now on things that I don't know if I'm out on a limb on and is on the "Working as Intended" list or now.

I turned my chat off mostly because I am trying not to violate my company's code of honor. Let's face it, I'm glad for 'push to talk' and now muting myself because my frustration is rather intense.

When only one out of seven matches is what you call enjoyable anymore, it's time to step back and go... do I really want to play for this game and start seriously investing in it?

Right now my answer is no... Sony's getting my money for DCUO instead because I have no fun place left to play here for the time being. I will be checking in from now and again, and probably watching the forum, and maybe once to play 2-3 matches on the new map... but I'm spent.

Thanks for the compliment Rip. I see you out there from time to time too and when you wear red, I get a little nervous.


If only I really were as fearsome as all that, but I certainly appreciate the compliment! :D

I am glad we'll be seeing you check in from time to time. We regular denizens of this thread have become some of my favorite names in the community since we have shown here a general tendency to approach frustration with humor, a trait often lacking in the public at large.

We'll see you around when things have cooled for you mate! And here's that 07!

#1383 Neutron IX

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Posted 21 September 2014 - 11:27 AM

View PostDirty Old Man, on 20 September 2014 - 07:15 AM, said:

Why !!!! Why !!! KING CRAB mech no Pictures? Illustrations? Concepts? PGI WHY !! WHY ONLY IN DEC 2014 to "INJECT"???

WHY!!!@##$$

Thanks for the whine release.


Did you see the King Crab concept art video yet?

My whine about it is, why is Alex so good at taking mechs I've never really found all that interesting looking and making them look pretty damn awesome?!

I'm looking at you, Kintaro! :ph34r:

*Edited to add, that I guess that isn't really a "whine", per se, since I'm actually pretty happy about it. ;)
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Edited by Rip Snorgan, 21 September 2014 - 11:32 AM.


#1384 loopala

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Posted 21 September 2014 - 12:48 PM

being as this a 2x XP for MC weekend i went through and dumped all my mastered mech xp to gxp. that is not my whine.

my whine is how little XP my Heavy Metal had to exchange. HM used to be my biggest earner of XP now it is not even worth mentioning :(

#1385 IraqiWalker

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Posted 21 September 2014 - 01:20 PM

View Postloopala, on 21 September 2014 - 12:48 PM, said:

being as this a 2x XP for MC weekend i went through and dumped all my mastered mech xp to gxp. that is not my whine.

my whine is how little XP my Heavy Metal had to exchange. HM used to be my biggest earner of XP now it is not even worth mentioning :(

Consult with Koniving on the HM, his weird build is devastatingly effective.

#1386 FatYak

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Posted 21 September 2014 - 04:31 PM

View PostATTAKHAN666, on 21 September 2014 - 06:47 AM, said:

Sick and tired of having 3 assaults and 2 of them sit picking their noses while i'm in there brawling and dying, I ain't afraid of a good fight, just hate fighting alone, c'mon assault guys, if we pushed hard the others could swing in and mop up, except of course the glory hounds who only step up when they can steal a kill, you always see those cowards ( I meant heroes, didn't I).

You know, i bought a DDC last night and dropped for the first time ever in an atlas. After 5 drops, 3 steamrolls against and 2 for us (including an epic match where i found out atlas is awesome at brawling in an urban environment!) i came to understand this so much more, my first drop was exactly as you described.

Good assault pilots do it tough

#1387 Kjudoon

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Posted 21 September 2014 - 06:47 PM

Don't worry... I'm not all the way gone... I'm just having a good long pout and breath holding session. I'll come to my senses after about the 5th or 6th time I pass out and hit my head.

Or maybe just suffer more brain derpage.

#1388 CN9 ACE PILOT

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Posted 21 September 2014 - 07:49 PM

So never was one to care about K/D, but i said; eh why not, i'll be all try-hard n what not.

65 games later its went from 1.22 to 1.32 :< man...2.0+ is gonna take a while.

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#1389 PACoFist

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Posted 22 September 2014 - 12:21 AM

View PostCN9 ACE PILOT, on 21 September 2014 - 07:49 PM, said:

So never was one to care about K/D, but i said; eh why not, i'll be all try-hard n what not.

65 games later its went from 1.22 to 1.32 :< man...2.0+ is gonna take a while.


Buy a clan mech and it will rise without you even having to try hard.
I had almost the same rise in K/D while leveling my new Kitfoxes.

