Don't Stand Behind People
#1
Posted 17 April 2014 - 12:00 AM
There is no ultimate lesson you are going to learn here. Just don't stand behind your teammates. It should seem like common sense but, guess what? It's not. Allowing your teammate to walk backwards is actually very beneficial to you. It lets him dodge lasers and later save your life.
Well, there you go an easy tip that will help you win.
Don't say I never gave you anything.
#2
Posted 17 April 2014 - 12:10 AM
#3
Posted 17 April 2014 - 12:29 AM
#5
Posted 17 April 2014 - 02:16 AM
#6
Posted 17 April 2014 - 02:18 AM
I think that 3/3/3/3 will put the spotlight on how assaults are used. Can a team afford to have the most armoured mechs standing far behind the front line and snipe/LRM while the lighter elements are up front and taking damage? Again, this has nothing to do with blocking friends movement, I think everyone should work on that - not only when someone is peeking around a corner.
Edited by Evil Ed, 17 April 2014 - 02:28 AM.
#7
Posted 17 April 2014 - 02:24 AM
Linksdx, on 17 April 2014 - 02:16 AM, said:
And they are correct. You bring the most armoured mech with huge shield arms and a standard engine to that - you are the one that should get in front and absorb damage. Someone behind you isn't a problem at all, because Atlas that is reversing is doing it wrong. You also don't bring that much focused fire power compared to your armour which means that you are the one that should die first while your medium/heavies kill your after shooting at you overheated enemies.
Edited by Evil Ed, 17 April 2014 - 02:27 AM.
#8
Posted 17 April 2014 - 02:48 AM
And of course a wonderful example of retreat blocking from this morning: Terra Therma, assault. It started out with the gathering of the death ball and continued in a conga line to the E5/F5 entrance to the cauldron. A spider and a Jenner went in first breaking left and right respectively to get an early foothold, so far so good. The next one to get to the entrance was a Cicada (ECM) who promptly stopped in the entrance. That led the LRM griffon to stop right next to him and also wait... which caused a traffic jam. By then the enemy came charging in, Atlas DDC's in the lead and swarming the cauldron en mass with all 12 guys. The spider and the jenner were doomed and dead quickly. The Cicada and Griffon stood still and fired PPC's & LRM's and continued to block the entrance. By then the heavies/assaults had seen the action and wanted in. When the Cicada and Griffon got cored they tried to back away, but could not because they had most of the team in their backs (by then I was heading over into D5 with a Battlemaster to try to flank). From the kill messages and all the disappearing blue triangle both got killed and the rest decided to single file it into the PUG-zapper, lemming style, and feed themselves to the enemy. The match ended with 2 kills on our side, one for the BM and one for me, and the rest of the team sub 200 damage.
2 lessons here, don't stand behind guys on the front and don't all bunch up behind a choke point.
#9
Posted 17 April 2014 - 02:57 AM
Evil Ed, on 17 April 2014 - 02:24 AM, said:
And they are correct. You bring the most armoured mech with huge shield arms and a standard engine to that - you are the one that should get in front and absorb damage. Someone behind you isn't a problem at all, because Atlas that is reversing is doing it wrong. You also don't bring that much focused fire power compared to your armour which means that you are the one that should die first while your medium/heavies kill your after shooting at you overheated enemies.
Edited by Remarius, 17 April 2014 - 03:05 AM.
#10
Posted 17 April 2014 - 04:38 AM
Evil Ed, on 17 April 2014 - 02:24 AM, said:
And they are correct. You bring the most armoured mech with huge shield arms and a standard engine to that - you are the one that should get in front and absorb damage. Someone behind you isn't a problem at all, because Atlas that is reversing is doing it wrong. You also don't bring that much focused fire power compared to your armour which means that you are the one that should die first while your medium/heavies kill your after shooting at you overheated enemies.
im fine with being hid behind as long as you give me enough space to back up when needed i don't like it when your gun is up my rear plating
Edited by Linksdx, 17 April 2014 - 04:38 AM.
#11
Posted 17 April 2014 - 04:46 AM
Edited by mailin, 17 April 2014 - 04:46 AM.
#12
Posted 17 April 2014 - 05:35 AM
Just be prepared to get that alpha strike that was meant for your team mate in front of you when he manages to move away just in time.
Blocking your teammate to move backwards is always bad.
Saying that. Suddenly appearing in front of your teammate is also bad. I don’t know how often I had my AC20 ready for the nice hit only to suddenly have a teammate in front of me.
Luckily in the most cases I managed not to fire my AC20 in the back torso of my teammate.
#14
Posted 17 April 2014 - 06:25 AM
Do not reverse in a choke. If you're not prepared to charge through the choke and possibly get shot in the process wait somewhere safe and out of the way until the rest of your team has gone through. This applies for all chokes but is especially true for Terra Therma.
#16
Posted 17 April 2014 - 06:54 AM
There are two notable exceptions here, though:
- As quite a few people have said already, if a 'Mech is blocking a choke point, that player has to expect that his retreat is blocked by other team members who would like to follow him through. If you go for a choke point, either commit to it fully, or let someone else go through and follow them instead.
- Sometimes when I'm shooting at a target I've had a friendly 'Mech cut in right in front of me, blocking my line of fire so as to be able to shoot at my target himself, and then backing up straight into my face when the enemy team suddenly shows him that there was a reason I hadn't moved that far forward myself...
#17
Posted 17 April 2014 - 07:02 AM
#18
Posted 17 April 2014 - 07:17 AM
Great post btw!
#19
Posted 17 April 2014 - 07:53 AM
I'm just ranting because that excuse was hilarious.
But I did get team killed because someone backed up into me. Two of us are running down this open field, and I get pinged in the right side, so I turn, stop and unload. The guy beside me runs past and does his own thing. Thing is though... I was fighting my own battle facing down a different valley (this is in canyon map), and then *bump* on my left arm and it goes yellow. I torso twist to see what direction this guy is moving and I see his back and he's back-stepping in place, so I walk forward and in the minimap I see that he's then moving behind me and all is good.
And then my back armor is getting stripped off and I die in a couple seconds. I didn't think there was enemies that came around that way because there was nothing targeted. And I knew the right side was clear because that was our starting area and everyone's fanning from that point. The camera pops to 3rd person and it's that same guy who was backing up.
I got him talking and he killed me because I was in HIS way and he got hit with 1 extra shot than he should have, apparently.
Then he goes on try to say that I shot him in the back when, infact, I did not. It was collision damage when his royal hinie bumped into my arm.
So, just because you're backing up, doesn't give you right away. Look in your minimap, and actually get a sense of awareness.
Your back is not an excuse to blame others. There's still a sense of responsibility that you must take whenever you put yourself in any situation, and backing up is one of those. And when you back up, look at your minimap. There was an entire field that this man could have retreated to, but because of his lack of awareness, he slams into me and says it's my fault. All because he took one extra hit. Sorry bud. That's not how it works.
So, I just wanted to remind everyone of this that backing up doesn't mean you can be ignorant. I'm not endorsing people to stand directly behind people because that is a no-no, and I actually do not even endorse going through bottle necks because of that very reason. Give people space. But when you're too stuck up to accept that you're in the wrong, that just plain rubs me the wrong way.
Also, don't stand behind people.
Edited by MoonUnitBeta, 17 April 2014 - 07:56 AM.
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