Edited by PACoFist, 22 September 2014 - 12:22 AM.


#1390 warner2

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Posted 22 September 2014 - 01:30 AM

I just had a Dire Wolf pilot charge (in as much as a Dire Wolf can charge anywhere) out of an exit on Terra Therma into the entire enemy team and die to focused fire in 3 seconds. He blamed his own team for not telling him where the bad guys were. I suppose it's always somebody else's fault right?

#1391 FatYak

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Posted 22 September 2014 - 04:16 AM

View PostPACoFist, on 22 September 2014 - 12:21 AM, said:


Buy a clan mech and it will rise without you even having to try hard.
I had almost the same rise in K/D while leveling my new Kitfoxes.

that is so true. i have to work far less to get much better scores in clan mechs than IS

the IS mechs feel like junk in comparison

#1392 Sarlic

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Posted 22 September 2014 - 07:13 AM

It's just great when some fruity pop jumps in your fireline when you assault a group. I was zoomed in, when i had a good lock with my ballistic this guy just popped up in my firing line and i fired a AC/20 in his back.

Next thing he did was intentionally friendly-firing me till i was severly damaged till i got shot off by one of the enemy.

What a loser, good i have reported this guy and i hope they will take approciate action.

Edited by Sarlic, 22 September 2014 - 07:22 AM.


#1393 loopala

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Posted 22 September 2014 - 09:20 AM

View PostSarlic, on 22 September 2014 - 07:13 AM, said:

It's just great when some fruity pop jumps in your fireline when you assault a group. I was zoomed in, when i had a good lock with my ballistic this guy just popped up in my firing line and i fired a AC/20 in his back.

Next thing he did was intentionally friendly-firing me till i was severly damaged till i got shot off by one of the enemy.

What a loser, good i have reported this guy and i hope they will take approciate action.


been grinding out dire whales and when i unload, i unload and god help anything in front of me. so far no friendlies have ended up dead or too badly shot up. i do watch the min map when i can but some times i just mash the fire keys and hold on the red square.

#1394 CN9 ACE PILOT

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Posted 22 September 2014 - 09:38 AM

View PostPACoFist, on 22 September 2014 - 12:21 AM, said:


Buy a clan mech and it will rise without you even having to try hard.
I had almost the same rise in K/D while leveling my new Kitfoxes.


Whats the point in that? If you can't raise your K/D without having to rely on clan mechs or flavor of the month, it should tell you something about your skill level.

I'm doing this Solely on CN9's for the challenge of it and I got 85 kills/29 deaths in 65 games, which would it 2.93 average, not outstanding but it's still increasing as i go. I'm just surprised how little impact it had on it since i'm always playing around with different builds.

#1395 Tarogato

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Posted 22 September 2014 - 09:45 AM

I bought MC yesterday and there's still nothing in my account. Support has been emailed, I want my mechbay sales and CN9-AH. :ph34r:

</whine #1>

WOULD YOU QUIT BLOODY THINKING THAT RUSHING CENTER IS THE ONLY VIABLE TACTIC ON TERRA THERMA.
GAWD that's annoying. There's so much more map to use and using the same four grid locations every single match gets a bit old. And hey, you can win more way then one. Trust me, I've done it. B)

</whine #2>

#1396 IraqiWalker

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Posted 22 September 2014 - 09:57 AM

View PostTarogato, on 22 September 2014 - 09:45 AM, said:

I bought MC yesterday and there's still nothing in my account. Support has been emailed, I want my mechbay sales and CN9-AH. :ph34r:

</whine #1>

WOULD YOU QUIT BLOODY THINKING THAT RUSHING CENTER IS THE ONLY VIABLE TACTIC ON TERRA THERMA.
GAWD that's annoying. There's so much more map to use and using the same four grid locations every single match gets a bit old. And hey, you can win more way then one. Trust me, I've done it. B)

</whine #2>

The centy isn't going to be injected until October 21st I believe.
Source Read the MC reward section. You have until the 23rd to be eligible, but it's injected into eligible accounts on the 21st.

#1397 Jon Gotham

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Posted 22 September 2014 - 10:04 AM

View PostSarlic, on 22 September 2014 - 07:13 AM, said:

It's just great when some fruity pop jumps in your fireline when you assault a group. I was zoomed in, when i had a good lock with my ballistic this guy just popped up in my firing line and i fired a AC/20 in his back.

Next thing he did was intentionally friendly-firing me till i was severly damaged till i got shot off by one of the enemy.

What a loser, good i have reported this guy and i hope they will take approciate action.

I had simliar the other day, a guy shot my leg off because I "got in his way" I even have screenshots of him admitting it......though I sincerely doubt anything will get done.

#1398 Spr1ggan

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Posted 22 September 2014 - 11:35 AM

View PostCN9 ACE PILOT, on 22 September 2014 - 09:38 AM, said:


Whats the point in that? If you can't raise your K/D without having to rely on clan mechs or flavor of the month, it should tell you something about your skill level.

I'm doing this Solely on CN9's for the challenge of it and I got 85 kills/29 deaths in 65 games, which would it 2.93 average, not outstanding but it's still increasing as i go. I'm just surprised how little impact it had on it since i'm always playing around with different builds.


In a game like this a big part of the skill starts in the mech lab. It's common sense to put together and use the best possible builds available. More people should do this instead of running around in weak mechs with weak loadouts then whining about FoM, or poptarting, or laser boating.

Edited by McHarg, 22 September 2014 - 11:38 AM.


#1399 CN9 ACE PILOT

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Posted 22 September 2014 - 05:56 PM

View PostMcHarg, on 22 September 2014 - 11:35 AM, said:


In a game like this a big part of the skill starts in the mech lab. It's common sense to put together and use the best possible builds available. More people should do this instead of running around in weak mechs with weak loadouts then whining about FoM, or poptarting, or laser boating.


Best possible builds don't just happen without them being first tested on real enemies.

Something might look great on paper and be terrible in practice, weapons get buffed/nerfed/modules added quite often, so should i sit on the same build without ever looking for something better? I already had a positive K/D with what you would most likely consider "weak load-outs" and a mech is only as "weak" as it's pilot.

Don't take my dismissive look upon FoM's as a whine, I've been piloting CN9's before, while, and after they were and will be around. You will find it far more common to see people whining when their FoM gets taken away, because they get so accustomed to their crutch that never fills the lack of skill. All 'mechs die just the same when you pump enough shots into them, weather it be a "strong" or "weak" load-out.

#1400 IraqiWalker

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Posted 22 September 2014 - 07:26 PM

View PostMcHarg, on 22 September 2014 - 11:35 AM, said:


In a game like this a big part of the skill starts in the mech lab. It's common sense to put together and use the best possible builds available. More people should do this instead of running around in weak mechs with weak loadouts then whining about FoM, or poptarting, or laser boating.


You're half right.

My "weak" commando, has mopped the floor with the top of the line jenners, firestarters, and ravens (even back when ravens dominated and had awesome leg hitboxes). Not to mention a few mediums as well.

You're basically saying "play the FoM mechs" I see that as bad piloting. Those currently OP mechs will not teach you to be a better pilot. No, they'll help mitigate your mistakes, mistakes you're oblivious to.

It's a big part of the reason why I always recommend the HBK-4SP as the starting mech for new players. Everyone talks about the SHD, but if you want to train an actually good pilot, you don't put them in the SHD, you put them in the Hunchback, where they don't have JJs, and don't have balanced hitboxes, or hard to hit hunches.

Your methodology ends up with okay pilots that will be awful pilots when put in "bad" mechs, instead of good pilots that can perform very well in those bad mechs, and be excellent in the good ones.

Especially considering all those FoM mechs can become suck-tacular over-night. Remember the Highlander. I remember seeing Xie Belvoule wipe out 7 mechs (back when it was 8v8) by himself with a Gauss+2PPC HGN poptart. The guy was a devastating pilot in any mech you put him in. The HGN was the best mech of the time. One round of nerfs to it's JJs, and now you never see one on the field. Those pilots, especially the mediocre ones that deceived themselves, and were deceived by their mech's performance, ended up struggling (some even quit altogether), trying to get back into the game. Because they weren't good. Their mech was, and when the mech was nerfed, they ended up in a higher skill bracket than where they should be, and just kept getting pummeled.

Getting actual experience in a mech, hundreds of matches, can teach you how to pilot that mech to the point where you match, if not out-perform the top of the line mechs. That's why I'm never worried when I'm in Commando. On the other hand, I still can't comfortably replicate those results in my FS9s.





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